2007-10-18 17:40:12 +00:00
|
|
|
/***************************************************************************
|
2009-05-30 22:20:40 +00:00
|
|
|
* Copyright (C) 2007-2009 by Lothar May *
|
2007-10-18 17:40:12 +00:00
|
|
|
* *
|
|
|
|
|
* This program is free software; you can redistribute it and/or modify *
|
|
|
|
|
* it under the terms of the GNU General Public License as published by *
|
|
|
|
|
* the Free Software Foundation; either version 2 of the License, or *
|
|
|
|
|
* (at your option) any later version. *
|
|
|
|
|
* *
|
|
|
|
|
* This program is distributed in the hope that it will be useful, *
|
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
|
|
|
* GNU General Public License for more details. *
|
|
|
|
|
* *
|
|
|
|
|
* You should have received a copy of the GNU General Public License *
|
|
|
|
|
* along with this program; if not, write to the *
|
|
|
|
|
* Free Software Foundation, Inc., *
|
|
|
|
|
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
|
|
|
|
***************************************************************************/
|
|
|
|
|
|
|
|
|
|
#include <net/servergamestate.h>
|
2009-05-31 19:45:20 +00:00
|
|
|
#include <net/servergame.h>
|
2007-10-18 17:40:12 +00:00
|
|
|
#include <net/serverlobbythread.h>
|
|
|
|
|
#include <net/receiverhelper.h>
|
2009-05-10 22:21:20 +00:00
|
|
|
#include <net/senderhelper.h>
|
2007-10-18 17:40:12 +00:00
|
|
|
#include <net/netpacket.h>
|
|
|
|
|
#include <net/socket_msg.h>
|
2007-10-18 20:36:49 +00:00
|
|
|
#include <net/serverexception.h>
|
2009-07-12 21:12:55 +00:00
|
|
|
#include <core/loghelper.h>
|
2007-10-18 17:40:12 +00:00
|
|
|
#include <gamedata.h>
|
|
|
|
|
#include <game.h>
|
|
|
|
|
#include <playerinterface.h>
|
|
|
|
|
#include <handinterface.h>
|
|
|
|
|
|
|
|
|
|
#include <boost/bind.hpp>
|
|
|
|
|
|
|
|
|
|
#include <sstream>
|
|
|
|
|
|
|
|
|
|
using namespace std;
|
|
|
|
|
|
2008-04-24 22:35:59 +00:00
|
|
|
//#define SERVER_TEST
|
2007-10-29 09:18:34 +00:00
|
|
|
|
|
|
|
|
#ifdef SERVER_TEST
|
|
|
|
|
#define SERVER_DELAY_NEXT_GAME_SEC 0
|
|
|
|
|
#define SERVER_DEAL_FLOP_CARDS_DELAY_SEC 0
|
|
|
|
|
#define SERVER_DEAL_TURN_CARD_DELAY_SEC 0
|
|
|
|
|
#define SERVER_DEAL_RIVER_CARD_DELAY_SEC 0
|
|
|
|
|
#define SERVER_DEAL_ADD_ALL_IN_DELAY_SEC 0
|
|
|
|
|
#define SERVER_SHOW_CARDS_DELAY_SEC 0
|
|
|
|
|
#define SERVER_PLAYER_TIMEOUT_ADD_DELAY_SEC 0
|
|
|
|
|
#define SERVER_COMPUTER_ACTION_DELAY_SEC 0
|
|
|
|
|
#else
|
|
|
|
|
#define SERVER_DELAY_NEXT_GAME_SEC 10
|
|
|
|
|
#define SERVER_DEAL_FLOP_CARDS_DELAY_SEC 5
|
|
|
|
|
#define SERVER_DEAL_TURN_CARD_DELAY_SEC 2
|
|
|
|
|
#define SERVER_DEAL_RIVER_CARD_DELAY_SEC 2
|
|
|
|
|
#define SERVER_DEAL_ADD_ALL_IN_DELAY_SEC 2
|
|
|
|
|
#define SERVER_SHOW_CARDS_DELAY_SEC 2
|
|
|
|
|
#define SERVER_PLAYER_TIMEOUT_ADD_DELAY_SEC 2
|
|
|
|
|
#define SERVER_COMPUTER_ACTION_DELAY_SEC 2
|
|
|
|
|
#endif
|
|
|
|
|
|
2008-12-06 00:18:36 +00:00
|
|
|
#define SERVER_START_GAME_TIMEOUT_SEC 10
|
2008-03-06 20:44:37 +00:00
|
|
|
#define SERVER_GAME_ADMIN_WARNING_REMAINING_SEC 60
|
2008-03-09 23:32:45 +00:00
|
|
|
#define SERVER_GAME_ADMIN_TIMEOUT_SEC 300 // 5 min, MUST be > SERVER_GAME_ADMIN_WARNING_REMAINING_SEC
|
2008-11-16 22:57:11 +00:00
|
|
|
#define SERVER_VOTE_KICK_TIMEOUT_SEC 30
|
2009-06-13 10:52:12 +00:00
|
|
|
#define SERVER_LOOP_DELAY_MSEC 50
|
2008-03-06 20:44:37 +00:00
|
|
|
|
2007-10-18 17:40:12 +00:00
|
|
|
// Helper functions
|
|
|
|
|
|
2009-05-31 20:14:46 +00:00
|
|
|
static void SendPlayerAction(ServerGame &server, boost::shared_ptr<PlayerInterface> player)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2007-11-10 22:18:31 +00:00
|
|
|
if (!player.get())
|
|
|
|
|
throw ServerException(__FILE__, __LINE__, ERR_NET_NO_CURRENT_PLAYER, 0);
|
2009-08-02 15:11:40 +00:00
|
|
|
|
|
|
|
|
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
packet->GetMsg()->present = PokerTHMessage_PR_playersActionDoneMessage;
|
|
|
|
|
PlayersActionDoneMessage_t *netActionDone = &packet->GetMsg()->choice.playersActionDoneMessage;
|
|
|
|
|
|
|
|
|
|
netActionDone->gameId = server.GetId();
|
|
|
|
|
netActionDone->gameState = server.GetCurRound();
|
|
|
|
|
netActionDone->highestSet = server.GetGame().getCurrentHand()->getCurrentBeRo()->getHighestSet();
|
|
|
|
|
netActionDone->minimumRaise = server.GetGame().getCurrentHand()->getCurrentBeRo()->getMinimumRaise();
|
|
|
|
|
netActionDone->playerAction = static_cast<PlayerAction>(player->getMyAction());
|
|
|
|
|
netActionDone->playerId = player->getMyUniqueID();
|
|
|
|
|
netActionDone->playerMoney = player->getMyCash();
|
|
|
|
|
netActionDone->totalPlayerBet = player->getMySet();
|
|
|
|
|
server.SendToAllPlayers(packet, SessionData::Game);
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
|
2009-05-31 20:14:46 +00:00
|
|
|
static void SendNewRoundCards(ServerGame &server, Game &curGame, int state)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
int cards[5];
|
|
|
|
|
curGame.getCurrentHand()->getBoard()->getMyCards(cards);
|
2007-10-18 17:40:12 +00:00
|
|
|
switch(state) {
|
|
|
|
|
case GAME_STATE_PREFLOP: {
|
|
|
|
|
// nothing to do
|
|
|
|
|
} break;
|
|
|
|
|
case GAME_STATE_FLOP: {
|
|
|
|
|
// deal flop cards
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
packet->GetMsg()->present = PokerTHMessage_PR_dealFlopCardsMessage;
|
|
|
|
|
DealFlopCardsMessage_t *netDealFlop = &packet->GetMsg()->choice.dealFlopCardsMessage;
|
|
|
|
|
netDealFlop->gameId = server.GetId();
|
|
|
|
|
netDealFlop->flopCard1 = cards[0];
|
|
|
|
|
netDealFlop->flopCard2 = cards[1];
|
|
|
|
|
netDealFlop->flopCard3 = cards[2];
|
|
|
|
|
server.SendToAllPlayers(packet, SessionData::Game);
|
2007-10-18 17:40:12 +00:00
|
|
|
} break;
|
|
|
|
|
case GAME_STATE_TURN: {
|
|
|
|
|
// deal turn card
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
packet->GetMsg()->present = PokerTHMessage_PR_dealTurnCardMessage;
|
|
|
|
|
DealTurnCardMessage_t *netDealTurn = &packet->GetMsg()->choice.dealTurnCardMessage;
|
|
|
|
|
netDealTurn->gameId = server.GetId();
|
|
|
|
|
netDealTurn->turnCard = cards[3];
|
|
|
|
|
server.SendToAllPlayers(packet, SessionData::Game);
