Commit Graph
84 Commits
Author SHA1 Message Date
lotodore 96d1f34f5c Added notification if a new release or beta release of PokerTH is available.
Removed last traces of deprecated blind values.
2007-10-12 13:07:04 +00:00
floty 0dd90e6821 bugfix: smallBlind 2007-10-11 09:06:06 +00:00
floty a865c0a2bc bugfix: smallBlind 2007-10-11 08:44:24 +00:00
lotodore 0547b7b37f Removed hack which is not working anyway. 2007-10-07 21:52:15 +00:00
floty f0acfb19e1 formatting logs 2007-10-06 21:11:43 +00:00
floty 27fb7d8e25 formatting logs 2007-10-06 20:55:23 +00:00
floty 7dd1013396 implementing manualBlindsList 2007-10-06 12:25:31 +00:00
floty 952e433a18 bugfix: showing ai cards 2007-10-05 12:04:38 +00:00
doitux edee654b1b bugfix: no bigblind in network logs 2007-10-03 22:42:24 +00:00
doitux b8d369a126 adds LogNewBlindsSetsMsg to seperate blindsSets logging 2007-10-03 19:27:37 +00:00
lotodore 81f206284d Fixed assertion fix again. 2007-10-03 12:28:10 +00:00
lotodore 79d7268d04 Fixed assertion fix. 2007-10-02 23:12:25 +00:00
lotodore ebd78b1a67 Fix assertion with current player id. Only a hack, needs to be fixed properly. 2007-10-02 22:36:04 +00:00
lotodore 4d68e58da2 Fixed a few nasty networking-related bugs. 2007-10-02 20:50:28 +00:00
lotodore 43103d6fea Name fix. 2007-09-29 19:23:14 +00:00
doitux 6e795d99d5 adds activePlayerList and runningPlayerList (XXV) - bugfixes 2007-09-29 17:08:05 +00:00
doitux 45774f4b75 adds activePlayerList and runningPlayerList (XXIV) - bugfixes 2007-09-29 16:08:48 +00:00
doitux 390837f332 adds activePlayerList and runningPlayerList (XXIII) - bugfixes 2007-09-29 13:22:00 +00:00
doitux fc435f2769 exceptions & bugfixes 2007-09-29 00:08:19 +00:00
doitux eec7e6c097 adds activePlayerList and runningPlayerList (XXI) - bugfixes 2007-09-28 15:04:52 +00:00
doitux 45d71f0866 implement new blinds settings (II) 2007-09-28 05:23:13 +00:00
lotodore 78bf4820af Changed network code for new player lists. 2007-09-27 14:17:07 +00:00
doitux aab3ac6b2c adds activePlayerList and runningPlayerList (XVII) - !!! network-BROKEN !!! 2007-09-27 00:37:01 +00:00
doitux 6c19233c18 adds activePlayerList and runningPlayerList (XIII) - BUGGY!!! - last sable rev866 2007-09-26 10:13:10 +00:00
doitux bcc5966a68 adds activePlayerList and runningPlayerList (X) - !!! BROKEN !!! - last stable rev is 866 2007-09-25 18:00:05 +00:00
doitux 4efd19c758 adds activePlayerList and runningPlayerList (VIII) - BUGGY!!! - last sable rev856 2007-09-25 12:43:58 +00:00
doitux 42a8358243 adds activePlayerList and runningPlayerList (VII) - BUGGY !!! please checkout rev856 for game play 2007-09-25 11:01:48 +00:00
doitux 96b47972d4 adds activePlayerList and runningPlayerList (VI) 2007-09-25 09:52:58 +00:00
doitux f39a7d393a adds activePlayerList and runningPlayerList (V) 2007-09-25 09:07:36 +00:00
doitux f6a316fc2e adds activePlayerList and runningPlayerList (IV) 2007-09-24 21:09:36 +00:00
doitux 84c857cbff adds activePlayerList and runningPlayerList 2007-09-23 21:30:51 +00:00
doitux 0b394c7a58 raise blinds fix thx to Bernd17 2007-09-14 08:17:44 +00:00
lotodore 9d63df9218 More work on server redesign. Network mode still broken. 2007-08-20 15:30:22 +00:00
lotodore 58c6bc7ddb A network game is now automatically filled up with computer players up to the configured maximum number of players. This should maybe be optional? 2007-08-11 20:24:08 +00:00
doitux 851cce3e45 refactoring Bugfix 2007-08-11 14:36:20 +00:00
lotodore 26299e80c0 Server states can now handle multiple games (are multithreading capable). 2007-08-11 10:02:04 +00:00
doitux 6c48924667 fixed 2007-08-10 23:40:38 +00:00
doitux a9a2d33e3f buggy!!! 2007-08-10 23:16:21 +00:00
doitux 8319442b6a bigBlind allin Bugfix 2007-08-10 22:39:44 +00:00
lotodore af9f799b51 Fixed dealer position for network games. 2007-06-15 23:00:11 +00:00
lotodore e19f6c7471 Rewrote the code which handles leaving of players during the network game. Some bug is still remaining. 2007-06-15 10:38:41 +00:00
lotodore 0d4e38705d It is now possible to start the network game with a player number below the maximum player count. 2007-06-11 19:46:18 +00:00
doitux 4b8049e9dd bugfix 2007-06-08 19:37:21 +00:00
doitux 9c2d3a9723 logging playerAction in engine now 2007-05-26 12:40:45 +00:00
lotodore 2556f43340 First try: Transferring client action. 2007-05-23 22:31:56 +00:00
lotodore 2e12f1bc25 Fixed id bug in networking code. Dealer id is now set correctly. Phew. 2007-05-22 23:27:21 +00:00
lotodore 5744980d36 First try for small blind / big blind before start of hand. There seems to be a problem with player ids or numbers, however. 2007-05-21 22:16:32 +00:00
lotodore 4dd26a3c3a Fixed g++ warnings. Additional client displaying. 2007-05-21 19:52:26 +00:00
lotodore 2ce67297ee Tools - random number function is now static. Fixed player number issue with network games (GUI player number needs to be 0), this still requires some work. 2007-05-21 19:00:06 +00:00
lotodore e4039695c0 Protocol changes for big blind / small blind. GUI Player is now stored in Game. 2007-05-20 22:49:07 +00:00