save server profiles
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@@ -87,7 +87,11 @@
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</widget>
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</item>
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<item row="0" column="4" >
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<widget class="QLineEdit" name="lineEdit_password" />
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<widget class="QLineEdit" name="lineEdit_password" >
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<property name="echoMode" >
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<enum>QLineEdit::Password</enum>
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</property>
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</widget>
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</item>
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<item row="0" column="1" >
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<widget class="QLineEdit" name="lineEdit_ipAddress" />
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@@ -122,6 +126,24 @@
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</property>
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<item row="0" column="0" >
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<widget class="QTreeWidget" name="treeWidget" >
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<property name="alternatingRowColors" >
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<bool>true</bool>
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</property>
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<property name="indentation" >
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<number>3</number>
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</property>
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<property name="rootIsDecorated" >
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<bool>false</bool>
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</property>
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<property name="sortingEnabled" >
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<bool>true</bool>
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</property>
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<property name="animated" >
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<bool>true</bool>
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</property>
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<property name="allColumnsShowFocus" >
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<bool>true</bool>
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</property>
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<column>
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<property name="text" >
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<string> Name </string>
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@@ -22,33 +22,46 @@
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#include "configfile.h"
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#include "tinyxml.h"
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using namespace std;
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joinNetworkGameDialogImpl::joinNetworkGameDialogImpl(QWidget *parent)
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: QDialog(parent)
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{
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setupUi(this);
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//Profile Name darf nicht mit einer Zahl beginnen --> XML konform
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QRegExp rx("[A-Z|a-z]+[A-Z|a-z|\\d]*");
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QValidator *validator = new QRegExpValidator(rx, this);
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lineEdit_profileName->setValidator(validator);
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lineEdit_ipAddress->setFocus();
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myConfig = new ConfigFile;
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myServerProfilesFile = myConfig.readConfigString("DataDir")+"serverprofiles.xml";
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//Anlegen wenn noch nicht existiert!
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QFile serverProfilesfile(QString::fromStdString(myConfig->readConfigString("DataDir")+"serverprofiles.xml"));
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TiXmlDocument doc;
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TiXmlDeclaration * decl = new TiXmlDeclaration( "1.0", "UTF-8", "");
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doc.LinkEndChild( decl );
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TiXmlElement * root = new TiXmlElement( "PokerTH" );
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doc.LinkEndChild( root );
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TiXmlElement * profiles = new TiXmlElement( "ServerProfiles" );
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root->LinkEndChild( profiles );
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QFile serverProfilesfile(QString::fromStdString(myServerProfilesFile));
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if(!serverProfilesfile.exists()) {
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TiXmlElement * profile = new TiXmlElement( lineEdit_profileName->text().toStdString() );
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profiles->LinkEndChild( profile );
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profile->SetAttribute("value", 1);
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TiXmlDocument doc;
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TiXmlDeclaration * decl = new TiXmlDeclaration( "1.0", "UTF-8", "");
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doc.LinkEndChild( decl );
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TiXmlElement * root = new TiXmlElement( "PokerTH" );
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doc.LinkEndChild( root );
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TiXmlElement * profiles = new TiXmlElement( "ServerProfiles" );
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root->LinkEndChild( profiles );
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doc.SaveFile( myConfig->readConfigString("DataDir")+"serverprofiles.xml" );
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doc.SaveFile( myServerProfilesFile );
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}
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//Liste Füllen
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fillServerProfileList();
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// QShortcut *connectKey = new QShortcut(QKeySequence(Qt::Key_Enter), this);
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// connect( connectKey, SIGNAL(activated() ), pushButton_connect, SLOT( click() ) );
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@@ -64,9 +77,94 @@ void joinNetworkGameDialogImpl::startClient() {
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// TODO: Check input values!
