Files
pokerth/tests/pkth.scm
T

748 lines
26 KiB
Scheme

;;;
;;; Copyright (C) 2007 Lothar May l-may@gmx.de
;;;
;;; All rights reserved.
;;;
;;; Redistribution and use in source and binary forms, with or
;;; without modification, are permitted provided that the
;;; following conditions are met:
;;; 1. Redistributions of source code must retain the above
;;; copyright notice, this list of conditions and the
;;; following disclaimer.
;;; 2. Redistributions in binary form must reproduce the
;;; above copyright notice, this list of conditions and
;;; the following disclaimer in the documentation and/or
;;; other materials provided with the distribution.
;;; 3. Neither the name of the project nor the names of
;;; its contributors may be used to endorse or promote
;;; products derived from this software without specific
;;; prior written permission.
;;;
;;; THIS SOFTWARE IS PROVIDED BY THE PROJECT AND CONTRIBUTORS
;;; ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
;;; BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
;;; MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
;;; DISCLAIMED. IN NO EVENT SHALL THE PROJECT OR CONTRIBUTORS
;;; BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
;;; EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
;;; LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
;;; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
;;; HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
;;; IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
;;; NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
;;; USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
;;; OF SUCH DAMAGE.
;;; Version 1.0.0
;;; Socket functions
(load "sock.scm")
;;; Helper functions
(load "helper.scm")
;;; Network configuration
(load "pkth_config.scm")
;;; SCTP Payload Protocol Identifier for PKTH
(define pkth-ppid 0)
;;; TCP/SCTP Port for PKTH
(define pkth-port 7234)
;;; PKTH protocol version
(define pkth-version-major 3)
(define pkth-version-minor 0)
;;; PokerTH game version
(define pkth-game-version #x0006)
(define pkth-beta-revision #x0000)
(define pkth-type-init #x0001)
(define pkth-type-init-ack #x0002)
(define pkth-type-retrieve-avatar #x0003)
(define pkth-type-avatar-header #x0004)
(define pkth-type-avatar-file #x0005)
(define pkth-type-avatar-end #x0006)
(define pkth-type-unknown-avatar #x0007)
(define pkth-type-game-list-new #x0010)
(define pkth-type-game-list-update #x0011)
(define pkth-type-game-list-player-joined #x0012)
(define pkth-type-game-list-player-left #x0013)
(define pkth-type-game-list-admin-changed #x0014)
(define pkth-type-retrieve-player-info #x0020)
(define pkth-type-player-info #x0021)
(define pkth-type-unknown-player-id #x0022)
(define pkth-type-create-game #x0030)
(define pkth-type-join-game #x0031)
(define pkth-type-join-game-ack #x0032)
(define pkth-type-join-game-failed #x0033)
(define pkth-type-player-joined #x0034)
(define pkth-type-player-left #x0035)
(define pkth-type-game-admin-changed #x0036)
(define pkth-type-kick-player #x0040)
(define pkth-type-leave-current-game #x0041)
(define pkth-type-start-event #x0042)
(define pkth-type-start-event-ack #x0043)
(define pkth-type-game-start #x0050)
(define pkth-type-hand-start #x0051)
(define pkth-type-players-turn #x0052)
(define pkth-type-players-action #x0053)
(define pkth-type-players-action-done #x0054)
(define pkth-type-players-action-rejected #x0055)
(define pkth-type-deal-flop-cards #x0060)
(define pkth-type-deal-turn-card #x0061)
(define pkth-type-deal-river-card #x0062)
(define pkth-type-all-in-show-cards #x0063)
(define pkth-type-end-of-hand-show-cards #x0064)
(define pkth-type-end-of-hand-hide-cards #x0065)
(define pkth-type-end-of-game #x0070)
(define pkth-type-statistics-changed #x0080)
(define pkth-type-removed-from-game #x0100)
(define pkth-type-send-chat-text #x0200)
(define pkth-type-chat-text #x0201)
(define pkth-type-error #x0400)
(define pkth-game-flag-password-protected #x01)
(define pkth-player-flag-human #x01)
(define pkth-player-flag-has-avatar #x02)
(define pkth-start-flag-fill-with-cpu-players #x01)
(define pkth-privacy-flag-show-avatar #x01)
;;; Reasons why join game failed.
