Adding enhancement #76 (server password). The server password is checked during init, in addition to possible player auth. It can be set as option "ServerPassword" in config.xml, on client and server.
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@@ -48,7 +48,7 @@ ConfigFile::ConfigFile(char *argv0, bool readonly) : noWriteAccess(readonly)
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myConfigState = OK;
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// !!!! Revisionsnummer der Configdefaults !!!!!
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configRev = 92;
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configRev = 93;
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//standard defaults
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logOnOffDefault = "1";
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@@ -206,7 +206,6 @@ ConfigFile::ConfigFile(char *argv0, bool readonly) : noWriteAccess(readonly)
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configList.push_back(ConfigInfo("InternetServerListAddress", CONFIG_TYPE_STRING, "pokerth.net/serverlist.xml.z"));
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configList.push_back(ConfigInfo("InternetServerAddress", CONFIG_TYPE_STRING, "pokerth.6dns.org"));
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configList.push_back(ConfigInfo("InternetServerPort", CONFIG_TYPE_INT, "7234"));
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configList.push_back(ConfigInfo("InternetServerPassword", CONFIG_TYPE_STRING, ""));
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configList.push_back(ConfigInfo("InternetServerUseIpv6", CONFIG_TYPE_INT, "0"));
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configList.push_back(ConfigInfo("InternetServerUseSctp", CONFIG_TYPE_INT, "0"));
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configList.push_back(ConfigInfo("UseAvatarServer", CONFIG_TYPE_INT, "0"));
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