|
2007-10-18 17:40:12 +00:00
|
|
|
} break;
|
|
|
|
|
case GAME_STATE_RIVER: {
|
|
|
|
|
// deal river card
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
packet->GetMsg()->present = PokerTHMessage_PR_dealRiverCardMessage;
|
|
|
|
|
DealRiverCardMessage_t *netDealRiver = &packet->GetMsg()->choice.dealRiverCardMessage;
|
|
|
|
|
netDealRiver->gameId = server.GetId();
|
|
|
|
|
netDealRiver->riverCard = cards[4];
|
|
|
|
|
server.SendToAllPlayers(packet, SessionData::Game);
|
2007-10-18 17:40:12 +00:00
|
|
|
} break;
|
|
|
|
|
default: {
|
|
|
|
|
//
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-05-31 20:14:46 +00:00
|
|
|
static void PerformPlayerAction(ServerGame &server, boost::shared_ptr<PlayerInterface> player, PlayerAction action, int bet)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
Game &curGame = server.GetGame();
|
|
|
|
|
if (!player.get())
|
|
|
|
|
throw ServerException(__FILE__, __LINE__, ERR_NET_NO_CURRENT_PLAYER, 0);
|
|
|
|
|
player->setMyAction(action);
|
|
|
|
|
// Only change the player bet if action is not fold/check
|
|
|
|
|
if (action != PLAYER_ACTION_FOLD && action != PLAYER_ACTION_CHECK)
|
|
|
|
|
{
|
2007-10-18 17:40:12 +00:00
|
|
|
|
2009-05-30 22:20:40 +00:00
|
|
|
player->setMySet(bet);
|
|
|
|
|
|
|
|
|
|
// update minimumRaise
|
|
|
|
|
switch(action) {
|
|
|
|
|
case PLAYER_ACTION_BET: {
|
|
|
|
|
curGame.getCurrentHand()->getCurrentBeRo()->setMinimumRaise(bet);
|
|
|
|
|
} break;
|
|
|
|
|
case PLAYER_ACTION_RAISE: {
|
|
|
|
|
curGame.getCurrentHand()->getCurrentBeRo()->setMinimumRaise(player->getMySet() - curGame.getCurrentHand()->getCurrentBeRo()->getHighestSet());
|
|
|
|
|
} break;
|
|
|
|
|
case PLAYER_ACTION_ALLIN: {
|
|
|
|
|
if(player->getMySet() - curGame.getCurrentHand()->getCurrentBeRo()->getHighestSet() > curGame.getCurrentHand()->getCurrentBeRo()->getMinimumRaise()) {
|
|
|
|
|
curGame.getCurrentHand()->getCurrentBeRo()->setMinimumRaise(player->getMySet() - curGame.getCurrentHand()->getCurrentBeRo()->getHighestSet());
|
|
|
|
|
}
|
|
|
|
|
} break;
|
|
|
|
|
default: {
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// update highestSet
|
|
|
|
|
if (player->getMySet() > curGame.getCurrentHand()->getCurrentBeRo()->getHighestSet())
|
|
|
|
|
curGame.getCurrentHand()->getCurrentBeRo()->setHighestSet(player->getMySet());
|
|
|
|
|
// Update total sets.
|
|
|
|
|
curGame.getCurrentHand()->getBoard()->collectSets();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SendPlayerAction(server, player);
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
2009-05-30 22:20:40 +00:00
|
|
|
ServerGameState::~ServerGameState()
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
2009-05-30 22:20:40 +00:00
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
AbstractServerGameStateReceiving::~AbstractServerGameStateReceiving()
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
2009-06-20 18:41:03 +00:00
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
AbstractServerGameStateReceiving::ProcessPacket(boost::shared_ptr<ServerGame> server, SessionWrapper session, boost::shared_ptr<NetPacket> packet)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
if (packet->IsClientActivity())
|
|
|
|
|
session.sessionData->ResetActivityTimer();
|
2009-08-02 15:11:40 +00:00
|
|
|
if (packet->GetMsg()->present == PokerTHMessage_PR_playerInfoRequestMessage)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
// Delegate to Lobby.
|
2009-08-02 15:11:40 +00:00
|
|
|
server->GetLobbyThread().HandleGameRetrievePlayerInfo(session, packet->GetMsg()->choice.playerInfoRequestMessage);
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
2009-08-02 15:11:40 +00:00
|
|
|
else if (packet->GetMsg()->present == PokerTHMessage_PR_avatarRequestMessage)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
// Delegate to Lobby.
|
2009-08-02 15:11:40 +00:00
|
|
|
server->GetLobbyThread().HandleGameRetrieveAvatar(session, packet->GetMsg()->choice.avatarRequestMessage);
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
2009-08-02 15:11:40 +00:00
|
|
|
else if (packet->GetMsg()->present == PokerTHMessage_PR_leaveGameRequestMessage)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
server->MoveSessionToLobby(session, NTF_NET_REMOVED_ON_REQUEST);
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
2009-08-02 15:11:40 +00:00
|
|
|
else if (packet->GetMsg()->present == PokerTHMessage_PR_kickPlayerRequestMessage)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
// Only admins are allowed to kick, and only in the lobby.
|
|
|
|
|
// After leaving the lobby, a vote needs to be initiated to kick.
|
2009-08-02 15:11:40 +00:00
|
|
|
KickPlayerRequestMessage_t *netKickRequest = &packet->GetMsg()->choice.kickPlayerRequestMessage;
|
|
|
|
|
if (session.playerData->GetRights() == PLAYER_RIGHTS_ADMIN && !server->IsRunning() && netKickRequest->gameId == server->GetId())
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
server->InternalKickPlayer(netKickRequest->playerId);
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
}
|
2009-08-02 15:11:40 +00:00
|
|
|
else if (packet->GetMsg()->present == PokerTHMessage_PR_askKickPlayerMessage)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
if (session.playerData)
|
|
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
AskKickPlayerMessage_t *netAskKick = &packet->GetMsg()->choice.askKickPlayerMessage;
|
|
|
|
|
server->InternalAskVoteKick(session, netAskKick->playerId, SERVER_VOTE_KICK_TIMEOUT_SEC);
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
}
|
2009-08-02 15:11:40 +00:00
|
|
|
else if (packet->GetMsg()->present == PokerTHMessage_PR_voteKickRequestMessage)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
if (session.playerData)
|
|
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
VoteKickRequestMessage_t *netVoteKick = &packet->GetMsg()->choice.voteKickRequestMessage;
|
2009-08-06 20:05:49 +00:00
|
|
|
server->InternalVoteKick(session, netVoteKick->petitionId, netVoteKick->voteKick ? KICK_VOTE_IN_FAVOUR : KICK_VOTE_AGAINST);
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// Chat text is always allowed.
