gui cardchancemonitor

This commit is contained in:
doitux
2008-10-15 19:49:39 +00:00
parent d66a496115
commit d8e70d997d
5 changed files with 34 additions and 17 deletions
+20 -3
View File
@@ -1182,6 +1182,9 @@ void gameTableImpl::dealHoleCards() {
//fix press mouse button during bankrupt with anti-peek-mode
this->mouseOverFlipCards(FALSE);
//refresh CardsChanceMonitor Tool
refreshCardsChance(GAME_STATE_PREFLOP);
}
void gameTableImpl::dealBeRoCards(int myBeRoID) {
@@ -1289,6 +1292,9 @@ void gameTableImpl::dealFlopCards6() {
updateMyButtonsState(0); //mode 0 == called from dealberocards
dealFlopCards6Timer->start(postDealCardsSpeed);
}
//refresh CardsChanceMonitor Tool
refreshCardsChance(GAME_STATE_FLOP);
}
void gameTableImpl::dealTurnCards0() { dealTurnCards0Timer->start(preDealCardsSpeed); }
@@ -1323,8 +1329,9 @@ void gameTableImpl::dealTurnCards2() {
else {
updateMyButtonsState(0); //mode 0 == called from dealberocards
dealTurnCards2Timer->start(postDealCardsSpeed);
}
//refresh CardsChanceMonitor Tool
refreshCardsChance(GAME_STATE_TURN);
}
void gameTableImpl::dealRiverCards0() { dealRiverCards0Timer->start(preDealCardsSpeed); }
@@ -1361,6 +1368,8 @@ void gameTableImpl::dealRiverCards2() {
updateMyButtonsState(0); //mode 0 == called from dealberocards
dealRiverCards2Timer->start(postDealCardsSpeed);
}
//refresh CardsChanceMonitor Tool
refreshCardsChance(GAME_STATE_RIVER);
}
void gameTableImpl::provideMyActions(int mode) {
@@ -3136,8 +3145,16 @@ void gameTableImpl::refreshVotesMonitor()
label_votesMonitor->setText(tr("Player <b>%1</b> has %2 votes against him.").arg(QString::fromUtf8(info.playerName.c_str())));
}
void gameTableImpl::refreshCardsChance()
void gameTableImpl::refreshCardsChance(GameState bero)
{
label_chance->refreshChance(Tools::calcCardsChance());
if(myConfig->readConfigInt("ShowCardsChanceMonitor")) {
int boardCards[5];
int holeCards[2];
(*myStartWindow->getSession()->getCurrentGame()->getSeatsList()->begin())->getMyCards(holeCards);
myStartWindow->getSession()->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(boardCards);
label_chance->refreshChance(Tools::calcCardsChance(bero, holeCards, boardCards));
}
}