Work on timeout of kick votes.
This commit is contained in:
@@ -907,12 +907,18 @@ Server Notification: End Kick Player Petition
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| # Votes against Kicking | # Votes in favour of Kicking |
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| Vote Result | Reserved |
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| Vote Result | End Reason |
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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Vote Result:
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0: Player not kicked.
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1: Player kicked.
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End Reason:
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0: Enough votes to determine result.
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1: Not enough players left to vote.
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2: Player to be kicked left.
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3: Petition timed out.
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Server Notification: Statistics Changed
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@@ -89,6 +89,13 @@ enum DenyVoteReason
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VOTE_DENIED_OTHER_REASON
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};
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enum EndPetitionReason
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{
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PETITION_END_ENOUGH_VOTES = 0,
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PETITION_END_NOT_ENOUGH_PLAYERS,
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PETITION_END_PLAYER_LEFT,
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PETITION_END_TIMEOUT
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};
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enum Button {
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BUTTON_NONE = 0,
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+7
-6
@@ -91,15 +91,16 @@ struct StartData
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struct VoteKickData
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{
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VoteKickData()
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: petitionId(0), kickPlayerId(0), initialNumVotesToKick(0),
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numVotesInFavourOfKicking(0), numVotesAgainstKicking(0) {}
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: petitionId(0), kickPlayerId(0), numVotesToKick(0),
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numVotesInFavourOfKicking(0), numVotesAgainstKicking(0), timeLimitSec(0) {}
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unsigned petitionId;
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unsigned kickPlayerId;
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unsigned initialNumVotesToKick;
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unsigned numVotesInFavourOfKicking;
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unsigned numVotesAgainstKicking;
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int numVotesToKick;
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int numVotesInFavourOfKicking;
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int numVotesAgainstKicking;
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unsigned timeLimitSec;
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boost::timers::portable::microsec_timer voteTimer;
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std::list<unsigned> votedPlayerIds;
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PlayerIdList votedPlayerIds;
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};
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#endif
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@@ -136,6 +136,12 @@ using namespace std;
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#define NET_VOTE_KICK_DENIED_IMPOSSIBLE 0x0002
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#define NET_VOTE_KICK_DENIED_OTHER_REASON 0xFFFF
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// Reasons why a petition to kick a player was ended.
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#define NET_PETITION_END_ENOUGH_VOTES 0x0000
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#define NET_PETITION_END_NOT_ENOUGH_PLAYERS 0x0001
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#define NET_PETITION_END_PLAYER_LEFT 0x0002
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#define NET_PETITION_END_TIMEOUT 0x0003
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// Reasons for timeout warning
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#define NET_TIMEOUT_NO_DATA_RECEIVED 0x0000
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#define NET_TIMEOUT_INACTIVE_GAME 0x0001
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@@ -589,7 +595,7 @@ struct GCC_PACKED NetPacketEndKickPlayerPetitionData
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u_int16_t numVotesAgainstKicking;
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u_int16_t numVotesInFavourOfKicking;
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u_int16_t voteResult;
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u_int16_t reserved;
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u_int16_t endReason;
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};
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struct GCC_PACKED StatisticsData
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@@ -4855,6 +4861,24 @@ NetPacketEndKickPlayerPetition::SetData(const NetPacketEndKickPlayerPetition::Da
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tmpData->numVotesInFavourOfKicking = htons(inData.numVotesInFavourOfKicking);
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tmpData->voteResult = htons(inData.playerKicked ? 1 : 0);
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switch (inData.endReason)
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{
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case PETITION_END_ENOUGH_VOTES:
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tmpData->endReason = htons(NET_PETITION_END_ENOUGH_VOTES);
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break;
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case PETITION_END_NOT_ENOUGH_PLAYERS:
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tmpData->endReason = htons(NET_PETITION_END_NOT_ENOUGH_PLAYERS);
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break;
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case PETITION_END_PLAYER_LEFT:
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tmpData->endReason = htons(NET_PETITION_END_PLAYER_LEFT);
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break;
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case PETITION_END_TIMEOUT:
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tmpData->endReason = htons(NET_PETITION_END_TIMEOUT);
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break;
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default:
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throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
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}
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// Check the packet - just in case.