|
2009-08-02 15:11:40 +00:00
|
|
|
else if (packet->GetMsg()->present == PokerTHMessage_PR_chatRequestMessage)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
if (session.playerData) // Only forward if this player is known.
|
|
|
|
|
{
|
|
|
|
|
// Forward chat text to all players.
|
|
|
|
|
// TODO: Some limitation needed.
|
2009-08-02 15:11:40 +00:00
|
|
|
ChatRequestMessage_t *netChatRequest = &packet->GetMsg()->choice.chatRequestMessage;
|
2009-08-15 14:51:21 +00:00
|
|
|
if (netChatRequest->chatRequestType.present == chatRequestType_PR_chatRequestTypeLobby)
|
|
|
|
|
{
|
|
|
|
|
if (!server->IsRunning())
|
|
|
|
|
server->GetLobbyThread().HandleChatRequest(session, *netChatRequest);
|
|
|
|
|
}
|
|
|
|
|
else if (netChatRequest->chatRequestType.present == chatRequestType_PR_chatRequestTypeGame)
|
|
|
|
|
{
|
|
|
|
|
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
packet->GetMsg()->present = PokerTHMessage_PR_chatMessage;
|
|
|
|
|
ChatMessage_t *netChat = &packet->GetMsg()->choice.chatMessage;
|
|
|
|
|
netChat->chatType.present = chatType_PR_chatTypeGame;
|
|
|
|
|
ChatTypeGame_t *netGameChat = &netChat->chatType.choice.chatTypeGame;
|
|
|
|
|
netGameChat->gameId = server->GetId();
|
|
|
|
|
netGameChat->playerId = session.playerData->GetUniqueId();
|
|
|
|
|
OCTET_STRING_fromBuf(
|
|
|
|
|
&netChat->chatText,
|
|
|
|
|
(char *)netChatRequest->chatText.buf,
|
|
|
|
|
netChatRequest->chatText.size);
|
|
|
|
|
server->SendToAllPlayers(packet, SessionData::Game);
|
|
|
|
|
}
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
}
|
2009-08-02 15:11:40 +00:00
|
|
|
else if (packet->GetMsg()->present == PokerTHMessage_PR_subscriptionRequestMessage)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
SubscriptionRequestMessage_t *netSubscription = &packet->GetMsg()->choice.subscriptionRequestMessage;
|
|
|
|
|
if (netSubscription->subscriptionAction == subscriptionAction_resubscribeGameList)
|
|
|
|
|
{
|
|
|
|
|
if (!session.sessionData->WantsLobbyMsg())
|
|
|
|
|
server->GetLobbyThread().ResubscribeLobbyMsg(session);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
session.sessionData->ResetWantsLobbyMsg();
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// Packet processing in subclass.
|
2009-06-20 18:41:03 +00:00
|
|
|
InternalProcessPacket(server, session, packet);
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
2009-05-31 13:17:02 +00:00
|
|
|
ServerGameStateInit ServerGameStateInit::s_state;
|
|
|
|
|
|
|
|
|
|
ServerGameStateInit &
|
|
|
|
|
ServerGameStateInit::Instance()
|
|
|
|
|
{
|
|
|
|
|
return s_state;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ServerGameStateInit::ServerGameStateInit()
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ServerGameStateInit::~ServerGameStateInit()
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateInit::Enter(boost::shared_ptr<ServerGame> server)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-05-31 13:17:02 +00:00
|
|
|
RegisterAdminTimer(server);
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateInit::Exit(boost::shared_ptr<ServerGame> server)
|
2009-05-31 13:17:02 +00:00
|
|
|
{
|
|
|
|
|
UnregisterAdminTimer(server);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateInit::NotifyGameAdminChanged(boost::shared_ptr<ServerGame> server)
|
2009-05-31 13:17:02 +00:00
|
|
|
{
|
|
|
|
|
UnregisterAdminTimer(server);
|
|
|
|
|
RegisterAdminTimer(server);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateInit::HandleNewSession(boost::shared_ptr<ServerGame> server, SessionWrapper session)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
if (session.sessionData.get() && session.playerData.get())
|
|
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
size_t curNumPlayers = server->GetCurNumberOfPlayers();
|
2009-05-30 22:20:40 +00:00
|
|
|
|
|
|
|
|
// Check the number of players.
|
2009-06-12 15:48:34 +00:00
|
|
|
if (curNumPlayers >= (size_t)server->GetGameData().maxNumberOfPlayers)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
server->MoveSessionToLobby(session, NTF_NET_REMOVED_GAME_FULL);
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
if (session.playerData->GetUniqueId() == server->GetAdminPlayerId())
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
// This is the admin player.
|
|
|
|
|
session.playerData->SetRights(PLAYER_RIGHTS_ADMIN);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Send ack to client.
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
packet->GetMsg()->present = PokerTHMessage_PR_joinGameReplyMessage;
|
|
|
|
|
JoinGameReplyMessage_t *netJoinReply = &packet->GetMsg()->choice.joinGameReplyMessage;
|
|
|
|
|
netJoinReply->gameId = server->GetId();
|
|
|
|
|
netJoinReply->joinGameResult.present = joinGameResult_PR_joinGameAck;
|
|
|
|
|
JoinGameAck_t *joinAck = &netJoinReply->joinGameResult.choice.joinGameAck;
|
2010-03-24 15:54:04 +00:00
|
|
|
joinAck->yourRights = static_cast<PlayerInfoRights>(session.playerData->GetRights());
|
|
|
|
|
|
2009-08-02 15:11:40 +00:00
|
|
|
NetPacket::SetGameData(server->GetGameData(), &joinAck->gameInfo);
|
|
|
|
|
OCTET_STRING_fromBuf(
|
|
|
|
|
&joinAck->gameInfo.gameName,
|
|
|
|
|
session.playerData->GetName().c_str(),
|
|
|
|
|
session.playerData->GetName().length());
|
|
|
|
|
server->GetLobbyThread().GetSender().Send(session.sessionData, packet);
|
2009-05-30 22:20:40 +00:00
|
|
|
|
|
|
|
|
// Send notifications for connected players to client.
|
2009-06-12 15:48:34 +00:00
|
|
|
PlayerDataList tmpPlayerList = server->GetFullPlayerDataList();
|
2009-05-30 22:20:40 +00:00
|
|
|
PlayerDataList::iterator player_i = tmpPlayerList.begin();
|
|
|
|
|
PlayerDataList::iterator player_end = tmpPlayerList.end();
|
|
|
|
|
while (player_i != player_end)
|
|
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
server->GetLobbyThread().GetSender().Send(session.sessionData, CreateNetPacketPlayerJoined(server->GetId(), *(*player_i)));
|
2009-05-30 22:20:40 +00:00
|
|
|
++player_i;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Send "Player Joined" to other fully connected clients.
|
2009-08-02 15:11:40 +00:00
|
|
|
server->SendToAllPlayers(CreateNetPacketPlayerJoined(server->GetId(), *session.playerData), SessionData::Game);
|
2009-05-30 22:20:40 +00:00
|
|
|
|
|
|
|
|
// Accept session.
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetSessionManager().AddSession(session);
|
2009-05-30 22:20:40 +00:00
|
|
|
|
|
|
|
|
// Notify lobby.
