SCTP support.
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@@ -41,7 +41,7 @@ public:
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virtual ~ServerThread();
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// Set the parameters.
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void Init(unsigned serverPort, bool ipv6, const std::string &pwd,
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void Init(unsigned serverPort, bool ipv6, bool sctp, const std::string &pwd,
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const GameData &gameData);
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void StartGame();
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