Files
pokerth/src/net/serverdelaytime.h
T

34 lines
673 B
C++

#ifndef SERVERDELAYTIME_H
#define SERVERDELAYTIME_H
#include <game_defs.h>
class ServerDelayTime
{
public:
ServerDelayTime(const ServerMode mode);
int getNextGameDelay() const;
int getDealFlopCardsDelay() const;
int getDealTurnCardsDelay() const;
int getDealRiverCardsDelay() const;
int getDealAddAllInDelay() const;
int getShowCardsDelay() const;
int getComputerActionDelay() const;
int getPlayerTimeoutAddDelay() const;
private:
int nextGameDelay;
int dealFlopCardsDelay;
int dealTurnCardsDelay;
int dealRiverCardsDelay;
int dealAddAllInDelay;
int showCardsDelay;
int computerActionDelay;
int playerTimeoutAddDelay;
};
#endif // SERVERDELAYTIME_H