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Check(GetRawData());
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}
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@@ -4868,6 +4892,24 @@ NetPacketEndKickPlayerPetition::GetData(NetPacketEndKickPlayerPetition::Data &ou
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outData.numVotesAgainstKicking = ntohs(tmpData->numVotesAgainstKicking);
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outData.numVotesInFavourOfKicking = ntohs(tmpData->numVotesInFavourOfKicking);
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outData.playerKicked = ntohs(tmpData->voteResult) == 1;
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switch (ntohs(tmpData->endReason))
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{
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case NET_PETITION_END_ENOUGH_VOTES:
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outData.endReason = PETITION_END_ENOUGH_VOTES;
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break;
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case NET_PETITION_END_NOT_ENOUGH_PLAYERS:
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outData.endReason = PETITION_END_NOT_ENOUGH_PLAYERS;
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break;
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case NET_PETITION_END_PLAYER_LEFT:
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outData.endReason = PETITION_END_PLAYER_LEFT;
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break;
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case NET_PETITION_END_TIMEOUT:
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outData.endReason = PETITION_END_TIMEOUT;
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break;
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default:
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throw NetException(__FILE__, __LINE__, ERR_SOCK_INVALID_PACKET, 0);
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}
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}
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const NetPacketEndKickPlayerPetition *
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@@ -31,6 +31,9 @@
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#include <boost/bind.hpp>
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#define SERVER_CHECK_VOTE_KICK_INTERVAL_MSEC 500
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using namespace std;
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@@ -171,14 +174,70 @@ ServerGameThread::RemovePlayerLoop()
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void
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ServerGameThread::VoteKickLoop()
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{
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/* boost::mutex::scoped_lock lock(m_voteKickMapMutex);
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// Check the list whether the player is already being kicked.
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VoteKickMap::iterator i = m_voteKickMap.begin();
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VoteKickMap::iterator end = m_voteKickMap.end();
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while (i != end)
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// Do not call the vote kick action all the time.
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// Check the timer.
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// The action will also be initiated after a player left.
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if (m_voteKickActionTimer.elapsed().total_milliseconds() >= SERVER_CHECK_VOTE_KICK_INTERVAL_MSEC)
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VoteKickAction();
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}
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void
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ServerGameThread::VoteKickAction()
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{
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// Check whether someone should be kicked, or whether a vote kick should be aborted.
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// Only one vote kick can be active at a time.
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boost::mutex::scoped_lock lock(m_voteKickDataMutex);
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if (m_voteKickData)
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{
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++i;
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}*/
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const PlayerIdList playerIds(GetPlayerIdList());
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// 1. Several players left the game, so a kick is no longer possible.
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int votesRequiredToKick = m_voteKickData->numVotesToKick - m_voteKickData->numVotesInFavourOfKicking;
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int playersAllowedToVote = 0;
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// We need to count the number of players which are still allowed to vote.
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PlayerIdList::const_iterator player_i = playerIds.begin();
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PlayerIdList::const_iterator player_end = playerIds.end();
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while (player_i != player_end)
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{
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if (find(m_voteKickData->votedPlayerIds.begin(), m_voteKickData->votedPlayerIds.end(), *player_i) == m_voteKickData->votedPlayerIds.end())
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playersAllowedToVote++;
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++player_i;
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}
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bool abortPetition = false;
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EndPetitionReason reason = PETITION_END_ENOUGH_VOTES;
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if (votesRequiredToKick > playersAllowedToVote)
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{
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reason = PETITION_END_NOT_ENOUGH_PLAYERS;
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abortPetition = true;
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}
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// 2. The kick has become invalid because the player to be kicked left.
