minimum raise setting (I)

This commit is contained in:
floty
2007-09-02 19:20:49 +00:00
parent 5840937432
commit f6f997ca3b
7 changed files with 189 additions and 139 deletions
+14 -1
View File
@@ -12,7 +12,7 @@
#include "clientbero.h"
ClientBeRo::ClientBeRo(HandInterface* hi, int id, int qP, int dP, int sB, GameState gS)
: BeRoInterface(), myHand(hi), highestCardsValue(0), myBeRoID(gS), smallBlindPosition(0), smallBlind(sB), highestSet(0), firstRound(1), playersTurn(dP)
: BeRoInterface(), myHand(hi), highestCardsValue(0), myBeRoID(gS), smallBlindPosition(0), smallBlind(sB), highestSet(0), firstRound(1), playersTurn(dP), minimumRaise(0)
{
}
@@ -123,6 +123,19 @@ ClientBeRo::getSmallBlind() const
return smallBlind;
}
void
ClientBeRo::setMinimumRaise ( int theValue )
{
minimumRaise = theValue;
}
int
ClientBeRo::getMinimumRaise() const
{
return minimumRaise;
}
void
ClientBeRo::resetFirstRun()
{