close-button fix for macosx

This commit is contained in:
doitux
2007-11-28 22:00:42 +00:00
parent fb8833624e
commit f1191f0b6f
14 changed files with 40 additions and 21 deletions
+3 -2
View File
@@ -26,8 +26,9 @@
aboutPokerthImpl::aboutPokerthImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c)
{
setupUi(this);
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
setupUi(this);
myAppDataPath = QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str());
@@ -25,8 +25,9 @@
changeCompleteBlindsDialogImpl::changeCompleteBlindsDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c), settingsCorrect(TRUE)
{
setupUi(this);
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
setupUi(this);
connect( pushButton_add, SIGNAL( clicked() ), this, SLOT( addBlindValueToList() ) );
connect( pushButton_delete, SIGNAL( clicked() ), this, SLOT( removeBlindFromList() ) );
@@ -24,8 +24,9 @@
changeHumanPlayerNameDialogImpl::changeHumanPlayerNameDialogImpl(QWidget *parent, ConfigFile *config)
: QDialog(parent), myConfig(config)
{
setupUi(this);
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
setupUi(this);
lineEdit->setText(QString::fromUtf8(myConfig->readConfigString("MyName").c_str()));
@@ -23,8 +23,9 @@
connectToServerDialogImpl::connectToServerDialogImpl(QWidget *parent)
: QDialog(parent)
{
setupUi(this);
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
setupUi(this);
}
void connectToServerDialogImpl::exec()
@@ -26,8 +26,9 @@
createInternetGameDialogImpl::createInternetGameDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c)
{
setupUi(this);
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
setupUi(this);
myChangeCompleteBlindsDialog = new changeCompleteBlindsDialogImpl;
@@ -25,8 +25,9 @@
createNetworkGameDialogImpl::createNetworkGameDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c)
{
setupUi(this);
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
setupUi(this);
myChangeCompleteBlindsDialog = new changeCompleteBlindsDialogImpl;
@@ -20,7 +20,10 @@
gameLobbyDialogImpl::gameLobbyDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myW(NULL), myConfig(c), mySession(NULL), currentGameName(""), myPlayerId(0), isAdmin(false), inGame(false), myChat(NULL), keyUpCounter(0)
{
setupUi(this);
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
setupUi(this);
myChat = new LobbyChat(this, myConfig);
@@ -29,7 +29,8 @@ joinNetworkGameDialogImpl::joinNetworkGameDialogImpl(QWidget *parent, ConfigFile
: QDialog(parent), myConfig(c)
{
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
setupUi(this);
// QShortcut *connectKey = new QShortcut(QKeySequence(Qt::Key_Enter), this);
@@ -23,5 +23,7 @@
myMessageDialogImpl::myMessageDialogImpl(QWidget *parent)
: QDialog(parent)
{
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
setupUi(this);
}
@@ -24,7 +24,8 @@
newGameDialogImpl::newGameDialogImpl(QMainWindow *parent, ConfigFile *c)
: QDialog(parent), myConfig(c)
{
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
setupUi(this);
myChangeCompleteBlindsDialog = new changeCompleteBlindsDialogImpl;
@@ -25,8 +25,9 @@
manualBlindsOrderDialogImpl::manualBlindsOrderDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c), settingsCorrect(TRUE)
{
setupUi(this);
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
setupUi(this);
connect( pushButton_add, SIGNAL( clicked() ), this, SLOT( addBlindValueToList() ) );
connect( pushButton_delete, SIGNAL( clicked() ), this, SLOT( removeBlindFromList() ) );
@@ -26,8 +26,9 @@
selectAvatarDialogImpl::selectAvatarDialogImpl(QWidget *parent, ConfigFile *c)
: QDialog(parent), myConfig(c), settingsCorrect(TRUE), avatarDir("")
{
setupUi(this);
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
setupUi(this);
myAppDataPath = QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str());
@@ -29,8 +29,9 @@ using namespace std;
settingsDialogImpl::settingsDialogImpl(QWidget *parent, ConfigFile *c, selectAvatarDialogImpl *s)
: QDialog(parent), myConfig(c), mySelectAvatarDialogImpl(s)
{
setupUi(this);
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
setupUi(this);
myManualBlindsOrderDialog = new manualBlindsOrderDialogImpl;
@@ -26,6 +26,9 @@
startNetworkGameDialogImpl::startNetworkGameDialogImpl(QWidget *parent, ConfigFile *config)
: QDialog(parent), myW(NULL), keyUpDownChatCounter(0), myPlayerId(0), isAdmin(false), myConfig(config), mySession(NULL), myChat(NULL)
{
setWindowModality(Qt::ApplicationModal);
setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
setupUi(this);
myChat = new ChatTools(lineEdit_ChatInput, myConfig, 1, textBrowser_ChatDisplay, treeWidget );