Added simple server. Added session establishment (only test code). Added sender thread.
This commit is contained in:
@@ -20,6 +20,8 @@
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#include <net/clientstate.h>
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#include <net/clientthread.h>
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#include <net/clientdata.h>
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#include <net/senderthread.h>
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#include <net/netpacket.h>
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#include <net/resolverthread.h>
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#include <net/clientexception.h>
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#include <net/socket_helper.h>
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@@ -229,7 +231,7 @@ ClientStateStartConnect::Process(ClientThread &client)
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if (IS_VALID_CONNECT(connectResult))
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{
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client.SetState(ClientStateFinal::Instance());
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client.SetState(ClientStateStartSession::Instance());
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retVal = MSG_SOCK_CONNECT_DONE;
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}
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else
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@@ -288,7 +290,7 @@ ClientStateConnecting::Process(ClientThread &client)
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getsockopt(data.sockfd, SOL_SOCKET, SO_ERROR, (char *)&connectResult, &tmpSize);
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if (connectResult != 0)
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throw ClientException(ERR_SOCK_CONNECT_FAILED, connectResult);
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client.SetState(ClientStateFinal::Instance());
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client.SetState(ClientStateStartSession::Instance());
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retVal = MSG_SOCK_CONNECT_DONE;
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}
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else if (selectResult == 0) // timeout
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@@ -302,6 +304,87 @@ ClientStateConnecting::Process(ClientThread &client)
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//-----------------------------------------------------------------------------
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ClientStateStartSession &
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ClientStateStartSession::Instance()
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{
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static ClientStateStartSession state;
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return state;
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}
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ClientStateStartSession::ClientStateStartSession()
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{
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}
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ClientStateStartSession::~ClientStateStartSession()
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{
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}
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int
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ClientStateStartSession::Process(ClientThread &client)
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{
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client.GetSender().Init(client.GetData().sockfd);
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client.GetSender().Run();
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boost::shared_ptr<NetPacket> packet(new TestNetPacket(10));
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client.GetSender().Send(packet);
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client.SetState(ClientStateWaitSession::Instance());
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return MSG_SOCK_INTERNAL_PENDING;
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}
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//-----------------------------------------------------------------------------
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ClientStateWaitSession &
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ClientStateWaitSession::Instance()
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{
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static ClientStateWaitSession state;
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return state;
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}
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ClientStateWaitSession::ClientStateWaitSession()
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{
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}
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ClientStateWaitSession::~ClientStateWaitSession()
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{
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}
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int
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ClientStateWaitSession::Process(ClientThread &client)
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{
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int retVal;
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ClientData &data = client.GetData();
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// TODO: use receiver thread.
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fd_set readSet;
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struct timeval timeout;
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FD_ZERO(&readSet);
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FD_SET(data.sockfd, &readSet);
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timeout.tv_sec = 0;
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timeout.tv_usec = CLIENT_WAIT_TIMEOUT_MSEC * 1000;
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int selectResult = select(data.sockfd + 1, &readSet, NULL, NULL, &timeout);
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if (selectResult > 0) // recv is possible
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{
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char buf[128];
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if (recv(data.sockfd, buf, sizeof(buf), 0) > 0)
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{
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client.SetState(ClientStateFinal::Instance());
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retVal = MSG_SOCK_SESSION_DONE;
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}
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else
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throw ClientException(ERR_SOCK_RECV_FAILED, 0);
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}
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else
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retVal = MSG_SOCK_INTERNAL_PENDING;
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return retVal;
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}
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//-----------------------------------------------------------------------------
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ClientStateFinal &
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ClientStateFinal::Instance()
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{
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@@ -20,6 +20,7 @@
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#include <net/clientthread.h>
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#include <net/clientstate.h>
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#include <net/clientdata.h>
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#include <net/senderthread.h>
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#include <net/clientcallback.h>
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#include <net/clientexception.h>
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#include <net/socket_msg.h>
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@@ -57,6 +58,7 @@ ClientThread::Init(const string &serverAddress, unsigned serverPort, bool ipv6,
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void
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ClientThread::Main()
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{
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m_sender.reset(new SenderThread);
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SetState(CLIENT_INITIAL_STATE::Instance());
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try {
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while (!ShouldTerminate())
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@@ -69,6 +71,8 @@ ClientThread::Main()
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{
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m_callback.SignalNetClientError(e.GetErrorId(), e.GetOsErrorCode());
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}
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GetSender().SignalTermination();
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GetSender().Join(100);
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}
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const ClientData &
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@@ -97,3 +101,11 @@ ClientThread::SetState(ClientState &newState)
