next steps skinning implementation (TESTING!!!)
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@@ -74,8 +74,6 @@ private:
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std::string cacheDir;
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std::string defaultGameTableStyle;
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std::string defaultCardDeck;
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std::list<std::string> gameTableStyleList;
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std::list<std::string> cardDeckList;
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int configRev;
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bool noWriteAccess;
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