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2,001 Commits 9 Branches 1 Tag
d4ae6d0e8be2e95bf637cb52a4dfa879d7fb60b5
Commit Graph
7 Commits
Author SHA1 Message Date
lotodore 470bbb5eed Trying to fix strange sender crash. 2009-06-20 11:15:06 +00:00
lotodore 744e5c81d4 Small fixes. Removing some TODO comments which are no longer valid. 2009-06-13 10:52:12 +00:00
lotodore a33d9b7c3b Trying to fix strange timer crashes. 2009-06-09 23:04:04 +00:00
lotodore 938d13e31a Send all available data in one chunk within the send handler. This improves speed. 2009-06-08 21:54:24 +00:00
lotodore c8594e8e7b Canceling asio timers has bad semantics, and causes loads of trouble. Therefore, cancelled timers are simply marked as such, and the asio callback is silently ignored. This fixes several crashes, if players were removed from a game due to an error, because some timers were not cancelled. *sigh* This one took a lot of nerve. 2009-06-07 23:25:13 +00:00
lotodore 5f3369432a Rewriting sender yet again to fit the new asio design. Polling for new send data is no longer needed, this also reduces lag. 2009-06-07 08:51:43 +00:00
lotodore 8ab2fed1a2 More restructuring. Still broken. 2009-05-10 22:21:20 +00:00
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