Commit Graph
29 Commits
Author SHA1 Message Date
floty bb3fb9e13c delete unused function "getMyWinnerState"; activate Engine-Action-Log in localHand; run astyle 2011-10-29 14:41:17 +00:00
floty 7f13da91e5 applying astyle 2011-10-26 22:29:47 +00:00
floty fb01a698d5 - some changes in sqlite logging
- replace myAction-int by PlayerAction in player-object
2011-10-24 20:44:22 +00:00
lotodore d6ab25d816 Trying to make rejoin work, still broken due to change of unique id during game. 2011-09-28 20:20:08 +00:00
lotodore 32ba77709e More work on rejoin: The server now detects when a rejoin is possible and allows the player to login directly, without waiting for a possible existing connection to be terminated. A session GUID is stored in the cache directory on client side for this purpose. 2011-08-28 17:14:03 +00:00
lotodore 0e85294519 Switching license from GPL2 to AGPL3. 2011-07-02 14:57:03 +00:00
lotodore 5857f07309 Remove reference to network session from player objects. 2011-03-10 19:26:04 +00:00
lotodore 6f290be894 Removing several unnecessary allocations. 2011-02-28 22:05:44 +00:00
floty 9c2dc64fbd sqlite-log: deleting unused parameters and implementing logging board cards 2011-02-27 16:34:39 +00:00
lotodore 02518c67b2 Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
2011-02-11 20:02:08 +00:00
lotodore 4032bf48a2 Fixing cppcheck "Prefer prefix ++/-- operators for non-primitive types." issues. 2011-02-09 14:33:39 +00:00
lotodore 2a7456998a Improve thread safety. 2011-01-12 23:35:45 +00:00
floty a2d0272ed3 remove board-pointer from player 2011-01-12 22:33:03 +00:00
lotodore edad47b7f4 Making cppcheck even happier. 2010-10-28 08:04:36 +00:00
lotodore 0a15afacbb Let the server send cards on request of the corresponding user. 2010-07-17 21:11:12 +00:00
doitux 96fa7c642c show cards button gui action hopefully implemented ;-) 2010-07-16 09:13:43 +00:00
floty 4643e7ff89 additional log in sqlite-db + preparation for replay mode 2010-05-29 14:05:41 +00:00
doitux c9615e264c Add stay on table animation for inactive network players which doent leave the table. some vote kick fixes. 2009-04-22 22:32:45 +00:00
lotodore a24a93caba Use unix linefeeds for all files. Finally. It's about time. 2007-11-16 15:24:25 +00:00
lotodore 26157027dc Fixed macro redefinition. Set money won in server. 2007-10-29 22:37:42 +00:00
floty 1a5a5600ce lastMoneyWon 2007-10-29 22:26:50 +00:00
floty 06a8fd5730 actual -> current ;) 2007-10-18 17:40:12 +00:00
floty a372f614e5 log side pot winners and player sits out 2007-10-17 14:46:20 +00:00
lotodore 253778bf30 Added error handling for networking stuff. Now checking the player action. 2007-10-10 22:21:24 +00:00
doitux cffacbbe1a remove playerlist iterator from log 2007-10-01 09:16:54 +00:00
lotodore 23d9bb71c3 Fixed some compiler warnings. Added error if game is running. 2007-09-03 18:05:39 +00:00
lotodore 07dc39d107 Client engine should now be completely thread safe. const int& -> int. Player CardsValue is now returned as copy, not the array itself. 2007-06-11 17:48:22 +00:00
lotodore 5431f0b93a Network: First round seems to work fine now. Pot/sets not yet displayed correctly. 2007-05-24 20:26:23 +00:00
lotodore b773c30ae0 Start position of dealer is now set via network. Added files for network client engine. Added factory code. 2007-05-18 17:13:27 +00:00