(define pkth-join-failed-game-full #x0001)
(define pkth-join-failed-game-already-running #x0002)
(define pkth-join-failed-invalid-password #x0003)
(define pkth-join-failed-other-reason #xFFFF)
;;; Reasons for being removed from a game.
(define pkth-removed-on-request #x0000)
(define pkth-removed-game-full #x0001)
(define pkth-removed-game-already-running #x0002)
(define pkth-removed-kicked #x0003)
(define pkth-removed-other-reason #xFFFF)
;;; Internal error codes.
(define pkth-err-reserved #x0000)
(define pkth-err-init-version-not-supported #x0001)
(define pkth-err-init-server-full #x0002)
(define pkth-err-init-invalid-password #x0004)
(define pkth-err-init-player-name-in-use #x0005)
(define pkth-err-init-invalid-player-name #x0006)
(define pkth-err-init-server-maintenance #x0007)
(define pkth-err-avatar-too-large #x0010)
(define pkth-err-avatar-wrong-size #x0011)
(define pkth-err-join-game-unknown-game #x0020)
(define pkth-err-general-invalid-packet #xFF01)
(define pkth-err-general-invalid-state #xFF02)
(define pkth-err-general-player-kicked #xFF03)
(define pkth-err-other #xFFFF)
;;; Constant for reserved
(define pkth-reserved 0)
;;; Header lengths
(define pkth-header-length-common 4)
;;; Common header value lengths
(define pkth-length-type 2)
(define pkth-length-msg-length 2)
;;; Value lengths
(define pkth-length-version 2)
(define pkth-length-revision 2)
(define pkth-length-string-length 2)
(define pkth-length-flags 2)
(define pkth-length-reserved 2)
(define pkth-length-player-id 4)
(define pkth-length-session-id 4)
(define pkth-length-md5 16)
(define pkth-length-blind-value 2)
;;; Value offsets common header
(define pkth-offset-type 0)
(define pkth-offset-msg-length (+ pkth-offset-type pkth-length-type))
(define pkth-offset-data (+ pkth-offset-msg-length pkth-length-msg-length))
;;; Value offsets pkth-type-init
(define pkth-init-offset-version-major pkth-offset-data)
(define pkth-init-offset-version-minor (+ pkth-init-offset-version-major pkth-length-version))
(define pkth-init-offset-password-length (+ pkth-init-offset-version-minor pkth-length-version))
(define pkth-init-offset-player-name-length (+ pkth-init-offset-password-length pkth-length-string-length))
(define pkth-init-offset-privacy-flags (+ pkth-init-offset-player-name-length pkth-length-string-length))
(define pkth-init-offset-reserved (+ pkth-init-offset-privacy-flags pkth-length-flags))
(define pkth-init-offset-avatar-md5 (+ pkth-init-offset-reserved pkth-length-reserved))
(define pkth-init-offset-password (+ pkth-init-offset-avatar-md5 pkth-length-md5))
;;; Value offsets pkth-type-init-ack
(define pkth-init-ack-offset-game-version pkth-offset-data)
(define pkth-init-ack-offset-beta-revision (+ pkth-init-ack-offset-game-version pkth-length-version))
(define pkth-init-ack-offset-session-id (+ pkth-init-ack-offset-beta-revision pkth-length-revision))
(define pkth-init-ack-offset-player-id (+ pkth-init-ack-offset-session-id pkth-length-session-id))
;;; Minimum/maximum packet length
(define pkth-minimum-message-length pkth-header-length-common)
(define pkth-maximum-message-length 268)
;;; Receive buf length
(define pkth-buf-length #xffff)
;;; Game info constants
(define pkth-raise-interval-mode-on-hand 1)
(define pkth-raise-interval-mode-on-minute 2)
(define pkth-raise-mode-double-blinds 1)
(define pkth-raise-mode-manual-blinds-order 2)
(define pkth-end-raise-mode-double-blinds 1)
(define pkth-end-raise-mode-raise 2)
(define pkth-end-raise-mode-keep-last-blind 3)
;;;
;;; Header constructors
;;;
(define pkth-create-packet
(lambda (type data)
(append
(uint16->bytes type)
(uint16->bytes (+ pkth-header-length-common (apply + (map length data))))
(apply append data))))
(define pkth-create-md5
