fix another blocking lobby bug when manually rejoin

This commit is contained in:
doitux
2012-01-02 20:09:17 +00:00
parent a69e05d0e3
commit e5c31223a9
+1 -3
View File
@@ -397,11 +397,9 @@ void startWindowImpl::callRejoinPossibleDialog(unsigned gameId)
switch (ret) {
case QMessageBox::Yes:
;
mySession->clientRejoinGame(gameId);
break;
case QMessageBox::No:
showClientDialog();
case QMessageBox::No:;
break;
}
}