Adding enhancement #76 (server password). The server password is checked during init, in addition to possible player auth. It can be set as option "ServerPassword" in config.xml, on client and server.
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@@ -56,6 +56,7 @@ public:
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void Init(
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const std::string &serverAddress,
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const std::string &serverListUrl,
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const std::string &serverPassword,
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bool useServerList,
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unsigned serverPort,
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bool ipv6,
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