lotodore
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5f033730da
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Restructured network server.
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2007-05-14 21:18:24 +00:00 |
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lotodore
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7540ea17bd
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Fixed relationship of network session and player data to be consistent with the game engine. Now sending card's values via network. Fixed net packet checks.
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2007-05-13 22:25:59 +00:00 |
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lotodore
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7c6337d810
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Changes in preparation for the integration of the network server. GUI does not directly know Game and Hand any more, only Session. WARNING: This version crashes due to initialization order problems.
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2007-05-11 12:01:13 +00:00 |
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lotodore
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29b6050ee1
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Game configuration now placed in a struct. Prepared to send/receive game configuration over tcp.
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2007-04-26 23:07:08 +00:00 |
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lotodore
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ef10602d5c
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Initial handshake and network game start. Works with multiple clients. Not yet stable, because it is not thread-safe. GUI callbacks not complete yet (server dialog not updated).
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2007-03-20 02:20:50 +00:00 |
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lotodore
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ca354dce7f
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Started to implement server state engine.
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2007-03-13 23:27:17 +00:00 |
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lotodore
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d4855a2ca2
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Added simple server. Added session establishment (only test code). Added sender thread.
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2007-02-25 23:16:26 +00:00 |
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