next steps skinning implementation (TESTING!!!)
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@@ -41,7 +41,7 @@
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#include "configfile.h"
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#include "sdlplayer.h"
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// #include "stylesheetreader.h"
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#include "gametablestylereader.h"
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#include <gamedata.h>
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#include <generic/serverguiwrapper.h>
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@@ -75,8 +75,9 @@ gameTableImpl::gameTableImpl(ConfigFile *c, QMainWindow *parent)
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//Sound
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mySDLPlayer = new SDLPlayer(myConfig);
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//styleSheetReader
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// myStyleSheetReader = new StyleSheetReader(QString(myAppDataPath+"gfx/stylesheet.xml").toStdString());
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// gameTableStyleReader
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GameTableStyleReader myGameTableStyleReader(myConfig, this);
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myGameTableStyleReader.readStyleFile(QString::fromUtf8(myConfig->readConfigString("CurrentGameTableStyle").c_str()));
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//Player0 pixmapCardsLabel needs Myw
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pixmapLabel_card0b->setMyW(this);
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