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{
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m_curState = &newState;
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}
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SenderThread &
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ClientThread::GetSender()
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{
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assert(m_sender.get());
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return *m_sender;
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}
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@@ -0,0 +1,44 @@
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/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include <net/netpacket.h>
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NetPacket::~NetPacket()
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{
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}
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//-----------------------------------------------------------------------------
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TestNetPacket::TestNetPacket(u_int32_t value)
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{
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m_data.head.type = 0;
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m_data.head.length = sizeof(m_data);
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m_data.test = value;
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}
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TestNetPacket::~TestNetPacket()
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{
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}
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NetPacketHeader *
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TestNetPacket::GetData()
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{
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return (NetPacketHeader *)&m_data;
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}
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@@ -0,0 +1,85 @@
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/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include <net/senderthread.h>
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#include <net/netpacket.h>
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#define SEND_TIMEOUT_MSEC 50
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SenderThread::SenderThread()
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{
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}
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SenderThread::~SenderThread()
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{
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}
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void
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SenderThread::Init(SOCKET socket)
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{
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if (!IS_VALID_SOCKET(socket) || IsRunning())
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return; // TODO: throw exception
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m_socket = socket;
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}
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void
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SenderThread::Send(boost::shared_ptr<NetPacket> packet)
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{
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boost::mutex::scoped_lock lock(m_outBufMutex);
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m_outBuf.push_back(packet);
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}
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void
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SenderThread::Main()
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{
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boost::shared_ptr<NetPacket> tmpPacket;
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while (!ShouldTerminate())
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{
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if (!tmpPacket.get())
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{
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boost::mutex::scoped_lock lock(m_outBufMutex);
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if (!m_outBuf.empty())
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{
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tmpPacket = m_outBuf.front();
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m_outBuf.pop_front();
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}
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}
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if (tmpPacket.get())
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{
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fd_set writeSet;
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struct timeval timeout;
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FD_ZERO(&writeSet);
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FD_SET(m_socket, &writeSet);
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timeout.tv_sec = 0;
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timeout.tv_usec = SEND_TIMEOUT_MSEC * 1000;
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int selectResult = select(m_socket + 1, NULL, &writeSet, NULL, &timeout);
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if (selectResult > 0) // send is possible
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{
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send(m_socket, (const char *)tmpPacket->GetData(), tmpPacket->GetData()->length, 0);
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tmpPacket.reset();
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}
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}
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else
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Msleep(SEND_TIMEOUT_MSEC);
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}
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}
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@@ -0,0 +1,73 @@
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/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include <net/serverthread.h>
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#include <net/socket_helper.h>
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ServerThread::ServerThread()
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{
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}
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ServerThread::~ServerThread()
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{
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}
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void
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ServerThread::Init()
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{
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if (IsRunning())
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return; // TODO: throw exception
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}
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void
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ServerThread::Main()
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{
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while (!ShouldTerminate())
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{
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// Simple hacked server for testing.
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SOCKET sockfd;
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char buf[1024];
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struct sockaddr_storage servaddr, clientaddr;
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int sockaddr_size = sizeof(struct sockaddr_in);
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int addrFamily = AF_INET;
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int addrSize;
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sockfd = socket(addrFamily, SOCK_STREAM, 0);
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bzero(&servaddr, sizeof(servaddr));
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servaddr.ss_family = addrFamily;
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socket_string_to_addr("0.0.0.0", addrFamily, (struct sockaddr *)&servaddr, sockaddr_size);
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socket_set_port(7234, addrFamily, (struct sockaddr *)&servaddr, sockaddr_size);
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bind(sockfd, (const struct sockaddr *)&servaddr, sockaddr_size);
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listen(sockfd, 1);
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bzero(&clientaddr, sizeof(clientaddr));
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addrSize = sockaddr_size;
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SOCKET conn = accept(sockfd, (struct sockaddr *)&clientaddr, &addrSize);
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CLOSESOCKET(sockfd);
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int ret = recv(conn, buf, sizeof(buf), 0);
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send(conn, buf, ret, 0);
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CLOSESOCKET(conn);
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}
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}
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