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sco/pokerth
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Code Issues Pull Requests Releases Wiki Activity
844 Commits 9 Branches 1 Tag
876508c5403a95d4a492964209e13f823173c062
Commit Graph
12 Commits
Author SHA1 Message Date
doitux d03f114b46 adds activePlayerList and runningPlayerList (II) 2007-09-24 10:02:17 +00:00
doitux 84c857cbff adds activePlayerList and runningPlayerList 2007-09-23 21:30:51 +00:00
doitux 7a0ae803e2 buggy!!! 2007-08-10 23:34:56 +00:00
doitux a9a2d33e3f buggy!!! 2007-08-10 23:16:21 +00:00
doitux 722ab71189 BeRo refactoring 2007-08-06 22:58:47 +00:00
doitux c8207f9b8e BeRo refactoring 2007-08-06 22:39:46 +00:00
doitux 0a0a24433e more polymorphie steps for BeRo - local game --> unstable 2007-08-04 22:05:12 +00:00
doitux 07f8a2aaeb more polymorphie steps for BeRo - local game --> unstable 2007-08-04 21:30:20 +00:00
doitux 1f00b3f458 more polymorphie steps for BeRo 2007-08-04 12:08:10 +00:00
doitux 421ca6c62d more polymorphie steps for BeRo 2007-08-04 11:37:26 +00:00
lotodore 4a53678291 Client engine factory needs to be free of configuration file (configuration provided by server). Separated specific start data from general game data. Sending client game object to GUI after creation. Client thread now manages player and game data. 2007-05-20 00:16:29 +00:00
lotodore b773c30ae0 Start position of dealer is now set via network. Added files for network client engine. Added factory code. 2007-05-18 17:13:27 +00:00
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snakes
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