Logo
Explore Help
Sign In
sco/pokerth
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Releases Wiki Activity
414 Commits 9 Branches 1 Tag
c3fd4dded6f08b3b7e6d9edfb6ed4fa2ded49cf4
Commit Graph
11 Commits
Author SHA1 Message Date
lotodore 37bf6e4eb9 Added packet type to start a "Hand". Added generic gui for the server. 2007-05-13 17:50:48 +00:00
lotodore 16c0d52689 New packet types. 2007-05-08 22:08:00 +00:00
lotodore 0befc1836f Updated protocol for game communication. 2007-05-08 08:39:45 +00:00
lotodore 82b5392ff5 Added new boost timer. Prepared fixes for removing players. 2007-05-05 21:14:23 +00:00
lotodore da2939a7a8 Error messages are shown when joining a network game fails. Still need to handle players which left and kicking players. 2007-04-28 13:07:06 +00:00
lotodore 73a5117066 Configuration is transferred. A new game should be started on client side, but signal/slot is not working yet. Oh well. 2007-04-27 21:35:18 +00:00
lotodore 29b6050ee1 Game configuration now placed in a struct. Prepared to send/receive game configuration over tcp. 2007-04-26 23:07:08 +00:00
lotodore 496261de7b Changes for Win98 support. 2007-04-13 22:10:55 +00:00
lotodore 2f5c8d7da1 Redone network packet abstraction. Prepared for easy access to packet data. 2007-04-08 16:18:20 +00:00
lotodore 556eede4b9 Updated the protocol documentation. 2007-03-28 16:09:56 +00:00
lotodore ab28f22913 Added network protocol documentation. 2007-03-22 00:16:11 +00:00
Powered by Gitea Version: 1.27.2 Page: 189ms Template: 27ms
snakes
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API