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetLobbyThread().NotifyPlayerJoinedGame(server->GetId(), session.playerData->GetUniqueId());
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateInit::RegisterAdminTimer(boost::shared_ptr<ServerGame> server)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetStateTimer().expires_from_now(
|
|
|
|
|
boost::posix_time::seconds(SERVER_GAME_ADMIN_TIMEOUT_SEC - SERVER_GAME_ADMIN_WARNING_REMAINING_SEC));
|
|
|
|
|
server->GetStateTimer().async_wait(
|
|
|
|
|
boost::bind(
|
|
|
|
|
&ServerGameStateInit::TimerAdminWarning, this, boost::asio::placeholders::error, server));
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateInit::UnregisterAdminTimer(boost::shared_ptr<ServerGame> server)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetStateTimer().cancel();
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateInit::TimerAdminWarning(const boost::system::error_code &ec, boost::shared_ptr<ServerGame> server)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
if (!ec && &server->GetState() == this)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
// Find game admin.
|
|
|
|
|
SessionWrapper session = server->GetSessionManager().GetSessionByUniquePlayerId(server->GetAdminPlayerId());
|
|
|
|
|
if (session.sessionData.get())
|
|
|
|
|
{
|
|
|
|
|
// Send him a warning.
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
packet->GetMsg()->present = PokerTHMessage_PR_timeoutWarningMessage;
|
|
|
|
|
TimeoutWarningMessage_t *netWarning = &packet->GetMsg()->choice.timeoutWarningMessage;
|
|
|
|
|
netWarning->timeoutReason = NETWORK_TIMEOUT_GAME_ADMIN_IDLE;
|
|
|
|
|
netWarning->remainingSeconds = SERVER_GAME_ADMIN_WARNING_REMAINING_SEC;
|
|
|
|
|
server->GetLobbyThread().GetSender().Send(session.sessionData, packet);
|
2009-06-12 15:48:34 +00:00
|
|
|
}
|
|
|
|
|
// Start timeout timer.
|
|
|
|
|
server->GetStateTimer().expires_from_now(
|
|
|
|
|
boost::posix_time::seconds(SERVER_GAME_ADMIN_WARNING_REMAINING_SEC));
|
|
|
|
|
server->GetStateTimer().async_wait(
|
|
|
|
|
boost::bind(
|
|
|
|
|
&ServerGameStateInit::TimerAdminTimeout, this, boost::asio::placeholders::error, server));
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateInit::TimerAdminTimeout(const boost::system::error_code &ec, boost::shared_ptr<ServerGame> server)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
if (!ec && &server->GetState() == this)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
// Find game admin.
|
|
|
|
|
SessionWrapper session = server->GetSessionManager().GetSessionByUniquePlayerId(server->GetAdminPlayerId());
|
|
|
|
|
if (session.sessionData.get())
|
|
|
|
|
{
|
|
|
|
|
// Remove him from the game.
|
|
|
|
|
server->MoveSessionToLobby(session, NTF_NET_REMOVED_TIMEOUT);
|
|
|
|
|
}
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-06-20 18:41:03 +00:00
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateInit::InternalProcessPacket(boost::shared_ptr<ServerGame> server, SessionWrapper session, boost::shared_ptr<NetPacket> packet)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
if (packet->GetMsg()->present == PokerTHMessage_PR_startEventMessage)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
StartEventMessage_t *netStartEvent = &packet->GetMsg()->choice.startEventMessage;
|
2009-05-30 22:20:40 +00:00
|
|
|
// Only admins are allowed to start the game.
|
2009-08-02 15:11:40 +00:00
|
|
|
if (session.playerData->GetRights() == PLAYER_RIGHTS_ADMIN && netStartEvent->gameId == server->GetId())
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
// Fill up with computer players.
|
2009-06-12 15:48:34 +00:00
|
|
|
server->ResetComputerPlayerList();
|
2009-05-30 22:20:40 +00:00
|
|
|
|
2009-08-02 15:11:40 +00:00
|
|
|
if (netStartEvent->fillWithComputerPlayers)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
int remainingSlots = server->GetGameData().maxNumberOfPlayers - server->GetCurNumberOfPlayers();
|
2009-05-30 22:20:40 +00:00
|
|
|
for (int i = 1; i <= remainingSlots; i++)
|
|
|
|
|
{
|
|
|
|
|
boost::shared_ptr<PlayerData> tmpPlayerData(
|
2009-06-12 15:48:34 +00:00
|
|
|
new PlayerData(server->GetLobbyThread().GetNextUniquePlayerId(), 0, PLAYER_TYPE_COMPUTER, PLAYER_RIGHTS_NORMAL));
|
2009-05-30 22:20:40 +00:00
|
|
|
|
|
|
|
|
ostringstream name;
|
|
|
|
|
name << SERVER_COMPUTER_PLAYER_NAME << i;
|
|
|
|
|
tmpPlayerData->SetName(name.str());
|
2009-06-12 15:48:34 +00:00
|
|
|
server->AddComputerPlayer(tmpPlayerData);
|
2009-05-30 22:20:40 +00:00
|
|
|
|
|
|
|
|
// Send "Player Joined" to other fully connected clients.
|
2009-08-02 15:11:40 +00:00
|
|
|
server->SendToAllPlayers(CreateNetPacketPlayerJoined(server->GetId(), *tmpPlayerData), SessionData::Game);
|
2009-05-30 22:20:40 +00:00
|
|
|
|
|
|
|
|
// Notify lobby.
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetLobbyThread().NotifyPlayerJoinedGame(server->GetId(), tmpPlayerData->GetUniqueId());
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// Wait for all players to confirm start of game.
|
2009-08-02 15:11:40 +00:00
|
|
|
server->SendToAllPlayers(packet, SessionData::Game);
|
2009-05-30 22:20:40 +00:00
|
|
|
|
2009-06-12 15:48:34 +00:00
|
|
|
server->SetState(ServerGameStateStartGame::Instance());
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
}
|
2009-08-02 15:11:40 +00:00
|
|
|
else if (packet->GetMsg()->present == PokerTHMessage_PR_resetTimeoutMessage)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
if (session.playerData->GetRights() == PLAYER_RIGHTS_ADMIN)
|
|
|
|
|
{
|
2009-05-31 13:17:02 +00:00
|
|
|
RegisterAdminTimer(server);
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
server->SessionError(session, ERR_SOCK_INVALID_PACKET);
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
boost::shared_ptr<NetPacket>
|
2009-08-02 15:11:40 +00:00
|
|
|
ServerGameStateInit::CreateNetPacketPlayerJoined(unsigned gameId, const PlayerData &playerData)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
packet->GetMsg()->present = PokerTHMessage_PR_gamePlayerMessage;
|
|
|
|
|
GamePlayerMessage_t *netGamePlayer = &packet->GetMsg()->choice.gamePlayerMessage;
|
|
|
|
|
netGamePlayer->gameId = gameId;
|
|
|
|
|
netGamePlayer->gamePlayerNotification.present = gamePlayerNotification_PR_gamePlayerJoined;
|
|
|
|
|
GamePlayerJoined_t *playerJoined = &netGamePlayer->gamePlayerNotification.choice.gamePlayerJoined;
|
|
|
|
|
playerJoined->playerId = playerData.GetUniqueId();
|
2010-03-24 15:54:04 +00:00
|
|
|
playerJoined->curPlayerRights = static_cast<PlayerInfoRights>(playerData.GetRights());
|
2009-08-02 15:11:40 +00:00
|
|
|
return packet;
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
2009-05-31 13:17:02 +00:00
|
|
|
ServerGameStateStartGame ServerGameStateStartGame::s_state;
|
|
|
|
|
|
|
|
|
|
ServerGameStateStartGame &
|
|
|
|
|
ServerGameStateStartGame::Instance()
|
|
|
|
|
{
|
|
|
|
|
return s_state;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ServerGameStateStartGame::ServerGameStateStartGame()
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ServerGameStateStartGame::~ServerGameStateStartGame()
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateStartGame::Enter(boost::shared_ptr<ServerGame> server)
|
2009-05-31 13:17:02 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetStateTimer().expires_from_now(
|
|
|
|
|
boost::posix_time::seconds(SERVER_START_GAME_TIMEOUT_SEC));
|
|
|
|
|
server->GetStateTimer().async_wait(
|
|
|
|
|
boost::bind(
|
|
|
|
|
&ServerGameStateStartGame::TimerTimeout, this, boost::asio::placeholders::error, server));
|
2009-05-31 13:17:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateStartGame::Exit(boost::shared_ptr<ServerGame> server)
|
2009-05-31 13:17:02 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetStateTimer().cancel();
|
2009-05-31 13:17:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateStartGame::HandleNewSession(boost::shared_ptr<ServerGame> server, SessionWrapper session)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
// Do not accept new sessions in this state.
