Work on timeout of kick votes.

This commit is contained in:
lotodore
2008-12-06 21:10:46 +00:00
parent 2652625828
commit e0c1662fa5
7 changed files with 163 additions and 55 deletions
+89 -40
View File
@@ -31,6 +31,9 @@
#include <boost/bind.hpp>
#define SERVER_CHECK_VOTE_KICK_INTERVAL_MSEC 500
using namespace std;
@@ -171,14 +174,70 @@ ServerGameThread::RemovePlayerLoop()
void
ServerGameThread::VoteKickLoop()
{
/* boost::mutex::scoped_lock lock(m_voteKickMapMutex);
// Check the list whether the player is already being kicked.
VoteKickMap::iterator i = m_voteKickMap.begin();
VoteKickMap::iterator end = m_voteKickMap.end();
while (i != end)
// Do not call the vote kick action all the time.
// Check the timer.
// The action will also be initiated after a player left.
if (m_voteKickActionTimer.elapsed().total_milliseconds() >= SERVER_CHECK_VOTE_KICK_INTERVAL_MSEC)
VoteKickAction();
}
void
ServerGameThread::VoteKickAction()
{
// Check whether someone should be kicked, or whether a vote kick should be aborted.
// Only one vote kick can be active at a time.
boost::mutex::scoped_lock lock(m_voteKickDataMutex);
if (m_voteKickData)
{
++i;
}*/
const PlayerIdList playerIds(GetPlayerIdList());
// 1. Several players left the game, so a kick is no longer possible.
int votesRequiredToKick = m_voteKickData->numVotesToKick - m_voteKickData->numVotesInFavourOfKicking;
int playersAllowedToVote = 0;
// We need to count the number of players which are still allowed to vote.
PlayerIdList::const_iterator player_i = playerIds.begin();
PlayerIdList::const_iterator player_end = playerIds.end();
while (player_i != player_end)
{
if (find(m_voteKickData->votedPlayerIds.begin(), m_voteKickData->votedPlayerIds.end(), *player_i) == m_voteKickData->votedPlayerIds.end())
playersAllowedToVote++;
++player_i;
}
bool abortPetition = false;
EndPetitionReason reason = PETITION_END_ENOUGH_VOTES;
if (votesRequiredToKick > playersAllowedToVote)
{
reason = PETITION_END_NOT_ENOUGH_PLAYERS;
abortPetition = true;
}
// 2. The kick has become invalid because the player to be kicked left.
else if (find(playerIds.begin(), playerIds.end(), m_voteKickData->kickPlayerId) == playerIds.end())
{
reason = PETITION_END_PLAYER_LEFT;
abortPetition = true;
}
// 3. A kick request timed out (because not everyone voted).
else if (m_voteKickData->voteTimer.elapsed().total_seconds() >= m_voteKickData->timeLimitSec)
{
reason = PETITION_END_TIMEOUT;
abortPetition = true;
}
if (abortPetition)
{
boost::shared_ptr<NetPacket> endPetition(new NetPacketEndKickPlayerPetition);
NetPacketEndKickPlayerPetition::Data endPetitionData;
endPetitionData.petitionId = m_voteKickData->petitionId;
endPetitionData.numVotesAgainstKicking = m_voteKickData->numVotesAgainstKicking;
endPetitionData.numVotesInFavourOfKicking = m_voteKickData->numVotesInFavourOfKicking;
endPetitionData.playerKicked = false;
endPetitionData.endReason = reason;
m_voteKickData.reset();
lock.unlock(); // Do not block the data longer than necessary.
static_cast<NetPacketEndKickPlayerPetition *>(endPetition.get())->SetData(endPetitionData);
SendToAllPlayers(endPetition, SessionData::Game);
}
}
}
void
@@ -248,44 +307,36 @@ ServerGameThread::InternalAskVoteKick(SessionWrapper byWhom, unsigned playerIdWh
size_t numPlayers = GetCurNumberOfPlayers();
if (numPlayers > 2)
{
// Lock the vote kick list.
boost::mutex::scoped_lock lock(m_voteKickMapMutex);
// Check the list whether the player is already being kicked.