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else if (find(playerIds.begin(), playerIds.end(), m_voteKickData->kickPlayerId) == playerIds.end())
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{
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reason = PETITION_END_PLAYER_LEFT;
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abortPetition = true;
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}
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// 3. A kick request timed out (because not everyone voted).
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else if (m_voteKickData->voteTimer.elapsed().total_seconds() >= m_voteKickData->timeLimitSec)
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{
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reason = PETITION_END_TIMEOUT;
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abortPetition = true;
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}
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if (abortPetition)
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{
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boost::shared_ptr<NetPacket> endPetition(new NetPacketEndKickPlayerPetition);
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NetPacketEndKickPlayerPetition::Data endPetitionData;
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endPetitionData.petitionId = m_voteKickData->petitionId;
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endPetitionData.numVotesAgainstKicking = m_voteKickData->numVotesAgainstKicking;
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endPetitionData.numVotesInFavourOfKicking = m_voteKickData->numVotesInFavourOfKicking;
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endPetitionData.playerKicked = false;
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endPetitionData.endReason = reason;
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m_voteKickData.reset();
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lock.unlock(); // Do not block the data longer than necessary.
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static_cast<NetPacketEndKickPlayerPetition *>(endPetition.get())->SetData(endPetitionData);
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SendToAllPlayers(endPetition, SessionData::Game);
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}
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}
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}
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void
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@@ -248,44 +307,36 @@ ServerGameThread::InternalAskVoteKick(SessionWrapper byWhom, unsigned playerIdWh
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size_t numPlayers = GetCurNumberOfPlayers();
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if (numPlayers > 2)
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{
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// Lock the vote kick list.
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boost::mutex::scoped_lock lock(m_voteKickMapMutex);
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// Check the list whether the player is already being kicked.
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VoteKickMap::const_iterator i = m_voteKickMap.begin();
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VoteKickMap::const_iterator end = m_voteKickMap.end();
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while (i != end)
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{
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if (i->second->kickPlayerId == playerIdWho)
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break;
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++i;
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}
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if (i == end)
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// Lock the vote kick data.
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boost::mutex::scoped_lock lock(m_voteKickDataMutex);
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if (!m_voteKickData)
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{
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// Initiate a vote kick.
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unsigned playerIdByWhom = byWhom.playerData->GetUniqueId();
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boost::shared_ptr<VoteKickData> voteData(new VoteKickData);
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voteData->petitionId = m_curPetitionId++;
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voteData->kickPlayerId = playerIdWho;
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voteData->initialNumVotesToKick = static_cast<unsigned>(ceil(numPlayers / 3. * 2.));
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m_voteKickData.reset(new VoteKickData);
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m_voteKickData->petitionId = m_curPetitionId++;
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m_voteKickData->kickPlayerId = playerIdWho;
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m_voteKickData->numVotesToKick = static_cast<int>(ceil(numPlayers / 3. * 2.));
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m_voteKickData->timeLimitSec = timeoutSec;
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// Consider first vote.
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voteData->numVotesInFavourOfKicking = 1;
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voteData->votedPlayerIds.push_back(playerIdByWhom);
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m_voteKickMap.insert(VoteKickMap::value_type(voteData->petitionId, voteData));
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lock.unlock(); // Do not block the list longer than necessary.
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m_voteKickData->numVotesInFavourOfKicking = 1;
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m_voteKickData->votedPlayerIds.push_back(playerIdByWhom);
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boost::shared_ptr<NetPacket> startPetition(new NetPacketStartKickPlayerPetition);
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NetPacketStartKickPlayerPetition::Data startPetitionData;
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startPetitionData.petitionId = voteData->petitionId;
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startPetitionData.petitionId = m_voteKickData->petitionId;
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startPetitionData.proposingPlayerId = playerIdByWhom;
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startPetitionData.kickPlayerId = voteData->kickPlayerId;
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startPetitionData.kickTimeoutSec = timeoutSec;
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startPetitionData.numVotesNeededToKick = voteData->initialNumVotesToKick;
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startPetitionData.kickPlayerId = m_voteKickData->kickPlayerId;
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startPetitionData.kickTimeoutSec = m_voteKickData->timeLimitSec;
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startPetitionData.numVotesNeededToKick = m_voteKickData->numVotesToKick;
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lock.unlock(); // Do not block the data longer than necessary.