|
2009-06-12 15:48:34 +00:00
|
|
|
server->MoveSessionToLobby(session, NTF_NET_REMOVED_ALREADY_RUNNING);
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
|
2009-06-20 18:41:03 +00:00
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateStartGame::InternalProcessPacket(boost::shared_ptr<ServerGame> server, SessionWrapper session, boost::shared_ptr<NetPacket> packet)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
if (packet->GetMsg()->present == PokerTHMessage_PR_startEventAckMessage)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
session.sessionData->SetReadyFlag();
|
2009-06-12 15:48:34 +00:00
|
|
|
if (server->GetSessionManager().CountReadySessions() == server->GetSessionManager().GetRawSessionCount())
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
// Everyone is ready.
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetSessionManager().ResetAllReadyFlags();
|
2009-05-31 13:17:02 +00:00
|
|
|
DoStart(server);
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateStartGame::TimerTimeout(const boost::system::error_code &ec, boost::shared_ptr<ServerGame> server)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
if (!ec && &server->GetState() == this)
|
|
|
|
|
{
|
|
|
|
|
// On timeout: start anyway.
|
|
|
|
|
server->GetSessionManager().ResetAllReadyFlags();
|
|
|
|
|
// TODO report successful start! -> new callback?!
|
|
|
|
|
//retVal = MSG_SOCK_INIT_DONE;
|
|
|
|
|
DoStart(server);
|
|
|
|
|
}
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateStartGame::DoStart(boost::shared_ptr<ServerGame> server)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
PlayerDataList tmpPlayerList = server->GetFullPlayerDataList();
|
2009-05-30 22:20:40 +00:00
|
|
|
if (tmpPlayerList.size() <= 1)
|
|
|
|
|
{
|
|
|
|
|
if (!tmpPlayerList.empty())
|
|
|
|
|
{
|
|
|
|
|
boost::shared_ptr<PlayerData> tmpPlayer(tmpPlayerList.front());
|
2009-06-12 15:48:34 +00:00
|
|
|
SessionWrapper tmpSession = server->GetSessionManager().GetSessionByUniquePlayerId(tmpPlayer->GetUniqueId());
|
2009-05-30 22:20:40 +00:00
|
|
|
if (tmpSession.sessionData.get())
|
2009-06-12 15:48:34 +00:00
|
|
|
server->MoveSessionToLobby(tmpSession, NTF_NET_REMOVED_START_FAILED);
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
server->InternalStartGame();
|
2009-05-30 22:20:40 +00:00
|
|
|
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
packet->GetMsg()->present = PokerTHMessage_PR_gameStartMessage;
|
|
|
|
|
GameStartMessage_t *netGameStart = &packet->GetMsg()->choice.gameStartMessage;
|
|
|
|
|
netGameStart->gameId = server->GetId();
|
|
|
|
|
netGameStart->startDealerPlayerId = server->GetStartData().startDealerPlayerId;
|
2009-05-30 22:20:40 +00:00
|
|
|
|
|
|
|
|
// Send player order to clients.
|
|
|
|
|
// Assume player list is sorted by number.
|
|
|
|
|
PlayerDataList::iterator player_i = tmpPlayerList.begin();
|
|
|
|
|
PlayerDataList::iterator player_end = tmpPlayerList.end();
|
|
|
|
|
while (player_i != player_end)
|
|
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
NonZeroId_t *playerSlot = (NonZeroId_t *)calloc(1, sizeof(NonZeroId_t));
|
|
|
|
|
*playerSlot = (*player_i)->GetUniqueId();
|
|
|
|
|
ASN_SEQUENCE_ADD(&netGameStart->playerSeats.list, playerSlot);
|
2009-05-30 22:20:40 +00:00
|
|
|
|
|
|
|
|
++player_i;
|
|
|
|
|
}
|
|
|
|
|
|
2009-08-02 15:11:40 +00:00
|
|
|
server->SendToAllPlayers(packet, SessionData::Game);
|
2009-05-30 22:20:40 +00:00
|
|
|
|
|
|
|
|
// Start the first hand.
|
2009-06-07 08:51:43 +00:00
|
|
|
ServerGameStateHand::StartNewHand(server);
|
2009-06-12 15:48:34 +00:00
|
|
|
server->SetState(ServerGameStateHand::Instance());
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
2009-05-31 13:17:02 +00:00
|
|
|
ServerGameStateHand ServerGameStateHand::s_state;
|
|
|
|
|
|
|
|
|
|
ServerGameStateHand &
|
|
|
|
|
ServerGameStateHand::Instance()
|
|
|
|
|
{
|
|
|
|
|
return s_state;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ServerGameStateHand::ServerGameStateHand()
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ServerGameStateHand::~ServerGameStateHand()
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateHand::Enter(boost::shared_ptr<ServerGame> server)
|
2009-05-31 13:17:02 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetStateTimer().expires_from_now(
|
|
|
|
|
boost::posix_time::milliseconds(SERVER_LOOP_DELAY_MSEC));
|
|
|
|
|
server->GetStateTimer().async_wait(
|
|
|
|
|
boost::bind(
|
|
|
|
|
&ServerGameStateHand::TimerLoop, this, boost::asio::placeholders::error, server));
|
2009-05-31 13:17:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateHand::Exit(boost::shared_ptr<ServerGame> server)
|
2009-05-31 13:17:02 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetStateTimer().cancel();
|
2009-05-31 13:17:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateHand::HandleNewSession(boost::shared_ptr<ServerGame> server, SessionWrapper session)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
// Do not accept new sessions in this state.
|
2009-06-12 15:48:34 +00:00
|
|
|
server->MoveSessionToLobby(session, NTF_NET_REMOVED_ALREADY_RUNNING);
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
|
2009-06-20 18:41:03 +00:00
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateHand::InternalProcessPacket(boost::shared_ptr<ServerGame> /*server*/, SessionWrapper /*session*/, boost::shared_ptr<NetPacket> /*packet*/)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
|
|
|
|
// TODO: maybe reject packet.
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateHand::TimerLoop(const boost::system::error_code &ec, boost::shared_ptr<ServerGame> server)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
if (!ec && &server->GetState() == this)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2009-06-19 20:48:57 +00:00
|
|
|
try
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2009-06-19 20:48:57 +00:00
|
|
|
EngineLoop(server);
|
|
|
|
|
}
|
|
|
|
|
catch (const PokerTHException &e)
|
|
|
|
|
{
|
2009-07-12 21:12:55 +00:00
|
|
|
LOG_ERROR("Game " << server->GetId() << " - Engine exception: " << e.what());
|
2009-06-19 20:48:57 +00:00
|
|
|
server->RemoveAllSessions(); // Close this game on error.
