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Code Issues Pull Requests Releases Wiki Activity
643 Commits 9 Branches 1 Tag
b68b8d48ddf0a8bf7619e8a512490d811fb02ac3
Commit Graph
12 Commits
Author SHA1 Message Date
doitux b68b8d48dd more polymorphie steps for BeRo 2007-08-05 13:07:23 +00:00
doitux 2a346c91fa fold for human player display in network game 2007-06-11 05:59:59 +00:00
doitux 2623d43290 2007-06-03 09:26:53 +00:00
lotodore c160a09811 Some include file optimizations. Fixes for the server. 2007-05-15 20:37:37 +00:00
lotodore 5f033730da Restructured network server. 2007-05-14 21:18:24 +00:00
lotodore 6fbef0af20 Two step initialization for engine. First step: Create and initialize objects (constructor). Second step: Start the engine, update the UI. 2007-05-12 22:00:59 +00:00
lotodore 7c6337d810 Changes in preparation for the integration of the network server. GUI does not directly know Game and Hand any more, only Session. WARNING: This version crashes due to initialization order problems. 2007-05-11 12:01:13 +00:00
lotodore 4a10d6188c Fixed player counting bug. Fixed player number. Joining/leaving network game should work now. Added player type to localplayer. 2007-05-08 06:45:46 +00:00
lotodore 27cd08ccb0 Maximum number of players is now a constant in game_defs.h. 2007-04-17 07:28:32 +00:00
doitux 1c7f572fbf 2007-03-29 22:58:04 +00:00
doitux 514eb3c958 2007-01-14 12:15:45 +00:00
doitux 1e8152e97c 2007-01-13 18:55:48 +00:00
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