Adding chat reject message if chat is tried to be sent in an invalid state. Otherwise testing won't work.

This commit is contained in:
lotodore
2011-02-17 23:57:58 +00:00
parent 1840efb60f
commit e5b9b29564
108 changed files with 962 additions and 311 deletions
+7 -7
View File
@@ -95,8 +95,8 @@ static ber_tlv_tag_t asn_DEF_avatarData_tags_6[] = {
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_avatarData_tag2el_6[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (4 << 2)), 1, 0, 0 }, /* avatar at 262 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 0, 0, 0 } /* avatarType at 260 */
{ (ASN_TAG_CLASS_UNIVERSAL | (4 << 2)), 1, 0, 0 }, /* avatar at 263 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 0, 0, 0 } /* avatarType at 261 */
};
static asn_SEQUENCE_specifics_t asn_SPC_avatarData_specs_6 = {
sizeof(struct avatarData),
@@ -183,11 +183,11 @@ static ber_tlv_tag_t asn_DEF_PlayerInfoData_tags_1[] = {
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_PlayerInfoData_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (1 << 2)), 1, 0, 0 }, /* isHuman at 256 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 2, 0, 0 }, /* playerRights at 257 */
{ (ASN_TAG_CLASS_UNIVERSAL | (12 << 2)), 0, 0, 1 }, /* playerName at 255 */
{ (ASN_TAG_CLASS_UNIVERSAL | (12 << 2)), 3, -1, 0 }, /* countryCode at 258 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 4, 0, 0 } /* avatarData at 260 */
{ (ASN_TAG_CLASS_UNIVERSAL | (1 << 2)), 1, 0, 0 }, /* isHuman at 257 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 2, 0, 0 }, /* playerRights at 258 */
{ (ASN_TAG_CLASS_UNIVERSAL | (12 << 2)), 0, 0, 1 }, /* playerName at 256 */
{ (ASN_TAG_CLASS_UNIVERSAL | (12 << 2)), 3, -1, 0 }, /* countryCode at 259 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 4, 0, 0 } /* avatarData at 261 */
};
static asn_SEQUENCE_specifics_t asn_SPC_PlayerInfoData_specs_1 = {
sizeof(struct PlayerInfoData),