adding secrects to chatcleaner
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-1
@@ -1,5 +1,5 @@
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# QMake pro-file for PokerTH
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TEMPLATE = subdirs
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SUBDIRS = pokerth_protocol.pro pokerth_lib.pro pokerth_game.pro pokerth_server.pro
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SUBDIRS = pokerth_protocol.pro pokerth_lib.pro pokerth_game.pro pokerth_server.pro chatcleaner.pro
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CONFIG += ordered
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@@ -14,6 +14,10 @@ using namespace std;
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CleanerServer::CleanerServer(): config(0), blockConnection(false)
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{
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config = new CleanerConfig;
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clientSecret = QString::fromUtf8(config->readConfigString("ClientAuthString").c_str());
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serverSecret = QString::fromUtf8(config->readConfigString("ServerAuthString").c_str());
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qDebug() << clientSecret << serverSecret;
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myMessageFilter = new MessageFilter(config);
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tcpServer = new QTcpServer();
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@@ -254,6 +254,8 @@ void gameLobbyDialogImpl::refresh(int actionID) {
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myGameListSelectionModel->clearSelection();
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myGameListSortFilterProxyModel->clear();
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treeWidget_NickList->clear();
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QStringList headerList;
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headerList << tr("Game") << tr("Players") << tr("State") << tr("Private");
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myGameListModel->setHorizontalHeaderLabels(headerList);
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@@ -33,6 +33,8 @@ using namespace std;
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LobbyChat::LobbyChat(gameLobbyDialogImpl* l, ConfigFile *c) : myLobby(l), myConfig(c)
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{
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myChatTools = new ChatTools(myLobby->lineEdit_ChatInput, myConfig, 1, myLobby->textBrowser_ChatDisplay, myLobby->treeWidget_NickList);
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myNick = QString::fromUtf8(myConfig->readConfigString("MyName").c_str());
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}
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LobbyChat::~LobbyChat()
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@@ -42,10 +44,6 @@ LobbyChat::~LobbyChat()
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void LobbyChat::sendMessage() {
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// TODO nick needs to be set earlier.
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if (myNick.isEmpty())
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myNick = QString::fromUtf8(myConfig->readConfigString("MyName").c_str());
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fillChatLinesHistory(myLobby->lineEdit_ChatInput->text());
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QString tmpMsg(myLobby->lineEdit_ChatInput->text());
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if (tmpMsg.size())
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