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static_cast<NetPacketStartKickPlayerPetition *>(startPetition.get())->SetData(startPetitionData);
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SendToAllPlayers(startPetition, SessionData::Game);
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}
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else
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{
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lock.unlock(); // Do not block the list longer than necessary.
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lock.unlock(); // Do not block the data longer than necessary.
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InternalDenyAskVoteKick(byWhom, playerIdWho, KICK_DENIED_OTHER_IN_PROGRESS);
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}
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}
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@@ -312,22 +363,20 @@ ServerGameThread::InternalVoteKick(unsigned petitionId, KickVote vote)
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{
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if (IsRunning())
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{
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boost::mutex::scoped_lock lock(m_voteKickMapMutex);
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VoteKickMap::iterator pos = m_voteKickMap.find(petitionId);
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if (pos != m_voteKickMap.end())
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boost::mutex::scoped_lock lock(m_voteKickDataMutex);
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if (m_voteKickData->petitionId == petitionId)
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{
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boost::shared_ptr<VoteKickData> curData(pos->second);
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if (vote == KICK_VOTE_IN_FAVOUR)
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{
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curData->numVotesInFavourOfKicking++;
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if (curData->numVotesInFavourOfKicking >= curData->initialNumVotesToKick)
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m_voteKickData->numVotesInFavourOfKicking++;
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if (m_voteKickData->numVotesInFavourOfKicking >= m_voteKickData->numVotesToKick)
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{
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// Perform kick.
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InternalKickPlayer(curData->kickPlayerId);
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InternalKickPlayer(m_voteKickData->kickPlayerId);
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}
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}
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else
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curData->numVotesAgainstKicking++;
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m_voteKickData->numVotesAgainstKicking++;
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// TODO abort if no longer possible.
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// TODO remove deprecated list entries.
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// TODO error handling.
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+5
-4
@@ -1337,10 +1337,11 @@ class NetPacketEndKickPlayerPetition : public NetPacket
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public:
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struct Data
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{
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u_int32_t petitionId;
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u_int16_t numVotesAgainstKicking;
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u_int16_t numVotesInFavourOfKicking;
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bool playerKicked;
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u_int32_t petitionId;
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u_int16_t numVotesAgainstKicking;
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u_int16_t numVotesInFavourOfKicking;
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bool playerKicked;
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EndPetitionReason endReason;
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};
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NetPacketEndKickPlayerPetition();
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@@ -77,12 +77,12 @@ public:
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protected:
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typedef std::deque<SessionWrapper> SessionQueue;
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typedef std::map<unsigned, boost::shared_ptr<VoteKickData> > VoteKickMap;
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// Main function of the thread.
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virtual void Main();
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void RemovePlayerLoop();
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void VoteKickLoop();
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void VoteKickAction();
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void InternalStartGame();
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void ResetGame();
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@@ -145,8 +145,8 @@ private:
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unsigned m_adminPlayerId;
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mutable boost::mutex m_adminPlayerIdMutex;
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VoteKickMap m_voteKickMap;
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mutable boost::mutex m_voteKickMapMutex;
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boost::shared_ptr<VoteKickData> m_voteKickData;
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mutable boost::mutex m_voteKickDataMutex;
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ServerLobbyThread &m_lobbyThread;
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boost::shared_ptr<ReceiverHelper> m_receiver;
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@@ -166,6 +166,8 @@ private:
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boost::timers::portable::microsec_timer m_stateTimer;
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unsigned m_stateTimerFlag;
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boost::timers::portable::microsec_timer m_voteKickActionTimer;
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friend class AbstractServerGameStateReceiving;
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friend class AbstractServerGameStateRunning;
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friend class AbstractServerGameStateTimer;
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Block a user