Remove log object from server, server-side logging is deactivated. Pass NULL as log object to game.

This commit is contained in:
lotodore
2012-01-02 21:04:49 +00:00
parent aa6fdf1de1
commit df35ea550f
4 changed files with 5 additions and 15 deletions
-4
View File
@@ -30,8 +30,6 @@
#include <gui/guiinterface.h>
#include <gamedata.h>
class Log;
#define NET_LOBBY_THREAD_TERMINATE_TIMEOUT_MSEC 20000
#define NET_ADMIN_IRC_TERMINATE_TIMEOUT_MSEC 4000
@@ -233,8 +231,6 @@ private:
u_int32_t m_curSessionId;
mutable boost::mutex m_curUniquePlayerIdMutex;
boost::shared_ptr<Log> m_serverLog;
ServerStats m_statData;
bool m_statDataChanged;
mutable boost::mutex m_statMutex;