(lambda (m0 m1 m2 m3 m4 m5 m6 m7 m8 m9 mA mB mC mD mE mF)
(append
(uint8->bytes m0)
(uint8->bytes m1)
(uint8->bytes m2)
(uint8->bytes m3)
(uint8->bytes m4)
(uint8->bytes m5)
(uint8->bytes m6)
(uint8->bytes m7)
(uint8->bytes m8)
(uint8->bytes m9)
(uint8->bytes mA)
(uint8->bytes mB)
(uint8->bytes mC)
(uint8->bytes mD)
(uint8->bytes mE)
(uint8->bytes mF))))
(define pkth-create-game-info
(lambda (max-num-players raise-interval-mode raise-small-blind-interval raise-mode
end-raise-mode proposed-gui-speed player-action-timeout
first-small-blind end-raise-small-blind-value start-money manual-blind-slots)
(append
(uint16->bytes max-num-players)
(uint16->bytes raise-interval-mode)
(uint16->bytes raise-small-blind-interval)
(uint16->bytes raise-mode)
(uint16->bytes end-raise-mode)
(uint16->bytes (length manual-blind-slots))
(uint16->bytes proposed-gui-speed)
(uint16->bytes player-action-timeout)
(uint32->bytes first-small-blind)
(uint32->bytes end-raise-small-blind-value)
(uint32->bytes start-money)
manual-blind-slots)))
(define pkth-create-player-info
(lambda (player-id player-flags player-name avatar-md5)
(append
(uint32->bytes player-id)
(uint16->bytes player-flags)
(uint16->bytes (string-length player-name))
(uint32->bytes 0)
avatar-md5
(append-padding (string->bytes player-name)))))
(define pkth-create-random-name
(lambda ()
(let ((time (gettimeofday)))
(let ((name (list 84 101 115 116)) (randstate (seed->random-state (+ (car time) (cdr time)))))
(dotimes (n 10)
(append! name (list (+ 48 (random 10 randstate)))))
(bytes->string name)))))
(define pkth-create-init-ex
(lambda (version-major version-minor privacy-flags avatar-md5 password player-name)
(pkth-create-packet
pkth-type-init
(list
(uint16->bytes version-major)
(uint16->bytes version-minor)
(uint16->bytes (string-length password))
(uint16->bytes (string-length player-name))
(uint16->bytes privacy-flags)
(uint16->bytes 0)
avatar-md5
(append-padding (string->bytes password))
(append-padding (string->bytes player-name))))))
(define pkth-create-init
(lambda (avatar-md5 password player-name)
(pkth-create-init-ex
pkth-version-major
pkth-version-minor
(if (null? avatar-md5) 0 pkth-privacy-flag-show-avatar)
avatar-md5
password
player-name)))
#!
(pkth-create-init
(pkth-create-md5 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16)
""
"hallo")
(pkth-create-init
'()
""
"hallo")
!#
(define pkth-create-init-ack-ex
(lambda (game-version beta-revision session-id player-id)
(pkth-create-packet
pkth-type-init-ack
(list
(uint16->bytes game-version)
(uint16->bytes beta-revision)
(uint32->bytes session-id)
(uint32->bytes player-id)))))
(define pkth-create-init-ack
(lambda (session-id player-id)
(pkth-create-init-ack-ex
pkth-game-version
pkth-beta-revision
session-id
player-id)))
(define pkth-create-create-game
(lambda (game-info game-name game-password)
(pkth-create-packet
pkth-type-create-game
(list
(uint16->bytes (string-length game-password))
(uint16->bytes (string-length game-name))
game-info
(append-padding (string->bytes game-password))
(append-padding (string->bytes game-name))))))
(define pkth-create-join-game
(lambda (game-id game-password)
(pkth-create-packet
pkth-type-join-game
(list
(uint32->bytes game-id)
(uint16->bytes (string-length game-password))
(uint16->bytes 0)
(append-padding (string->bytes game-password))))))
(define pkth-create-leave-current-game
(lambda ()
(pkth-create-packet
pkth-type-leave-current-game
(list
(uint32->bytes 0)))))
(define pkth-create-start-event
(lambda (start-flags)
(pkth-create-packet
pkth-type-start-event
(list
(uint16->bytes start-flags)
(uint16->bytes 0)))))
(define pkth-create-start-event-ack
(lambda ()
(pkth-create-packet
pkth-type-start-event-ack
(list
(uint32->bytes 0)))))
#!
