67 lines
2.5 KiB
C++
67 lines
2.5 KiB
C++
/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "waitforservertostartgamedialogimpl.h"
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#include "session.h"
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#include <net/socket_msg.h>
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// #include "configfile.h"
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waitForServerToStartGameDialogImpl::waitForServerToStartGameDialogImpl(QWidget *parent)
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: QDialog(parent)
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{
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setupUi(this);
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connect( pushButton_cancel, SIGNAL( clicked() ), this, SLOT( cancel() ) );
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}
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void waitForServerToStartGameDialogImpl::refresh(int actionID) {
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if (actionID == MSG_NET_GAME_CLIENT_START)
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{
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QTimer::singleShot(500, this, SLOT(accept()));
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}
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}
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void waitForServerToStartGameDialogImpl::cancel() {
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}
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void waitForServerToStartGameDialogImpl::keyPressEvent ( QKeyEvent * event ) {
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// if (event->key() == 16777220) { pushButton_connect->click(); } //ENTER
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}
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void waitForServerToStartGameDialogImpl::addConnectedPlayer(QString playerName) {
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QTreeWidgetItem *item = new QTreeWidgetItem(treeWidget,0);
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item->setData(0, 0, playerName);
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}
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void waitForServerToStartGameDialogImpl::removePlayer(QString playerName) {
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QList<QTreeWidgetItem *> list = treeWidget->findItems(playerName, Qt::MatchExactly, 0);
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if(!list.empty()) {
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treeWidget->takeTopLevelItem(treeWidget->indexOfTopLevelItem(list[0]));
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}
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}
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