ServerGameThread is no longer a thread.
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+2
-2
@@ -80,7 +80,7 @@ HEADERS += \
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src/net/servercontext.h \
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src/net/serverexception.h \
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src/net/serveraccepthelper.h \
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src/net/servergamethread.h \
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src/net/servergame.h \
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src/net/servergamestate.h \
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src/net/serverlobbythread.h \
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src/net/servercallback.h \
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@@ -182,7 +182,7 @@ SOURCES += \
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src/net/common/servercontext.cpp \
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src/net/common/serverexception.cpp \
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src/net/common/serveraccepthelper.cpp \
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src/net/common/servergamethread.cpp \
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src/net/common/servergame.cpp \
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src/net/common/servergamestate.cpp \
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src/net/common/serverlobbythread.cpp \
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src/net/common/servercallback.cpp \
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@@ -17,7 +17,7 @@
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include <net/servergamethread.h>
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#include <net/servergame.h>
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#include <net/servergamestate.h>
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#include <net/serverlobbythread.h>
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#include <net/serverexception.h>
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@@ -18,7 +18,7 @@
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***************************************************************************/
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#include <net/servergamestate.h>
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#include <net/servergamethread.h>
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#include <net/servergame.h>
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#include <net/serverlobbythread.h>
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#include <net/receiverhelper.h>
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#include <net/senderhelper.h>
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@@ -18,7 +18,7 @@
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***************************************************************************/
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#include <net/serverlobbythread.h>
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#include <net/servergamethread.h>
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#include <net/servergame.h>
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#include <net/serverexception.h>
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#include <net/senderhelper.h>
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#include <net/sendercallback.h>
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@@ -21,8 +21,8 @@
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#ifndef _SERVERGAMESTATE_H_
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#define _SERVERGAMESTATE_H_
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#include <net/servergamethread.h>
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#include <playerdata.h>
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#include <net/sessionmanager.h>
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#ifdef _MSC_VER
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@@ -33,6 +33,7 @@
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#define SERVER_INITIAL_STATE ServerGameStateInit
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class Game;
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class ServerGameThread;
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class PlayerInterface;
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class ServerCallback;
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