Commit Graph
84 Commits
Author SHA1 Message Date
lotodore 4a53678291 Client engine factory needs to be free of configuration file (configuration provided by server). Separated specific start data from general game data. Sending client game object to GUI after creation. Client thread now manages player and game data. 2007-05-20 00:16:29 +00:00
lotodore b773c30ae0 Start position of dealer is now set via network. Added files for network client engine. Added factory code. 2007-05-18 17:13:27 +00:00
lotodore c160a09811 Some include file optimizations. Fixes for the server. 2007-05-15 20:37:37 +00:00
lotodore 7540ea17bd Fixed relationship of network session and player data to be consistent with the game engine. Now sending card's values via network. Fixed net packet checks. 2007-05-13 22:25:59 +00:00
doitux e2d394f576 one ConfigFile for all 2007-05-13 18:17:25 +00:00
lotodore 6fbef0af20 Two step initialization for engine. First step: Create and initialize objects (constructor). Second step: Start the engine, update the UI. 2007-05-12 22:00:59 +00:00
lotodore 7c6337d810 Changes in preparation for the integration of the network server. GUI does not directly know Game and Hand any more, only Session. WARNING: This version crashes due to initialization order problems. 2007-05-11 12:01:13 +00:00
lotodore 4a10d6188c Fixed player counting bug. Fixed player number. Joining/leaving network game should work now. Added player type to localplayer. 2007-05-08 06:45:46 +00:00
doitux 9a717fb0c2 fixes 20/40 bug 2007-05-03 22:44:08 +00:00
lotodore f6fb29b883 GUI initialization now called by session. 2007-05-02 21:20:54 +00:00
doitux ea5d62261c some bugfixes 2007-04-27 20:01:22 +00:00
lotodore 29b6050ee1 Game configuration now placed in a struct. Prepared to send/receive game configuration over tcp. 2007-04-26 23:07:08 +00:00
lotodore e202a83fbc Fixed bug: "hands before raise" is now taken from dialog. Removed config from game.cpp for networking. 2007-04-26 21:11:13 +00:00
lotodore a8cce94d3b Back to rev. 347 2007-04-20 23:14:08 +00:00
doitux 2b94ce958f path to UTF8
configfile split
2007-04-18 00:11:24 +00:00
lotodore 27cd08ccb0 Maximum number of players is now a constant in game_defs.h. 2007-04-17 07:28:32 +00:00
doitux 1c7f572fbf 2007-03-29 22:58:04 +00:00
doitux c1f7a257f1 2007-03-29 00:15:43 +00:00
floty 77e3c83403 actualQuantityPlayers -><- startQuantityPlayers (part 4) 2007-03-05 23:55:06 +00:00
floty c464dae9e5 actualQuantityPlayers -><- startQuantityPlayers (part 2) 2007-03-05 23:05:01 +00:00
doitux a7fa1b03e7 2007-02-04 13:46:27 +00:00
doitux 27041becbf 2007-02-03 22:47:16 +00:00
doitux 20bb41240c bugfix: crash --> changeplayername if game wasnt started 2007-01-28 21:19:00 +00:00
doitux 97216f3f77 2007-01-23 19:20:18 +00:00
doitux 0b4348b533 ConfigFile runs with tinyXml; NewRoundTimerBlock commented. Menu->actionNewGame disabled while running Hand 2007-01-23 00:49:45 +00:00
doitux e67c72e010 2007-01-22 22:25:58 +00:00
doitux e715cde49f playernicks for local game enabled 2007-01-19 19:13:59 +00:00
doitux 34b33a16e7 2007-01-14 13:23:04 +00:00
doitux 507ffdd2a8 2007-01-13 22:29:17 +00:00
doitux ccd74ccb92 2007-01-13 20:47:48 +00:00
doitux 1afc0c12c1 myW removed from engine classes 2007-01-13 14:27:56 +00:00
doitux d17b23737a 2007-01-13 03:12:43 +00:00
doitux 6344ffed5b update game.cpp 2007-01-13 02:51:10 +00:00
doitux 2b6d39f9d5 import local repo 2007-01-13 02:40:33 +00:00