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2007-10-18 17:40:12 +00:00
|
|
|
|
2009-06-19 20:48:57 +00:00
|
|
|
void
|
|
|
|
|
ServerGameStateHand::EngineLoop(boost::shared_ptr<ServerGame> server)
|
|
|
|
|
{
|
|
|
|
|
Game &curGame = server->GetGame();
|
2007-10-18 17:40:12 +00:00
|
|
|
|
2009-06-19 20:48:57 +00:00
|
|
|
// Main game loop.
|
|
|
|
|
int curRound = curGame.getCurrentHand()->getCurrentRound();
|
|
|
|
|
curGame.getCurrentHand()->switchRounds();
|
|
|
|
|
if (!curGame.getCurrentHand()->getAllInCondition())
|
|
|
|
|
curGame.getCurrentHand()->getCurrentBeRo()->run();
|
|
|
|
|
int newRound = curGame.getCurrentHand()->getCurrentRound();
|
|
|
|
|
|
|
|
|
|
// If round changes, deal cards if needed.
|
|
|
|
|
if (newRound != curRound && newRound != GAME_STATE_POST_RIVER)
|
|
|
|
|
{
|
|
|
|
|
if (newRound <= curRound)
|
|
|
|
|
throw ServerException(__FILE__, __LINE__, ERR_NET_INVALID_GAME_ROUND, 0);
|
|
|
|
|
|
|
|
|
|
// Retrieve non-fold players. If only one player is left, no cards are shown.
|
|
|
|
|
list<boost::shared_ptr<PlayerInterface> > nonFoldPlayers = *curGame.getActivePlayerList();
|
|
|
|
|
nonFoldPlayers.remove_if(boost::bind(&PlayerInterface::getMyAction, _1) == PLAYER_ACTION_FOLD);
|
|
|
|
|
|
|
|
|
|
if (curGame.getCurrentHand()->getAllInCondition()
|
|
|
|
|
&& !curGame.getCurrentHand()->getCardsShown()
|
|
|
|
|
&& nonFoldPlayers.size() > 1)
|
|
|
|
|
{
|
|
|
|
|
// Send cards of all active players to all players (all in).
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> allIn(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
allIn->GetMsg()->present = PokerTHMessage_PR_allInShowCardsMessage;
|
|
|
|
|
AllInShowCardsMessage_t *netAllInShow = &allIn->GetMsg()->choice.allInShowCardsMessage;
|
|
|
|
|
netAllInShow->gameId = server->GetId();
|
2009-06-19 20:48:57 +00:00
|
|
|
|
|
|
|
|
PlayerListConstIterator i = nonFoldPlayers.begin();
|
|
|
|
|
PlayerListConstIterator end = nonFoldPlayers.end();
|
|
|
|
|
|
|
|
|
|
while (i != end)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
PlayerAllIn_t *playerAllIn = (PlayerAllIn_t *)calloc(1, sizeof(PlayerAllIn_t));
|
|
|
|
|
playerAllIn->playerId = (*i)->getMyUniqueID();
|
2009-06-19 20:48:57 +00:00
|
|
|
int tmpCards[2];
|
|
|
|
|
(*i)->getMyCards(tmpCards);
|
2009-08-02 15:11:40 +00:00
|
|
|
playerAllIn->allInCard1 = tmpCards[0];
|
|
|
|
|
playerAllIn->allInCard2 = tmpCards[1];
|
|
|
|
|
ASN_SEQUENCE_ADD(&netAllInShow->playersAllIn.list, playerAllIn);
|
2007-10-18 17:40:12 +00:00
|
|
|
|
2009-06-19 20:48:57 +00:00
|
|
|
++i;
|
|
|
|
|
}
|
|
|
|
|
server->SendToAllPlayers(allIn, SessionData::Game);
|
|
|
|
|
curGame.getCurrentHand()->setCardsShown(true);
|
2007-10-18 17:40:12 +00:00
|
|
|
|
2009-06-19 20:48:57 +00:00
|
|
|
server->GetStateTimer().expires_from_now(
|
|
|
|
|
boost::posix_time::seconds(SERVER_SHOW_CARDS_DELAY_SEC));
|
|
|
|
|
server->GetStateTimer().async_wait(
|
|
|
|
|
boost::bind(
|
2009-06-20 07:59:33 +00:00
|
|
|
&ServerGameStateHand::TimerShowCards, this, boost::asio::placeholders::error, server));
|
2009-06-19 20:48:57 +00:00
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
SendNewRoundCards(*server, curGame, newRound);
|
2007-10-18 17:40:12 +00:00
|
|
|
|
2009-06-19 20:48:57 +00:00
|
|
|
server->GetStateTimer().expires_from_now(
|
|
|
|
|
boost::posix_time::seconds(GetDealCardsDelaySec(*server)));
|
|
|
|
|
server->GetStateTimer().async_wait(
|
|
|
|
|
boost::bind(
|
|
|
|
|
&ServerGameStateHand::TimerLoop, this, boost::asio::placeholders::error, server));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (newRound != GAME_STATE_POST_RIVER) // continue hand
|
|
|
|
|
{
|
|
|
|
|
if (curGame.getCurrentHand()->getAllInCondition())
|
|
|
|
|
throw ServerException(__FILE__, __LINE__, ERR_NET_INTERNAL_GAME_ERROR, 0);
|
|
|
|
|
|
|
|
|
|
// Retrieve current player.
|
|
|
|
|
boost::shared_ptr<PlayerInterface> curPlayer = curGame.getCurrentPlayer();
|
|
|
|
|
if (!curPlayer.get())
|
|
|
|
|
throw ServerException(__FILE__, __LINE__, ERR_NET_NO_CURRENT_PLAYER, 0);
|
|
|
|
|
if (!curPlayer->getMyActiveStatus())
|
|
|
|
|
throw ServerException(__FILE__, __LINE__, ERR_NET_PLAYER_NOT_ACTIVE, 0);
|
|
|
|
|
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> notification(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
notification->GetMsg()->present = PokerTHMessage_PR_playersTurnMessage;
|
|
|
|
|
PlayersTurnMessage_t *netPlayersTurn = ¬ification->GetMsg()->choice.playersTurnMessage;
|
|
|
|
|
netPlayersTurn->gameId = server->GetId();
|
|
|
|
|
netPlayersTurn->gameState = curGame.getCurrentHand()->getCurrentRound();
|
|
|
|
|
netPlayersTurn->playerId = curPlayer->getMyUniqueID();
|
2009-06-19 20:48:57 +00:00
|
|
|
server->SendToAllPlayers(notification, SessionData::Game);
|
|
|
|
|
|
|
|
|
|
// If the player is computer controlled, let the engine act.
|
|
|
|
|
if (curPlayer->getMyType() == PLAYER_TYPE_COMPUTER)
|
|
|
|
|
{
|
|
|
|
|
server->GetStateTimer().expires_from_now(
|
|
|
|
|
boost::posix_time::seconds(SERVER_COMPUTER_ACTION_DELAY_SEC));
|
|
|
|
|
server->GetStateTimer().async_wait(
|
|
|
|
|
boost::bind(
|
|
|
|
|
&ServerGameStateHand::TimerComputerAction, this, boost::asio::placeholders::error, server));
|
|
|
|
|
}
|
|
|
|
|
// If the player we are waiting for left, continue without him.
