save server profiles
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@@ -23,6 +23,8 @@
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#include "ui_joinnetworkgamedialog.h"
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#include <iostream>
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#include <string>
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#include "configfile.h"
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#include <QtGui>
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#include <QtCore>
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@@ -34,11 +36,13 @@ Q_OBJECT
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public:
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joinNetworkGameDialogImpl(QWidget *parent = 0);
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ConfigFile *myConfig;
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ConfigFile myConfig;
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std::string myServerProfilesFile;
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public slots:
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void startClient();
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void fillServerProfileList();
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void saveServerProfile();
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void deleteServerProfile();
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void keyPressEvent ( QKeyEvent * event );
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