Basic Log-file writing added
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@@ -4008,6 +4008,9 @@
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<property name="text" >
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<property name="text" >
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<string>Start New Game ...</string>
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<string>Start New Game ...</string>
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</property>
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</property>
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<property name="shortcut" >
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<string>Ctrl+N</string>
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</property>
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</action>
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</action>
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<action name="actionQuit" >
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<action name="actionQuit" >
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<property name="text" >
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<property name="text" >
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@@ -353,7 +353,8 @@ mainWindowImpl::mainWindowImpl(QMainWindow *parent)
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highlight.setRgb(151,214,109);
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highlight.setRgb(151,214,109);
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//ShortCuts
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//ShortCuts
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// QShortcut *startNewGameKeys = new QShortcut(QKeySequence(Qt::Key_Control), Ui::mainWindow);
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// QShortcut *startNewGameKeys = new QShortcut(QKeySequence(Qt::Key_Control + Qt::Key_N), this);
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// connect( startNewGameKeys, SIGNAL(activated() ), actionNewGame, SLOT( trigger() ) );
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//Connects
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//Connects
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connect(dealFlopCards0Timer, SIGNAL(timeout()), this, SLOT( dealFlopCards1() ));
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connect(dealFlopCards0Timer, SIGNAL(timeout()), this, SLOT( dealFlopCards1() ));
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@@ -388,9 +389,6 @@ mainWindowImpl::mainWindowImpl(QMainWindow *parent)
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connect(postRiverRunAnimation5Timer, SIGNAL(timeout()), this, SLOT( postRiverRunAnimation6() ));
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connect(postRiverRunAnimation5Timer, SIGNAL(timeout()), this, SLOT( postRiverRunAnimation6() ));
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connect(postRiverRunAnimation6Timer, SIGNAL(timeout()), this, SLOT( startNewHand() ));
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connect(postRiverRunAnimation6Timer, SIGNAL(timeout()), this, SLOT( startNewHand() ));
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// connect( startNewGameKeys, SIGNAL(activated() ), this, SLOT( callNewGameDialog() ) );
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connect( actionNewGame, SIGNAL( triggered() ), this, SLOT( callNewGameDialog() ) );
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connect( actionNewGame, SIGNAL( triggered() ), this, SLOT( callNewGameDialog() ) );
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connect( actionAboutPokerth, SIGNAL( triggered() ), this, SLOT( callAboutPokerthDialog() ) );
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connect( actionAboutPokerth, SIGNAL( triggered() ), this, SLOT( callAboutPokerthDialog() ) );
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connect( actionSettings, SIGNAL( triggered() ), this, SLOT( callSettingsDialog() ) );
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connect( actionSettings, SIGNAL( triggered() ), this, SLOT( callSettingsDialog() ) );
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@@ -1750,7 +1748,7 @@ void mainWindowImpl::paintStartSplash() {
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void mainWindowImpl::keyPressEvent ( QKeyEvent * event ) {
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void mainWindowImpl::keyPressEvent ( QKeyEvent * event ) {
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cout << event->key() << endl;
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// cout << event->key() << endl;
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bool ctrlPressed = FALSE;
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bool ctrlPressed = FALSE;
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