|
|
|
|
|
else if (!server->GetSessionManager().IsPlayerConnected(curPlayer->getMyName()))
|
|
|
|
|
{
|
|
|
|
|
PerformPlayerAction(*server, curPlayer, PLAYER_ACTION_FOLD, 0);
|
2007-10-18 17:40:12 +00:00
|
|
|
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetStateTimer().expires_from_now(
|
2009-06-19 20:48:57 +00:00
|
|
|
boost::posix_time::milliseconds(SERVER_LOOP_DELAY_MSEC));
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetStateTimer().async_wait(
|
|
|
|
|
boost::bind(
|
|
|
|
|
&ServerGameStateHand::TimerLoop, this, boost::asio::placeholders::error, server));
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2009-06-19 20:48:57 +00:00
|
|
|
server->SetState(ServerGameStateWaitPlayerAction::Instance());
|
2009-06-12 15:48:34 +00:00
|
|
|
}
|
|
|
|
|
}
|
2009-06-19 20:48:57 +00:00
|
|
|
else // hand is over
|
2009-06-12 15:48:34 +00:00
|
|
|
{
|
2009-06-19 20:48:57 +00:00
|
|
|
// Engine will find out who won.
|
|
|
|
|
curGame.getCurrentHand()->getCurrentBeRo()->postRiverRun();
|
|
|
|
|
|
|
|
|
|
// Retrieve non-fold players. If only one player is left, no cards are shown.
|
|
|
|
|
list<boost::shared_ptr<PlayerInterface> > nonFoldPlayers = *curGame.getActivePlayerList();
|
|
|
|
|
nonFoldPlayers.remove_if(boost::bind(&PlayerInterface::getMyAction, _1) == PLAYER_ACTION_FOLD);
|
|
|
|
|
|
|
|
|
|
if (nonFoldPlayers.size() == 1)
|
2009-06-12 15:48:34 +00:00
|
|
|
{
|
2009-06-19 20:48:57 +00:00
|
|
|
// End of Hand, but keep cards hidden.
|
|
|
|
|
boost::shared_ptr<PlayerInterface> player = nonFoldPlayers.front();
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> endHand(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
endHand->GetMsg()->present = PokerTHMessage_PR_endOfHandMessage;
|
|
|
|
|
EndOfHandMessage_t *netEndHand = &endHand->GetMsg()->choice.endOfHandMessage;
|
|
|
|
|
netEndHand->gameId = server->GetId();
|
2009-06-12 15:48:34 +00:00
|
|
|
|
2009-08-02 15:11:40 +00:00
|
|
|
netEndHand->endOfHandType.present = endOfHandType_PR_endOfHandHideCards;
|
|
|
|
|
EndOfHandHideCards_t *endHandHide = &netEndHand->endOfHandType.choice.endOfHandHideCards;
|
|
|
|
|
endHandHide->playerId = player->getMyUniqueID();
|
|
|
|
|
endHandHide->moneyWon = player->getLastMoneyWon();
|
|
|
|
|
endHandHide->playerMoney = player->getMyCash();
|
2009-06-19 20:48:57 +00:00
|
|
|
server->SendToAllPlayers(endHand, SessionData::Game);
|
2009-06-12 15:48:34 +00:00
|
|
|
}
|
2009-06-19 20:48:57 +00:00
|
|
|
else
|
2009-06-12 15:48:34 +00:00
|
|
|
{
|
2009-06-19 20:48:57 +00:00
|
|
|
// End of Hand - show cards of active players.
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<PlayerInterface> player = nonFoldPlayers.front();
|
|
|
|
|
boost::shared_ptr<NetPacket> endHand(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
endHand->GetMsg()->present = PokerTHMessage_PR_endOfHandMessage;
|
|
|
|
|
EndOfHandMessage_t *netEndHand = &endHand->GetMsg()->choice.endOfHandMessage;
|
|
|
|
|
netEndHand->gameId = server->GetId();
|
|
|
|
|
|
|
|
|
|
netEndHand->endOfHandType.present = endOfHandType_PR_endOfHandShowCards;
|
|
|
|
|
EndOfHandShowCards_t *endHandShow = &netEndHand->endOfHandType.choice.endOfHandShowCards;
|
2009-06-12 15:48:34 +00:00
|
|
|
|
2009-06-19 20:48:57 +00:00
|
|
|
PlayerListConstIterator i = nonFoldPlayers.begin();
|
|
|
|
|
PlayerListConstIterator end = nonFoldPlayers.end();
|
2009-06-12 15:48:34 +00:00
|
|
|
|
2009-06-19 20:48:57 +00:00
|
|
|
while (i != end)
|
2009-06-12 15:48:34 +00:00
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
PlayerResult_t *playerResult = (PlayerResult_t *)calloc(1, sizeof(PlayerResult_t));
|
|
|
|
|
playerResult->playerId = (*i)->getMyUniqueID();
|
2009-06-19 20:48:57 +00:00
|
|
|
int tmpCards[2];
|
|
|
|
|
int bestHandPos[5];
|
|
|
|
|
(*i)->getMyCards(tmpCards);
|
2009-08-02 15:11:40 +00:00
|
|
|
playerResult->resultCard1 = tmpCards[0];
|
|
|
|
|
playerResult->resultCard2 = tmpCards[1];
|
2009-06-19 20:48:57 +00:00
|
|
|
(*i)->getMyBestHandPosition(bestHandPos);
|
|
|
|
|
for (int num = 0; num < 5; num++)
|
2009-08-02 15:11:40 +00:00
|
|
|
{
|
|
|
|
|
long *handPos = (long *)calloc(1, sizeof(long));
|
|
|
|
|
*handPos = bestHandPos[num];
|
|
|
|
|
ASN_SEQUENCE_ADD(&playerResult->bestHandPosition.list, handPos);
|
|
|
|
|
}
|
2009-06-19 20:48:57 +00:00
|
|
|
|
2009-08-02 15:11:40 +00:00
|
|
|
playerResult->cardsValue = (*i)->getMyCardsValueInt();
|
|
|
|
|
playerResult->moneyWon = (*i)->getLastMoneyWon();
|
|
|
|
|
playerResult->playerMoney = (*i)->getMyCash();
|
2009-06-19 20:48:57 +00:00
|
|
|
|
2009-08-02 15:11:40 +00:00
|
|
|
ASN_SEQUENCE_ADD(&endHandShow->playerResults.list, playerResult);
|
2009-06-19 20:48:57 +00:00
|
|
|
++i;
|
2009-06-12 15:48:34 +00:00
|
|
|
}
|
2009-06-19 20:48:57 +00:00
|
|
|
server->SendToAllPlayers(endHand, SessionData::Game);
|
|
|
|
|
}
|
2009-06-12 15:48:34 +00:00
|
|
|
|
2009-06-19 20:48:57 +00:00
|
|
|
// Remove disconnected players. This is the one and only place to do this.
|
|
|
|
|
server->RemoveDisconnectedPlayers();
|
2009-06-12 15:48:34 +00:00
|
|
|
|
2009-06-19 20:48:57 +00:00
|
|
|
// Start next hand - if enough players are left.
|
|
|
|
|
list<boost::shared_ptr<PlayerInterface> > playersWithCash = *curGame.getActivePlayerList();
|
|
|
|
|
playersWithCash.remove_if(boost::bind(&PlayerInterface::getMyCash, _1) < 1);
|
2009-06-12 15:48:34 +00:00
|
|
|
|
2009-06-19 20:48:57 +00:00
|
|
|
if (playersWithCash.empty())
|
|
|
|
|
{
|
|
|
|
|
// No more players left - restart.
|
|
|
|
|
server->SetState(SERVER_INITIAL_STATE::Instance());
|
|
|
|
|
}
|
|
|
|
|
else if (playersWithCash.size() == 1)
|
|
|
|
|
{
|
|
|
|
|
// View a dialog for a new game - delayed.
