lotodore
|
c5e34fe186
|
Should be working to play up to river.
|
2007-05-25 19:53:07 +00:00 |
|
lotodore
|
e8d7009106
|
Fixed GUI refresh. Added calls to setHighestSet.
|
2007-05-24 23:38:40 +00:00 |
|
lotodore
|
5431f0b93a
|
Network: First round seems to work fine now. Pot/sets not yet displayed correctly.
|
2007-05-24 20:26:23 +00:00 |
|
lotodore
|
2556f43340
|
First try: Transferring client action.
|
2007-05-23 22:31:56 +00:00 |
|
lotodore
|
2e12f1bc25
|
Fixed id bug in networking code. Dealer id is now set correctly. Phew.
|
2007-05-22 23:27:21 +00:00 |
|
lotodore
|
4dd26a3c3a
|
Fixed g++ warnings. Additional client displaying.
|
2007-05-21 19:52:26 +00:00 |
|
lotodore
|
4a53678291
|
Client engine factory needs to be free of configuration file (configuration provided by server). Separated specific start data from general game data. Sending client game object to GUI after creation. Client thread now manages player and game data.
|
2007-05-20 00:16:29 +00:00 |
|
lotodore
|
b773c30ae0
|
Start position of dealer is now set via network. Added files for network client engine. Added factory code.
|
2007-05-18 17:13:27 +00:00 |
|