VoteKickMap::const_iterator i = m_voteKickMap.begin();
VoteKickMap::const_iterator end = m_voteKickMap.end();
while (i != end)
{
if (i->second->kickPlayerId == playerIdWho)
break;
++i;
}
if (i == end)
// Lock the vote kick data.
boost::mutex::scoped_lock lock(m_voteKickDataMutex);
if (!m_voteKickData)
{
// Initiate a vote kick.
unsigned playerIdByWhom = byWhom.playerData->GetUniqueId();
boost::shared_ptr<VoteKickData> voteData(new VoteKickData);
voteData->petitionId = m_curPetitionId++;
voteData->kickPlayerId = playerIdWho;
voteData->initialNumVotesToKick = static_cast<unsigned>(ceil(numPlayers / 3. * 2.));
m_voteKickData.reset(new VoteKickData);
m_voteKickData->petitionId = m_curPetitionId++;
m_voteKickData->kickPlayerId = playerIdWho;
m_voteKickData->numVotesToKick = static_cast<int>(ceil(numPlayers / 3. * 2.));
m_voteKickData->timeLimitSec = timeoutSec;
// Consider first vote.
voteData->numVotesInFavourOfKicking = 1;
voteData->votedPlayerIds.push_back(playerIdByWhom);
m_voteKickMap.insert(VoteKickMap::value_type(voteData->petitionId, voteData));
lock.unlock(); // Do not block the list longer than necessary.
m_voteKickData->numVotesInFavourOfKicking = 1;
m_voteKickData->votedPlayerIds.push_back(playerIdByWhom);
boost::shared_ptr<NetPacket> startPetition(new NetPacketStartKickPlayerPetition);
NetPacketStartKickPlayerPetition::Data startPetitionData;
startPetitionData.petitionId = voteData->petitionId;
startPetitionData.petitionId = m_voteKickData->petitionId;
startPetitionData.proposingPlayerId = playerIdByWhom;
startPetitionData.kickPlayerId = voteData->kickPlayerId;
startPetitionData.kickTimeoutSec = timeoutSec;
startPetitionData.numVotesNeededToKick = voteData->initialNumVotesToKick;
startPetitionData.kickPlayerId = m_voteKickData->kickPlayerId;
startPetitionData.kickTimeoutSec = m_voteKickData->timeLimitSec;
startPetitionData.numVotesNeededToKick = m_voteKickData->numVotesToKick;
lock.unlock(); // Do not block the data longer than necessary.
static_cast<NetPacketStartKickPlayerPetition *>(startPetition.get())->SetData(startPetitionData);
SendToAllPlayers(startPetition, SessionData::Game);
}
else
{
lock.unlock(); // Do not block the list longer than necessary.
lock.unlock(); // Do not block the data longer than necessary.
InternalDenyAskVoteKick(byWhom, playerIdWho, KICK_DENIED_OTHER_IN_PROGRESS);
}
}
@@ -312,22 +363,20 @@ ServerGameThread::InternalVoteKick(unsigned petitionId, KickVote vote)
{
if (IsRunning())
{
boost::mutex::scoped_lock lock(m_voteKickMapMutex);
VoteKickMap::iterator pos = m_voteKickMap.find(petitionId);
if (pos != m_voteKickMap.end())
boost::mutex::scoped_lock lock(m_voteKickDataMutex);
if (m_voteKickData->petitionId == petitionId)
{
boost::shared_ptr<VoteKickData> curData(pos->second);
if (vote == KICK_VOTE_IN_FAVOUR)
{
curData->numVotesInFavourOfKicking++;
if (curData->numVotesInFavourOfKicking >= curData->initialNumVotesToKick)
m_voteKickData->numVotesInFavourOfKicking++;
if (m_voteKickData->numVotesInFavourOfKicking >= m_voteKickData->numVotesToKick)
{
// Perform kick.
InternalKickPlayer(curData->kickPlayerId);
InternalKickPlayer(m_voteKickData->kickPlayerId);
}
}
else
curData->numVotesAgainstKicking++;
m_voteKickData->numVotesAgainstKicking++;
// TODO abort if no longer possible.
// TODO remove deprecated list entries.
// TODO error handling.