Only update avatars when in a game.

This commit is contained in:
lotodore
2007-11-01 19:27:02 +00:00
parent e9604d0177
commit e89be5687a
@@ -460,7 +460,9 @@ void gameLobbyDialogImpl::addConnectedPlayer(unsigned playerId, QString playerNa
} }
checkPlayerQuantity(); checkPlayerQuantity();
refreshConnectedPlayerAvatars();
if (inGame)
refreshConnectedPlayerAvatars();
} }
void gameLobbyDialogImpl::updatePlayer(unsigned playerId, QString newPlayerName) { void gameLobbyDialogImpl::updatePlayer(unsigned playerId, QString newPlayerName) {
@@ -474,7 +476,9 @@ void gameLobbyDialogImpl::updatePlayer(unsigned playerId, QString newPlayerName)
} }
++it; ++it;
} }
refreshConnectedPlayerAvatars();
if (inGame)
refreshConnectedPlayerAvatars();
} }
void gameLobbyDialogImpl::removePlayer(unsigned playerId, QString) { void gameLobbyDialogImpl::removePlayer(unsigned playerId, QString) {