80 lines
2.7 KiB
C++
80 lines
2.7 KiB
C++
/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2011 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*****************************************************************************/
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/* PokerTH network packet. */
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#ifndef _NETPACKET_H_
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#define _NETPACKET_H_
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#include <string>
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#include <list>
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#include <third_party/asn1/PokerTHMessage.h>
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#include <gamedata.h>
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#define NET_VERSION_MAJOR 4
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#define NET_VERSION_MINOR 0
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#define MAX_FILE_DATA_SIZE 256
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#define MAX_PACKET_SIZE 384
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#define MAX_CHAT_TEXT_SIZE 128
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/*#define MIN_PACKET_SIZE 4
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#define MAX_NAME_SIZE 64
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#define MAX_PASSWORD_SIZE 64
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#define MAX_NUM_MANUAL_BLINDS 30
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#define MAX_NUM_PLAYER_RESULTS MAX_NUMBER_OF_PLAYERS
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#define MAX_NUM_PLAYER_CARDS MAX_NUMBER_OF_PLAYERS*/
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#define STL_STRING_FROM_OCTET_STRING(_a) (string((const char *)(_a).buf, (_a).size))
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// This is just a wrapper class for the ASN.1 structure.
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class NetPacket
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{
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public:
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enum MemAllocType { NoAlloc = 0, Alloc };
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NetPacket(MemAllocType alloc = NoAlloc);
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~NetPacket();
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static boost::shared_ptr<NetPacket> Create(char *data, size_t &dataSize);
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const PokerTHMessage_t *GetMsg() const {
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return m_msg;
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}
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PokerTHMessage_t *GetMsg() {
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return m_msg;
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}
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bool IsClientActivity() const;
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std::string ToString() const;
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static void SetGameData(const GameData &inData, NetGameInfo_t *outData);
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static void GetGameData(const NetGameInfo_t *inData, GameData &outData);
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static int NetErrorToGameError(long netErrorReason);
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static long GameErrorToNetError(int gameErrorReason);
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private:
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PokerTHMessage_t *m_msg;
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};
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typedef std::list<boost::shared_ptr<NetPacket> > NetPacketList;
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#endif
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