minimum raise setting (I)
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@@ -38,6 +38,7 @@ public:
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void run();
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void postRiverRun() {};
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protected:
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@@ -64,6 +65,9 @@ protected:
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void setLastActionPlayer ( int theValue ) { lastActionPlayer = theValue; }
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int getLastActionPlayer() const { return lastActionPlayer; }
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void setMinimumRaise ( int theValue ) { minimumRaise = theValue; }
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int getMinimumRaise() const { return minimumRaise; }
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private:
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@@ -77,6 +81,7 @@ private:
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int smallBlind;
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int highestSet;
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int minimumRaise;
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bool firstRun;
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bool firstRound;
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