Logo
Explore Help
Sign In
sco/pokerth
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Releases Wiki Activity
Files
8385b2e28d3472a0505f072a862d202a8b0ed2f0
pokerth/src/engine
T
History
lotodore cb5315dd73 Set small/big blind position id on client.
2007-10-02 22:56:26 +00:00
..
local_engine
remove playerlist iterator from log
2007-10-01 09:16:54 +00:00
network_engine
Set small/big blind position id on client.
2007-10-02 22:56:26 +00:00
berointerface.cpp
more polymorphie steps for BeRo - local game --> unstable
2007-08-04 21:30:20 +00:00
berointerface.h
Set small/big blind position id on client.
2007-10-02 22:56:26 +00:00
boardinterface.cpp
2007-01-13 18:55:48 +00:00
boardinterface.h
adds activePlayerList and runningPlayerList (XVII) - !!! network-BROKEN !!!
2007-09-27 00:37:01 +00:00
enginefactory.cpp
2007-01-13 19:19:01 +00:00
enginefactory.h
adds activePlayerList and runningPlayerList (XVII) - !!! network-BROKEN !!!
2007-09-27 00:37:01 +00:00
handinterface.cpp
2007-01-13 22:29:17 +00:00
handinterface.h
adds activePlayerList and runningPlayerList (XXVI)
2007-09-30 00:06:34 +00:00
playerinterface.cpp
2007-01-13 22:29:17 +00:00
playerinterface.h
Major redesign: The game can not be left without disconnecting from the server. This happens if a player is kicked, if he wishes to leave, or for other reasons. Error packets from the server will always cause a disconnect, however.
2007-09-06 19:09:05 +00:00
Powered by Gitea Version: 1.27.2 Page: 953ms Template: 56ms
snakes
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API