(pkth-create-init-ack #x66666666 #x88888888)
!#
(define pkth-assert-minimal-length
(lambda (message)
(test-assert (>= (length message) pkth-minimum-message-length) "PKTH message is too small (no common header)!")))
#!
(pkth-assert-minimal-length '(1 2 3 4))
(pkth-assert-minimal-length '(1 2 3 4 5 6))
!#
(define pkth-assert-length
(lambda (ls len)
(test-assert (>= (length ls) len) "PKTH message is too small!")))
#!
(pkth-assert-length '(1 2 3 4 5 6 7 8) 16)
(pkth-assert-length '(1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16) 16)
!#
(define pkth-is-valid-type?
(lambda (message)
(let ((type (pkth-get-type message)))
(or
(= type pkth-type-init)
(= type pkth-type-init-ack)
(= type pkth-type-retrieve-avatar)
(= type pkth-type-avatar-header)
(= type pkth-type-avatar-file)
(= type pkth-type-avatar-end)
(= type pkth-type-unknown-avatar)
(= type pkth-type-game-list-new)
(= type pkth-type-game-list-update)
(= type pkth-type-game-list-player-joined)
(= type pkth-type-game-list-player-left)
(= type pkth-type-game-list-admin-changed)
(= type pkth-type-retrieve-player-info)
(= type pkth-type-player-info)
(= type pkth-type-unknown-player-id)
(= type pkth-type-create-game)
(= type pkth-type-join-game)
(= type pkth-type-join-game-ack)
(= type pkth-type-join-game-failed)
(= type pkth-type-player-joined)
(= type pkth-type-player-left)
(= type pkth-type-game-admin-changed)
(= type pkth-type-kick-player)
(= type pkth-type-leave-current-game)
(= type pkth-type-start-event)
(= type pkth-type-start-event-ack)
(= type pkth-type-game-start)
(= type pkth-type-hand-start)
(= type pkth-type-players-turn)
(= type pkth-type-players-action)
(= type pkth-type-players-action-done)
(= type pkth-type-players-action-rejected)
(= type pkth-type-deal-flop-cards)
(= type pkth-type-deal-turn-card)
(= type pkth-type-deal-river-card)
(= type pkth-type-all-in-show-cards)
(= type pkth-type-end-of-hand-show-cards)
(= type pkth-type-end-of-hand-hide-cards)
(= type pkth-type-end-of-game)
(= type pkth-type-statistics-changed)
(= type pkth-type-removed-from-game)
(= type pkth-type-send-chat-text)
(= type pkth-type-chat-text)
(= type pkth-type-error)))))
;;;
;;; Packet getter functions
;;;
(define pkth-get-type
(lambda (message)
(pkth-assert-minimal-length message)
(let ((type (bytes->uint16 (list-head (list-tail message pkth-offset-type) pkth-length-type))))
type)))
(define pkth-get-length
(lambda (message)
(pkth-assert-minimal-length message)
(bytes->uint16 (list-head (list-tail message pkth-offset-msg-length) pkth-length-msg-length))))
(define pkth-get-data
(lambda (message)
(pkth-assert-minimal-length message)
(list-tail message pkth-offset-data)))
;;; init-ack
(define pkth-get-init-ack-game-version
(lambda (message)
(pkth-assert-length message (+ pkth-header-length-common pkth-length-version))
(bytes->uint16 (list-head (pkth-get-data message) pkth-length-version))))
(define pkth-get-init-ack-beta-revision
(lambda (message)
(pkth-assert-length message (+ pkth-header-length-common pkth-init-ack-offset-beta-revision pkth-length-revision))
(bytes->uint16 (list-head (list-tail (pkth-get-data message) pkth-init-ack-offset-beta-revision) pkth-length-revision))))
(define pkth-get-init-ack-session-id
(lambda (message)
(pkth-assert-length message (+ pkth-header-length-common pkth-init-ack-offset-session-id pkth-length-session-id))
(bytes->uint32 (list-head (list-tail (pkth-get-data message) pkth-init-ack-offset-session-id) pkth-length-session-id))))
(define pkth-get-init-ack-player-id
(lambda (message)
(pkth-assert-length message (+ pkth-header-length-common pkth-init-ack-offset-player-id pkth-length-player-id))
(bytes->uint32 (list-head (list-tail (pkth-get-data message) pkth-init-ack-offset-player-id) pkth-length-player-id))))
;;;
;;; Type check functions
;;;
(define pkth-is-type-init?
