floty
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7798bd0f37
|
delete unused variable "myWinnerState" in player
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2011-10-29 16:21:29 +00:00 |
|
floty
|
bb3fb9e13c
|
delete unused function "getMyWinnerState"; activate Engine-Action-Log in localHand; run astyle
|
2011-10-29 14:41:17 +00:00 |
|
floty
|
7f13da91e5
|
applying astyle
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2011-10-26 22:29:47 +00:00 |
|
floty
|
fb01a698d5
|
- some changes in sqlite logging
- replace myAction-int by PlayerAction in player-object
|
2011-10-24 20:44:22 +00:00 |
|
lotodore
|
d6ab25d816
|
Trying to make rejoin work, still broken due to change of unique id during game.
|
2011-09-28 20:20:08 +00:00 |
|
lotodore
|
32ba77709e
|
More work on rejoin: The server now detects when a rejoin is possible and allows the player to login directly, without waiting for a possible existing connection to be terminated. A session GUID is stored in the cache directory on client side for this purpose.
|
2011-08-28 17:14:03 +00:00 |
|
lotodore
|
0e85294519
|
Switching license from GPL2 to AGPL3.
|
2011-07-02 14:57:03 +00:00 |
|
lotodore
|
5857f07309
|
Remove reference to network session from player objects.
|
2011-03-10 19:26:04 +00:00 |
|
lotodore
|
6f290be894
|
Removing several unnecessary allocations.
|
2011-02-28 22:05:44 +00:00 |
|
floty
|
9c2dc64fbd
|
sqlite-log: deleting unused parameters and implementing logging board cards
|
2011-02-27 16:34:39 +00:00 |
|
lotodore
|
02518c67b2
|
Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
|
2011-02-11 20:02:08 +00:00 |
|
lotodore
|
4032bf48a2
|
Fixing cppcheck "Prefer prefix ++/-- operators for non-primitive types." issues.
|
2011-02-09 14:33:39 +00:00 |
|
lotodore
|
2a7456998a
|
Improve thread safety.
|
2011-01-12 23:35:45 +00:00 |
|
floty
|
a2d0272ed3
|
remove board-pointer from player
|
2011-01-12 22:33:03 +00:00 |
|
lotodore
|
edad47b7f4
|
Making cppcheck even happier.
|
2010-10-28 08:04:36 +00:00 |
|
lotodore
|
0a15afacbb
|
Let the server send cards on request of the corresponding user.
|
2010-07-17 21:11:12 +00:00 |
|
doitux
|
96fa7c642c
|
show cards button gui action hopefully implemented ;-)
|
2010-07-16 09:13:43 +00:00 |
|
floty
|
4643e7ff89
|
additional log in sqlite-db + preparation for replay mode
|
2010-05-29 14:05:41 +00:00 |
|
doitux
|
c9615e264c
|
Add stay on table animation for inactive network players which doent leave the table. some vote kick fixes.
|
2009-04-22 22:32:45 +00:00 |
|
lotodore
|
a24a93caba
|
Use unix linefeeds for all files. Finally. It's about time.
|
2007-11-16 15:24:25 +00:00 |
|
lotodore
|
26157027dc
|
Fixed macro redefinition. Set money won in server.
|
2007-10-29 22:37:42 +00:00 |
|
floty
|
1a5a5600ce
|
lastMoneyWon
|
2007-10-29 22:26:50 +00:00 |
|
floty
|
06a8fd5730
|
actual -> current ;)
|
2007-10-18 17:40:12 +00:00 |
|
floty
|
a372f614e5
|
log side pot winners and player sits out
|
2007-10-17 14:46:20 +00:00 |
|
lotodore
|
253778bf30
|
Added error handling for networking stuff. Now checking the player action.
|
2007-10-10 22:21:24 +00:00 |
|
doitux
|
cffacbbe1a
|
remove playerlist iterator from log
|
2007-10-01 09:16:54 +00:00 |
|
lotodore
|
23d9bb71c3
|
Fixed some compiler warnings. Added error if game is running.
|
2007-09-03 18:05:39 +00:00 |
|
lotodore
|
07dc39d107
|
Client engine should now be completely thread safe. const int& -> int. Player CardsValue is now returned as copy, not the array itself.
|
2007-06-11 17:48:22 +00:00 |
|
lotodore
|
5431f0b93a
|
Network: First round seems to work fine now. Pot/sets not yet displayed correctly.
|
2007-05-24 20:26:23 +00:00 |
|
lotodore
|
b773c30ae0
|
Start position of dealer is now set via network. Added files for network client engine. Added factory code.
|
2007-05-18 17:13:27 +00:00 |
|