doitux
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45774f4b75
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adds activePlayerList and runningPlayerList (XXIV) - bugfixes
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2007-09-29 16:08:48 +00:00 |
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doitux
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851cce3e45
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refactoring Bugfix
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2007-08-11 14:36:20 +00:00 |
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doitux
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e696fb4257
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BeRo refactoring
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2007-08-07 23:59:34 +00:00 |
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lotodore
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5d13dd7803
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Went over netpacket.cpp - additional checks, check function in base class. More restrictive concerning size of packets.
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2007-07-29 23:45:10 +00:00 |
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lotodore
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5cb5509dec
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Networking should mostly be working now. Some small issues concerning the display of pot/sets, and some delays are still needed.
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2007-05-26 17:06:03 +00:00 |
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lotodore
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5744980d36
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First try for small blind / big blind before start of hand. There seems to be a problem with player ids or numbers, however.
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2007-05-21 22:16:32 +00:00 |
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lotodore
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e4039695c0
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Protocol changes for big blind / small blind. GUI Player is now stored in Game.
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2007-05-20 22:49:07 +00:00 |
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lotodore
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37bf6e4eb9
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Added packet type to start a "Hand". Added generic gui for the server.
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2007-05-13 17:50:48 +00:00 |
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lotodore
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16c0d52689
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New packet types.
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2007-05-08 22:08:00 +00:00 |
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lotodore
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27cd08ccb0
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Maximum number of players is now a constant in game_defs.h.
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2007-04-17 07:28:32 +00:00 |
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