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}
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void joinNetworkGameDialogImpl::saveServerProfile() {
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void joinNetworkGameDialogImpl::fillServerProfileList() {
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treeWidget->clear();
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TiXmlDocument doc(myServerProfilesFile);
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if(!doc.LoadFile()) {
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QMessageBox::warning(this, tr("Load Server-Profile-File Error"),
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tr("Could not load Server-Profiles-File:\n"+QString::fromStdString(myServerProfilesFile).toAscii()),
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QMessageBox::Close);
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}
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TiXmlHandle docHandle( &doc );
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TiXmlElement* profile = docHandle.FirstChild( "PokerTH" ).FirstChild( "ServerProfiles" ).FirstChild().ToElement();
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if ( profile ) {
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for( profile; profile; profile = profile->NextSiblingElement()) {
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QTreeWidgetItem *item = new QTreeWidgetItem(treeWidget,0);
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item->setData(0, 0, profile->Attribute("Name"));
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item->setData(1, 0, profile->Attribute("Address"));
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item->setData(2, 0, profile->Attribute("Port"));
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string isIpv6 = "no";
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int tempInt = 0;
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profile->QueryIntAttribute("IsIpv6", &tempInt );
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if( tempInt == 1 ) { isIpv6 = "yes"; }
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item->setData(3, 0, QString::fromStdString(isIpv6));
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treeWidget->addTopLevelItem(item);
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}
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}
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else { cout << "No Profiles Found \n"; }
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treeWidget->resizeColumnToContents ( 0 );
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treeWidget->resizeColumnToContents ( 1 );
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treeWidget->resizeColumnToContents ( 2 );
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treeWidget->resizeColumnToContents ( 3 );
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}
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void joinNetworkGameDialogImpl::saveServerProfile() {
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// bool toIntTrue;
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TiXmlDocument doc(myServerProfilesFile);
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if(!doc.LoadFile()) {
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QMessageBox::warning(this, tr("Load Server-Profile-File Error"),
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tr("Could not load Server-Profiles-File:\n"+QString::fromStdString(myServerProfilesFile).toAscii()),
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QMessageBox::Close);
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}
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TiXmlHandle docHandle( &doc );
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TiXmlElement* profiles = docHandle.FirstChild( "PokerTH" ).FirstChild( "ServerProfiles" ).ToElement();
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if ( profiles ) {
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TiXmlElement * testProfile = docHandle.FirstChild( "PokerTH" ).FirstChild( "ServerProfiles" ).FirstChild( lineEdit_profileName->text().toStdString() ).ToElement();
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if( testProfile ) {
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// Wenn der Name schon existiert --> Hinweis und nicht speichern
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QMessageBox::warning(this, tr("Save Server Profile Error"),
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tr("A Profile with this Name already exists.\nPlease select another Profile Name!"),
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QMessageBox::Close);
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}
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else {
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// Wenn der Name nicht existiert --> speichern
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TiXmlElement * profile = new TiXmlElement( lineEdit_profileName->text().toStdString() );
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profiles->LinkEndChild( profile );
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profile->SetAttribute("Name", lineEdit_profileName->text().toStdString());
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profile->SetAttribute("Address", lineEdit_ipAddress->text().toStdString());
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profile->SetAttribute("Password", lineEdit_password->text().toStdString());
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profile->SetAttribute("Port", spinBox_port->value());
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profile->SetAttribute("IsIpv6", checkBox_ipv6->isChecked());
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}
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}
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else { QMessageBox::warning(this, tr("Read Server-Profile List Error"),
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tr("Could not read Server-Profiles List"),
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QMessageBox::Close); }
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if(!doc.SaveFile()) { QMessageBox::warning(this, tr("Save Server-Profile-File Error"),
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tr("Could not save Server-Profiles-File:\n"+QString::fromStdString(myServerProfilesFile).toAscii()),
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QMessageBox::Close); }
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fillServerProfileList();
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}
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void joinNetworkGameDialogImpl::deleteServerProfile() {
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@@ -23,6 +23,8 @@
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#include "ui_joinnetworkgamedialog.h"
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#include <iostream>
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#include <string>
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#include "configfile.h"
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#include <QtGui>
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#include <QtCore>
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@@ -34,11 +36,13 @@ Q_OBJECT
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public:
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joinNetworkGameDialogImpl(QWidget *parent = 0);
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ConfigFile *myConfig;
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ConfigFile myConfig;
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std::string myServerProfilesFile;
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public slots:
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void startClient();
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void fillServerProfileList();
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void saveServerProfile();
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void deleteServerProfile();
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void keyPressEvent ( QKeyEvent * event );
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