another way to initialize stayOnTableStatus for player-objects

This commit is contained in:
doitux
2011-12-18 22:34:55 +00:00
parent 0f93d0d9b0
commit fb94675aee
12 changed files with 18 additions and 16 deletions
+1 -1
View File
@@ -592,7 +592,7 @@ void startWindowImpl::callSettingsDialog()
void startWindowImpl::showTimeoutDialog(int msgID, unsigned duration)
{
qDebug() << "show timeout";
if(myTimeoutDialog->isHidden()) {
myTimeoutDialog->setMySession(mySession);
myTimeoutDialog->setMsgID((NetTimeoutReason)msgID);