Files
pokerth/src/engine/local_engine/tools.cpp
T

92 lines
2.6 KiB
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Executable File

/***************************************************************************
* Copyright (C) 2006 by FThauer FHammer *
* f.thauer@web.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#define NOMINMAX // for Windows
#include "tools.h"
#include <openssl/rand.h>
#include <limits>
using namespace std;
void Tools::getRandNumber(int start, int end, int howMany, int* randArray, bool different) {
int r = end-start+1;
unsigned char rand_buf[4];
unsigned int randNumber;
int i,j;
if (!different) {
for (i=0; i<howMany; i++) {
if(!RAND_bytes(rand_buf, 4))
{
RAND_pseudo_bytes(rand_buf, 4);
}
randNumber = 0;
for(j=0; j<4; j++) {
randNumber += (rand_buf[j] << 8*j);
}
if(randNumber < ( (unsigned int) ( ((double)numeric_limits<unsigned int>::max()) / r ) ) * r) {
randArray[i] = start + (randNumber % r);
}
}
}
else {
int *tempArray = new int[end-start+1];
for (i=0; i<(end-start+1); i++) tempArray[i]=1;
int counter(0);
while (counter < howMany) {
if(!RAND_bytes(rand_buf, 4))
{
RAND_pseudo_bytes(rand_buf, 4);
}
randNumber = 0;
for(j=0; j<4; j++) {
randNumber += (rand_buf[j] << 8*j);
}
if(randNumber < ( (unsigned int) ( ((double)numeric_limits<unsigned int>::max()) / r ) ) * r) {
randNumber = randNumber % r;
if (tempArray[randNumber] == 1) {
randArray[counter] = start + randNumber;
tempArray[randNumber] = 0;
counter++;
}
}
}
delete[] tempArray;
}
}