join any game button fix
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@@ -179,7 +179,11 @@ void gameLobbyDialogImpl::joinAnyGame() {
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QTreeWidgetItemIterator it(treeWidget_GameList);
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QTreeWidgetItemIterator it(treeWidget_GameList);
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while (*it) {
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while (*it) {
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if ((*it)->data(2, Qt::DisplayRole) == tr("open") && (*it)->data(3, Qt::UserRole) == 0)
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bool ok;
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int players = (*it)->data(1, Qt::DisplayRole).toString().section("/",0,0).toInt(&ok,10);
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int maxPlayers = (*it)->data(1, Qt::DisplayRole).toString().section("/",1,1).toInt(&ok,10);
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if ((*it)->data(2, Qt::DisplayRole) == tr("open") && (*it)->data(3, Qt::UserRole) == 0 && players < maxPlayers)
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{
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{
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treeWidget_GameList->setCurrentItem((*it));
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treeWidget_GameList->setCurrentItem((*it));
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found = TRUE;
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found = TRUE;
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@@ -748,16 +752,18 @@ void gameLobbyDialogImpl::showWaitStartGameMsgBox() {
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void gameLobbyDialogImpl::joinAnyGameButtonRefresh() {
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void gameLobbyDialogImpl::joinAnyGameButtonRefresh() {
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int openNonPrivateGamesCounter = 0;
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int openNonPrivateNonFullGamesCounter = 0;
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QTreeWidgetItemIterator it(treeWidget_GameList);
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QTreeWidgetItemIterator it(treeWidget_GameList);
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while (*it) {
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while (*it) {
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bool ok;
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if ((*it)->data(2, Qt::DisplayRole) == tr("open") && (*it)->data(3, Qt::UserRole) == 0) { openNonPrivateGamesCounter++; }
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int players = (*it)->data(1, Qt::DisplayRole).toString().section("/",0,0).toInt(&ok,10);
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int maxPlayers = (*it)->data(1, Qt::DisplayRole).toString().section("/",1,1).toInt(&ok,10);
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if ((*it)->data(2, Qt::DisplayRole) == tr("open") && (*it)->data(3, Qt::UserRole) == 0 && players < maxPlayers) { openNonPrivateNonFullGamesCounter++; }
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++it;
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++it;
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}
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}
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if(openNonPrivateGamesCounter) pushButton_joinAnyGame->setEnabled(TRUE);
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if(openNonPrivateNonFullGamesCounter) pushButton_joinAnyGame->setEnabled(TRUE);
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else pushButton_joinAnyGame->setEnabled(FALSE);
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else pushButton_joinAnyGame->setEnabled(FALSE);
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}
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}
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