60 lines
3.1 KiB
C++
60 lines
3.1 KiB
C++
/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2013 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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* *
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* Additional permission under GNU AGPL version 3 section 7 *
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* *
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* If you modify this program, or any covered work, by linking or *
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* combining it with the OpenSSL project's OpenSSL library (or a *
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* modified version of that library), containing parts covered by the *
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* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
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* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
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* permission to convey the resulting work. *
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* Corresponding Source for a non-source form of such a combination *
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* shall include the source code for the parts of OpenSSL used as well *
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* as that of the covered work. *
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*****************************************************************************/
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/* Buffer interface for sending network data. */
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#ifndef _SENDBUFFER_H_
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#define _SENDBUFFER_H_
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#include <net/websocket_defs.h>
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#include <boost/enable_shared_from_this.hpp>
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#include <boost/thread.hpp>
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class SessionData;
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class NetPacket;
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class SendBuffer : public boost::enable_shared_from_this<SendBuffer>
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{
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public:
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virtual ~SendBuffer();
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virtual void SetCloseAfterSend() = 0;
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virtual void AsyncSendNextPacket(boost::shared_ptr<SessionData> session) = 0;
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virtual void InternalStorePacket(boost::shared_ptr<SessionData> session, boost::shared_ptr<NetPacket> packet) = 0;
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virtual void HandleWrite(boost::shared_ptr<boost::asio::ip::tcp::socket> socket, const boost::system::error_code &error) = 0;
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mutable boost::mutex dataMutex;
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};
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#endif
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