Added simple server. Added session establishment (only test code). Added sender thread.
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/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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/* PokerTH network packet. */
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#ifndef _NETPACKET_H_
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#define _NETPACKET_H_
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#include <string>
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#include <net/socket_helper.h>
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#ifdef _MSC_VER
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#pragma pack(push, 2)
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#else
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#pragma align 2
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#endif
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struct NetPacketHeader
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{
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u_int16_t type;
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u_int16_t length;
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};
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struct NetPacketInit
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{
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NetPacketHeader head;
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u_int32_t test;
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};
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#ifdef _MSC_VER
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#pragma pack(pop)
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#else
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#pragma align 0
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#endif
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class NetPacket
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{
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public:
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virtual ~NetPacket();
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virtual NetPacketHeader *GetData() = 0;
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};
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class TestNetPacket : public NetPacket
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{
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public:
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TestNetPacket(u_int32_t value);
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virtual ~TestNetPacket();
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virtual NetPacketHeader *GetData();
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protected:
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NetPacketInit m_data;
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};
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#endif
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