Adding chat reject message if chat is tried to be sent in an invalid state. Otherwise testing won't work.

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lotodore committed 2011-02-17 23:57:58 +00:00
1 parent 1840efb60f
commit e5b9b29564
108 files changed
+962 -311

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@@ -150,8 +150,8 @@ static ber_tlv_tag_t asn_DEF_GamePlayerLeft_tags_1[] = {
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_GamePlayerLeft_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 }, /* playerId at 366 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 1, 0, 0 } /* gamePlayerLeftReason at 368 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 }, /* playerId at 367 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 1, 0, 0 } /* gamePlayerLeftReason at 369 */
};
static asn_SEQUENCE_specifics_t asn_SPC_GamePlayerLeft_specs_1 = {
sizeof(struct GamePlayerLeft),