(lambda (message)
(= (pkth-get-type message) pkth-type-init)))
(define pkth-is-type-init-ack?
(lambda (message)
(= (pkth-get-type message) pkth-type-init-ack)))
(define pkth-is-type-retrieve-avatar?
(lambda (message)
(= (pkth-get-type message) pkth-type-retrieve-avatar)))
(define pkth-is-type-avatar-header?
(lambda (message)
(= (pkth-get-type message) pkth-type-avatar-header)))
(define pkth-is-type-avatar-file?
(lambda (message)
(= (pkth-get-type message) pkth-type-avatar-file)))
(define pkth-is-type-avatar-end?
(lambda (message)
(= (pkth-get-type message) pkth-type-avatar-end)))
(define pkth-is-type-unknown-avatar?
(lambda (message)
(= (pkth-get-type message) pkth-type-unknown-avatar)))
(define pkth-is-type-game-list-new?
(lambda (message)
(= (pkth-get-type message) pkth-type-game-list-new)))
(define pkth-is-type-game-list-update?
(lambda (message)
(= (pkth-get-type message) pkth-type-game-list-update)))
(define pkth-is-type-game-list-player-joined?
(lambda (message)
(= (pkth-get-type message) pkth-type-game-list-player-joined)))
(define pkth-is-type-game-list-player-left?
(lambda (message)
(= (pkth-get-type message) pkth-type-game-list-player-left)))
(define pkth-is-type-game-list-admin-changed?
(lambda (message)
(= (pkth-get-type message) pkth-type-game-list-admin-changed)))
(define pkth-is-type-retrieve-player-info?
(lambda (message)
(= (pkth-get-type message) pkth-type-retrieve-player-info)))
(define pkth-is-type-player-info?
(lambda (message)
(= (pkth-get-type message) pkth-type-player-info)))
(define pkth-is-type-unknown-player-id?
(lambda (message)
(= (pkth-get-type message) pkth-type-unknown-player-id)))
(define pkth-is-type-unknown-player-id?
(lambda (message)
(= (pkth-get-type message) pkth-type-unknown-player-id)))
(define pkth-is-type-create-game?
(lambda (message)
(= (pkth-get-type message) pkth-type-create-game)))
(define pkth-is-type-join-game?
(lambda (message)
(= (pkth-get-type message) pkth-type-join-game)))
(define pkth-is-type-join-game-ack?
(lambda (message)
(= (pkth-get-type message) pkth-type-join-game-ack)))
(define pkth-is-type-join-game-failed?
(lambda (message)
(= (pkth-get-type message) pkth-type-join-game-failed)))
(define pkth-is-type-player-joined?
(lambda (message)
(= (pkth-get-type message) pkth-type-player-joined)))
(define pkth-is-type-player-left?
(lambda (message)
(= (pkth-get-type message) pkth-type-player-left)))
(define pkth-is-type-game-admin-changed?
(lambda (message)
(= (pkth-get-type message) pkth-type-game-admin-changed)))
(define pkth-is-type-kick-player?
(lambda (message)
(= (pkth-get-type message) pkth-type-kick-player)))
(define pkth-is-type-leave-current-game?
(lambda (message)
(= (pkth-get-type message) pkth-type-leave-current-game)))
(define pkth-is-type-start-event?
(lambda (message)
(= (pkth-get-type message) pkth-type-start-event)))
(define pkth-is-type-start-event-ack?
(lambda (message)
(= (pkth-get-type message) pkth-type-start-event-ack)))
(define pkth-is-type-game-start?
(lambda (message)
(= (pkth-get-type message) pkth-type-game-start)))
(define pkth-is-type-hand-start?
(lambda (message)
(= (pkth-get-type message) pkth-type-hand-start)))
(define pkth-is-type-players-turn?
(lambda (message)
(= (pkth-get-type message) pkth-type-players-turn)))
(define pkth-is-type-players-action?
(lambda (message)
(= (pkth-get-type message) pkth-type-players-action)))
(define pkth-is-type-players-action-done?
(lambda (message)
(= (pkth-get-type message) pkth-type-players-action-done)))
(define pkth-is-type-players-action-rejected?
(lambda (message)
(= (pkth-get-type message) pkth-type-players-action-rejected)))
(define pkth-is-type-deal-flop-cards?
