Files
pokerth/src/gui/qt/gamelobbydialog/lobbychat/lobbychat.cpp
T

106 lines
3.7 KiB
C++

/***************************************************************************
* Copyright (C) 2006 by FThauer FHammer *
* f.thauer@web.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "lobbychat.h"
#include "gamelobbydialogimpl.h"
#include "session.h"
using namespace std;
LobbyChat::LobbyChat(gameLobbyDialogImpl* l) : myLobby(l)
{
}
LobbyChat::~LobbyChat()
{
}
void LobbyChat::sendMessage() {
if (myNick.size())
{
QString tmpMsg(myLobby->lineEdit_ChatInput->text());
if (tmpMsg.size())
{
myLobby->getSession().sendIrcChatMessage(tmpMsg.toUtf8().constData());
myLobby->lineEdit_ChatInput->setText("");
displayMessage(myNick, tmpMsg);
}
}
}
void LobbyChat::connected(QString server)
{
myLobby->textBrowser_ChatDisplay->append(tr("Successfully connected to") + " " + server + ".");
}
void LobbyChat::selfJoined(QString ownName, QString channel)
{
myNick = ownName;
myLobby->textBrowser_ChatDisplay->append(tr("Joined channel:") + " " + channel + " " + tr("as user") + " " + ownName + ".");
myLobby->textBrowser_ChatDisplay->append("");
playerJoined(ownName);
myLobby->lineEdit_ChatInput->setEnabled(true);
myLobby->lineEdit_ChatInput->setFocus();
}
void LobbyChat::playerJoined(QString playerName)
{
QTreeWidgetItem *item = new QTreeWidgetItem(myLobby->treeWidget_NickList, 0);
item->setData(0, Qt::DisplayRole, playerName);
}
void LobbyChat::playerLeft(QString playerName)
{
QList<QTreeWidgetItem *> tmpList(myLobby->treeWidget_NickList->findItems(playerName, Qt::MatchExactly));
if (!tmpList.empty())
myLobby->treeWidget_NickList->takeTopLevelItem(myLobby->treeWidget_NickList->indexOfTopLevelItem(tmpList.front()));
}
void LobbyChat::displayMessage(QString playerName, QString message) {
myLobby->textBrowser_ChatDisplay->append(playerName + ": " + message);
}
void LobbyChat::checkInputLength(QString string) {
if(string.toUtf8().length() > 120) myLobby->lineEdit_ChatInput->setMaxLength(string.length());
}
void LobbyChat::clearChat() {
myNick = "";
myLobby->treeWidget_NickList->clear();
myLobby->textBrowser_ChatDisplay->clear();
myLobby->textBrowser_ChatDisplay->append(tr("Connecting to IRC server..."));
myLobby->lineEdit_ChatInput->setEnabled(false);
/* QStringList wordList;
wordList << "alpha" << "omega" << "omicron" << "zeta";*/
// QCompleter *completer = new QCompleter(wordList, this);
// completer->setCaseSensitivity(Qt::CaseInsensitive);
// completer->setCompletionMode(QCompleter::InlineCompletion);
// // lineEdit_ChatInput->setCompleter(completer);
}