lotodore
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7540ea17bd
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Fixed relationship of network session and player data to be consistent with the game engine. Now sending card's values via network. Fixed net packet checks.
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2007-05-13 22:25:59 +00:00 |
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lotodore
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4a10d6188c
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Fixed player counting bug. Fixed player number. Joining/leaving network game should work now. Added player type to localplayer.
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2007-05-08 06:45:46 +00:00 |
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lotodore
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a85ec4ee5a
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Players can now join and leave as they wish. Still TODO: Need to fix player number.
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2007-05-06 23:27:08 +00:00 |
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lotodore
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73a5117066
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Configuration is transferred. A new game should be started on client side, but signal/slot is not working yet. Oh well.
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2007-04-27 21:35:18 +00:00 |
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lotodore
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29b6050ee1
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Game configuration now placed in a struct. Prepared to send/receive game configuration over tcp.
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2007-04-26 23:07:08 +00:00 |
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lotodore
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e202a83fbc
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Fixed bug: "hands before raise" is now taken from dialog. Removed config from game.cpp for networking.
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2007-04-26 21:11:13 +00:00 |
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