(lambda (message)
(= (pkth-get-type message) pkth-type-deal-flop-cards)))
(define pkth-is-type-deal-turn-card?
(lambda (message)
(= (pkth-get-type message) pkth-type-deal-turn-card)))
(define pkth-is-type-deal-river-card?
(lambda (message)
(= (pkth-get-type message) pkth-type-deal-river-card)))
(define pkth-is-type-all-in-show-cards?
(lambda (message)
(= (pkth-get-type message) pkth-type-all-in-show-cards)))
(define pkth-is-type-end-of-hand-show-cards?
(lambda (message)
(= (pkth-get-type message) pkth-type-end-of-hand-show-cards)))
(define pkth-is-type-end-of-hand-hide-cards?
(lambda (message)
(= (pkth-get-type message) pkth-type-end-of-hand-hide-cards)))
(define pkth-is-type-end-of-game?
(lambda (message)
(= (pkth-get-type message) pkth-type-end-of-game)))
(define pkth-is-type-statistics-changed?
(lambda (message)
(= (pkth-get-type message) pkth-type-statistics-changed)))
(define pkth-is-type-removed-from-game?
(lambda (message)
(= (pkth-get-type message) pkth-type-removed-from-game)))
(define pkth-is-type-send-chat-text?
(lambda (message)
(= (pkth-get-type message) pkth-type-send-chat-text)))
(define pkth-is-type-chat-text?
(lambda (message)
(= (pkth-get-type message) pkth-type-chat-text)))
(define pkth-is-type-error?
(lambda (message)
(= (pkth-get-type message) pkth-type-error)))
;;; Multiple types
(define pkth-is-type-game-list-all?
(lambda (message)
(let ((type (pkth-get-type message)))
(or
(= type pkth-type-game-list-new)
(= type pkth-type-game-list-update)
(= type pkth-type-game-list-player-joined)
(= type pkth-type-game-list-player-left)
(= type pkth-type-game-list-admin-changed)))))
;;; pkth-type-init
;;;
;;; I/O functions
;;;
;;; Connect to server according to config.
(define pkth-connect
(lambda ()
(set! helper-var-recv-buf "")
(let ((sock (sock-create-tcp PKTH_CONF_CONNECT_ADDR_FAMILY)))
(sock-bind sock PKTH_CONF_CONNECT_LOCAL_ADDR PKTH_CONF_CONNECT_LOCAL_PORT)
(sock-connect sock PKTH_CONF_CONNECT_REMOTE_ADDR PKTH_CONF_CONNECT_REMOTE_PORT)
sock)))
(define pkth-send-message-nolog
(lambda (socket message)
(sock-send socket (bytes->string message))))
(define pkth-send-message
(lambda (socket message)
;(msg-display message helper-direction-send)
(pkth-send-message-nolog socket message)))
; The recv function for PKTH is somewhat more complicated, because
; TCP has to be supported. We have to check for message boundaries.
(define pkth-recv-message
(lambda (socket)
(let ((ret 0))
(do ((abort #f))
(abort)
(let ((buflen (string-length helper-var-recv-buf)))
(if (>= buflen pkth-header-length-common)
(begin
(let ((packetlen (pkth-get-length (string->bytes helper-var-recv-buf))))
(if (<= packetlen buflen)
(begin
(set! abort #t)
(let ((packet (string-copy (substring helper-var-recv-buf 0 packetlen))))
(set! helper-var-recv-buf (string-drop helper-var-recv-buf packetlen))
(set! ret (string->bytes packet))
(test-assert (pkth-is-valid-type? ret) "Invalid PKTH message type.")
;(msg-display ret helper-direction-recv)
)))))))
(if (not abort)
(let ((buf (make-string pkth-buf-length)))
(let ((recvret (sock-recv! socket buf)))
(let ((tmpbuf (substring buf 0 (car recvret))))
(if (string-null? tmpbuf) ; Abort if connection closed.
(begin
(set! helper-var-recv-buf "")
(set! abort #t)
(set! ret #f))
(begin
(set! helper-var-recv-buf (string-append helper-var-recv-buf tmpbuf))
)))))))
ret)))
#!
(let ((sock (pkth-connect)))
(pkth-send-message
sock
(pkth-create-init
(pkth-create-md5 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16)
""
"hallo"))
(pkth-recv-message sock)
(sleep 1)
(pkth-close))
!#