Commit Graph
776 Commits
Author SHA1 Message Date
lotodore aee0adbffe More protocol changes for rejoin. Re-adding server password to protocol. 2011-10-03 08:03:58 +00:00
lotodore f8c89304d1 Some changes to make cppcheck happy. 2011-09-29 20:54:24 +00:00
lotodore d6ab25d816 Trying to make rejoin work, still broken due to change of unique id during game. 2011-09-28 20:20:08 +00:00
lotodore 2488ea43cd More work on rejoin. This is still broken because the player id is not yet updated on client side, and the server still does not activate the rejoining player. 2011-09-11 20:38:18 +00:00
lotodore 945a8f4588 More work on rejoin. Server still sends a denial message. 2011-09-11 17:41:56 +00:00
lotodore 32ba77709e More work on rejoin: The server now detects when a rejoin is possible and allows the player to login directly, without waiting for a possible existing connection to be terminated. A session GUID is stored in the cache directory on client side for this purpose. 2011-08-28 17:14:03 +00:00
doitux a23ccb10f1 rejoin dialog with gameId instead of gameName string 2011-08-08 19:50:28 +00:00
doitux ade189fdc5 new rejoin possible dialog added 2011-08-07 20:16:03 +00:00
lotodore e109c0037d Preparing network protocol for rejoin. 2011-07-16 14:52:45 +00:00
lotodore 0ed12e0ac8 Switching license from GPL2 to AGPL3. 2011-07-02 14:38:06 +00:00
lotodore db9e7f1ac2 One more warning fixed. 2011-04-10 10:56:16 +00:00
lotodore 8bac902580 Fixing loads of msvc warnings (mainly size_t vs int issues). 2011-04-10 10:04:42 +00:00
lotodore 979f079a57 No longer use database game id, because it may not exist yet (related to issue #14) 2011-03-20 22:38:03 +00:00
lotodore 16ca90621e Fixing template typo. 2011-03-14 20:08:10 +00:00
lotodore c877e0ef74 Remove libircclient from client (pokerth_game no longer depends on it). 2011-03-11 21:56:24 +00:00
lotodore 13c9517d98 Removing use of internal libircclient, use external lib. 2011-03-11 01:43:21 +00:00
lotodore 95305e7ba5 Each network session now has a weak ptr to its game, to prevent looking up the game id all the time. 2011-03-10 21:53:25 +00:00
lotodore 9b9a921867 Removing SessionWrapper to prepare rejoin. This also improves dispatching network packets. 2011-03-10 20:55:46 +00:00
lotodore 5857f07309 Remove reference to network session from player objects. 2011-03-10 19:26:04 +00:00
lotodore 4ec5f4eae9 Removing dependency to gnutls, only gcrypt is required now. 2011-03-08 18:42:57 +00:00
lotodore 629ec5929d Limiting total number of sessions to prevent hitting the file descriptor ulimit. 2011-03-07 20:54:55 +00:00
lotodore 5122c26f8a Cleaning up compatibility stuff of very old boost versions. 2011-03-05 12:26:55 +00:00
lotodore 14d951243b Fixing more implicit memory leaks to make it easier to look for the serious ones. 2011-02-28 23:47:33 +00:00
lotodore beb18d32b9 Fixing implicit memory leaks. 2011-02-28 23:06:23 +00:00
floty 9c2dc64fbd sqlite-log: deleting unused parameters and implementing logging board cards 2011-02-27 16:34:39 +00:00
lotodore 63b28d7167 Running astyle. 2011-02-26 10:09:45 +00:00
lotodore 787f8d4d81 Fixing client error messages. 2011-02-23 09:53:01 +00:00
lotodore bbe0a19340 Preparing integration of SCTP support (again). Note that server error messages are currently broken. 2011-02-22 21:53:56 +00:00
lotodore 5730cd321d Rewriting network receive functions. This is still work in progress to make it more efficient. 2011-02-19 23:47:24 +00:00
lotodore 0618dbd74e Rename SendDataManager to SendBuffer, which is a clear and proper name. (Part 2: File names) 2011-02-19 18:18:00 +00:00
lotodore d3d16b8f4c Rename SendDataManager to SendBuffer, which is a clear and proper name. 2011-02-19 17:55:21 +00:00
lotodore b824b8beb7 Moving send buf limitation to its proper place. 2011-02-19 15:19:50 +00:00
lotodore f7315cd9e5 Improving possible multithreading in new send code. 2011-02-19 15:01:50 +00:00
lotodore 8279868417 Further simplifying sending network data. This improves performance, because sending sessions no longer need to be looked up in a map. 2011-02-19 13:56:49 +00:00
lotodore a69c248d1c Running astyle. 2011-02-18 20:14:16 +00:00
lotodore db3fa66ec5 Place new send code in a separate class, and use it also for the chat cleaner communication. Data class "encoded packet" is no longer used, it was overhead. 2011-02-18 19:22:44 +00:00
lotodore 46a136bc8b Tremendously improving the speed of the network send code (ticket #52). The code has also been simplified, and uses some kind of double buffering as in graphics programming. There are now a lot less memory allocations and a lot less copying. However, memory usage is also increased. 2011-02-18 18:36:30 +00:00
lotodore 84be9c62a8 Polishing chat and adding test cases for different chat messages. 2011-02-18 13:39:22 +00:00
lotodore e5b9b29564 Adding chat reject message if chat is tried to be sent in an invalid state. Otherwise testing won't work. 2011-02-17 23:57:58 +00:00
lotodore dafd78c578 Fixing player counter - only count sessions which are established (after login). Send number of players in announce message. (Bug found through test case.) 2011-02-13 17:24:40 +00:00
lotodore c4b8e567ed Implementing private messages in lobby chat, ticket #12. Some cosmetic improvements are still missing. 2011-02-11 23:02:29 +00:00
lotodore 02518c67b2 Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
2011-02-11 20:02:08 +00:00
lotodore dd3c003d7e Improving server test mode for faster testing 2011-02-11 12:59:42 +00:00
lotodore 387739c84f Implementing ticket #47 Automatic notifications before server restart. 2011-02-10 22:16:36 +00:00
lotodore af8e2fc63a Reverting useless change. 2011-02-10 17:09:04 +00:00
lotodore 246c99e62e Trying to fix more cppcheck messages. 2011-02-10 13:54:53 +00:00
lotodore c1b1ae2fe0 Updating Guid stuff. 2011-02-09 22:23:45 +00:00
lotodore 8ac6a3f7f5 Creating session id for rejoin (ticket #5). Next step is storing this session id on the client in a file. 2011-02-09 22:09:29 +00:00
lotodore 49f6c4e757 More cppcheck fixes. 2011-02-09 16:25:05 +00:00
lotodore 4032bf48a2 Fixing cppcheck "Prefer prefix ++/-- operators for non-primitive types." issues. 2011-02-09 14:33:39 +00:00