Adding chat reject message if chat is tried to be sent in an invalid state. Otherwise testing won't work.
This commit is contained in:
+3
-3
@@ -41,9 +41,9 @@ static ber_tlv_tag_t asn_DEF_RejectInvNotifyMessage_tags_1[] = {
|
||||
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
|
||||
};
|
||||
static asn_TYPE_tag2member_t asn_MAP_RejectInvNotifyMessage_tag2el_1[] = {
|
||||
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 420 */
|
||||
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 }, /* playerId at 421 */
|
||||
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 2, 0, 0 } /* playerRejectReason at 423 */
|
||||
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 421 */
|
||||
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 }, /* playerId at 422 */
|
||||
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 2, 0, 0 } /* playerRejectReason at 424 */
|
||||
};
|
||||
static asn_SEQUENCE_specifics_t asn_SPC_RejectInvNotifyMessage_specs_1 = {
|
||||
sizeof(struct RejectInvNotifyMessage),
|
||||
|
||||
Reference in New Issue
Block a user