69 lines
3.2 KiB
C++
Executable File
69 lines
3.2 KiB
C++
Executable File
/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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* *
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* Additional permission under GNU AGPL version 3 section 7 *
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* *
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* If you modify this program, or any covered work, by linking or *
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* combining it with the OpenSSL project's OpenSSL library (or a *
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* modified version of that library), containing parts covered by the *
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* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
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* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
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* permission to convey the resulting work. *
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* Corresponding Source for a non-source form of such a combination *
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* shall include the source code for the parts of OpenSSL used as well *
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* as that of the covered work. *
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*****************************************************************************/
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#ifndef CARDSVALUE_H
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#define CARDSVALUE_H
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#include "game_defs.h"
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#include "engine_defs.h"
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#include <iostream>
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#include <vector>
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struct KickerValue {
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int factorValue;
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int select;
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int remain;
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};
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class CardsValue
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{
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public:
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static int holeCardsClass(int, int);
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static int cardsValueShort(int[4]);
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static int cardsValue(int[4], int[4] = 0);
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static KickerValue determineKickerValue(int, int, int);
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static int cardsValueOld(int[7], int[5]);
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static std::string determineHandName(int myCardsValueInt, PlayerList activePlayerList);
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static std::list<std::string> translateCardsValueCode(int cardsValueCode);
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static int holeCardsToIntCode(int[2]);
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static std::vector< std::vector<int> > calcCardsChance(GameState, int[2], int[5]);
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static int bitcount(int in);
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static int bestHandToPosition(int bestHand[4], int cardArray[7], int position[5]);
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//static int** showdown(GameState, int**, int);
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};
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#endif
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