53 lines
2.2 KiB
C#
53 lines
2.2 KiB
C#
/***************************************************************************
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* Copyright (C) 2008 by Lothar May *
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* *
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* This file is part of pokerth_console. *
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* pokerth_console is free software: you can redistribute it and/or *
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* modify it under the terms of the GNU Affero General Public License *
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* as published by the Free Software Foundation, either version 3 of *
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* the License, or (at your option) any later version. *
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* *
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* pokerth_console is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the *
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* GNU Affero General Public License along with pokerth_console. *
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* If not, see <http://www.gnu.org/licenses/>. *
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***************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading;
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using pokerth_lib;
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namespace pokerth_console
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{
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class Program
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{
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static int Main(string[] args)
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{
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Settings settings = new Settings();
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PokerTHData data = new PokerTHData("Testuser1");
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ConsoleCallback callback = new ConsoleCallback();
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Client client = new Client(settings, data, callback);
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client.Connect();
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client.Start();
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Thread.Sleep(2000);
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Console.WriteLine("Open Games:");
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Console.Write(data.GameList.ToString());
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Console.WriteLine();
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Console.WriteLine("Enter game id");
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string input = Console.ReadLine();
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uint gameId = Convert.ToUInt32(input);
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client.JoinGame(gameId);
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input = Console.ReadLine();
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client.SetTerminateFlag();
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client.WaitTermination();
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return 0;
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}
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}
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}
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