|
|
|
|
|
server->GetStateTimer().expires_from_now(
|
|
|
|
|
boost::posix_time::seconds(SERVER_DELAY_NEXT_GAME_SEC));
|
|
|
|
|
server->GetStateTimer().async_wait(
|
|
|
|
|
boost::bind(
|
|
|
|
|
&ServerGameStateHand::TimerNextGame, this, boost::asio::placeholders::error, server));
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2009-10-24 21:49:11 +00:00
|
|
|
#ifdef POKERTH_TEST
|
2009-06-19 20:48:57 +00:00
|
|
|
server->GetStateTimer().expires_from_now(
|
2009-10-24 21:49:11 +00:00
|
|
|
boost::posix_time::seconds(0));
|
|
|
|
|
#else
|
|
|
|
|
server->GetStateTimer().expires_from_now(
|
|
|
|
|
boost::posix_time::seconds(server->GetGameData().delayBetweenHandsSec));
|
|
|
|
|
#endif
|
2009-06-19 20:48:57 +00:00
|
|
|
server->GetStateTimer().async_wait(
|
|
|
|
|
boost::bind(
|
|
|
|
|
&ServerGameStateHand::TimerNextHand, this, boost::asio::placeholders::error, server));
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateHand::TimerShowCards(const boost::system::error_code &ec, boost::shared_ptr<ServerGame> server)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
if (!ec && &server->GetState() == this)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
Game &curGame = server->GetGame();
|
|
|
|
|
SendNewRoundCards(*server, curGame, curGame.getCurrentHand()->getCurrentRound());
|
|
|
|
|
|
|
|
|
|
server->GetStateTimer().expires_from_now(
|
|
|
|
|
boost::posix_time::seconds(GetDealCardsDelaySec(*server)));
|
|
|
|
|
server->GetStateTimer().async_wait(
|
|
|
|
|
boost::bind(
|
|
|
|
|
&ServerGameStateHand::TimerLoop, this, boost::asio::placeholders::error, server));
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
2009-06-12 15:48:34 +00:00
|
|
|
}
|
2009-05-30 22:20:40 +00:00
|
|
|
|
2009-06-12 15:48:34 +00:00
|
|
|
void
|
|
|
|
|
ServerGameStateHand::TimerComputerAction(const boost::system::error_code &ec, boost::shared_ptr<ServerGame> server)
|
|
|
|
|
{
|
|
|
|
|
if (!ec && &server->GetState() == this)
|
|
|
|
|
{
|
2009-06-19 20:48:57 +00:00
|
|
|
try
|
|
|
|
|
{
|
2009-07-12 21:12:55 +00:00
|
|
|
boost::shared_ptr<PlayerInterface> curPlayer = server->GetGame().getCurrentPlayer();
|
|
|
|
|
if (!curPlayer)
|
|
|
|
|
throw ServerException(__FILE__, __LINE__, ERR_NET_NO_CURRENT_PLAYER, 0);
|
2009-05-30 22:20:40 +00:00
|
|
|
|
2009-07-12 21:12:55 +00:00
|
|
|
curPlayer->action();
|
|
|
|
|
SendPlayerAction(*server, curPlayer);
|
2009-06-19 20:48:57 +00:00
|
|
|
EngineLoop(server);
|
|
|
|
|
}
|
|
|
|
|
catch (const PokerTHException &e)
|
|
|
|
|
{
|
2009-07-12 21:12:55 +00:00
|
|
|
LOG_ERROR("Game " << server->GetId() << " - Computer timer exception: " << e.what());
|
2009-06-19 20:48:57 +00:00
|
|
|
server->RemoveAllSessions(); // Close this game on error.
|
|
|
|
|
}
|
2009-06-12 15:48:34 +00:00
|
|
|
}
|
|
|
|
|
}
|
2009-05-30 22:20:40 +00:00
|
|
|
|
2009-06-12 15:48:34 +00:00
|
|
|
void
|
|
|
|
|
ServerGameStateHand::TimerNextHand(const boost::system::error_code &ec, boost::shared_ptr<ServerGame> server)
|
|
|
|
|
{
|
|
|
|
|
if (!ec && &server->GetState() == this)
|
|
|
|
|
{
|
|
|
|
|
StartNewHand(server);
|
|
|
|
|
TimerLoop(ec, server);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
ServerGameStateHand::TimerNextGame(const boost::system::error_code &ec, boost::shared_ptr<ServerGame> server)
|
|
|
|
|
{
|
|
|
|
|
if (!ec && &server->GetState() == this)
|
|
|
|
|
{
|
|
|
|
|
// The game has ended. Notify all clients.
|
|
|
|
|
boost::shared_ptr<PlayerInterface> winnerPlayer;
|
2009-07-13 18:10:11 +00:00
|
|
|
PlayerListIterator i = server->GetGame().getActivePlayerList()->begin();
|
|
|
|
|
PlayerListIterator end = server->GetGame().getActivePlayerList()->end();
|
2009-06-12 15:48:34 +00:00
|
|
|
while (i != end)
|
|
|
|
|
{
|
|
|
|
|
winnerPlayer = *i;
|
|
|
|
|
if (winnerPlayer->getMyCash() > 0)
|
|
|
|
|
break;
|
|
|
|
|
++i;
|
|
|
|
|
}
|
|
|
|
|
|
2009-07-13 18:10:11 +00:00
|
|
|
if (winnerPlayer)
|
|
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> endGame(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
endGame->GetMsg()->present = PokerTHMessage_PR_endOfGameMessage;
|
|
|
|
|
EndOfGameMessage_t *netEndGame = &endGame->GetMsg()->choice.endOfGameMessage;
|
|
|
|
|
netEndGame->gameId = server->GetId();
|
|
|
|
|
netEndGame->winnerPlayerId = winnerPlayer->getMyUniqueID();
|
2009-07-13 18:10:11 +00:00
|
|
|
server->SendToAllPlayers(endGame, SessionData::Game);
|
2009-06-12 15:48:34 +00:00
|
|
|
|
2009-07-13 18:10:11 +00:00
|
|
|
// Wait for the start of a new game.
|
|
|
|
|
server->ResetComputerPlayerList();
|
|
|
|
|
server->ResetGame();
|
|
|
|
|
server->GetLobbyThread().NotifyReopeningGame(server->GetId());
|
|
|
|
|
server->SetState(ServerGameStateInit::Instance());
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
LOG_ERROR("Game " << server->GetId() << " - Has no winner!");
|
|
|
|
|
server->RemoveAllSessions(); // This is fatal, close this game.
|
|
|
|
|
}
|
2009-06-12 15:48:34 +00:00
|
|
|
}
|
2009-05-30 22:20:40 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int
|
2009-05-31 20:14:46 +00:00
|
|
|
ServerGameStateHand::GetDealCardsDelaySec(ServerGame &server)
|
2009-05-30 22:20:40 +00:00
|
|
|
{
|
2009-05-31 13:17:02 +00:00
|
|
|
Game &curGame = server.GetGame();
|
2009-05-30 22:20:40 +00:00
|
|
|
int allInDelay = curGame.getCurrentHand()->getAllInCondition() ? SERVER_DEAL_ADD_ALL_IN_DELAY_SEC : 0;
|
|
|
|
|
int delay = 0;
|
|
|
|
|
|
|
|
|
|
switch(curGame.getCurrentHand()->getCurrentRound())
|
|
|
|
|
{
|
|
|
|
|
case GAME_STATE_FLOP:
|
|
|
|
|
delay = SERVER_DEAL_FLOP_CARDS_DELAY_SEC;
|
|
|
|
|
break;
|
|
|
|
|
case GAME_STATE_TURN:
|
|
|
|
|
delay = SERVER_DEAL_TURN_CARD_DELAY_SEC + allInDelay;
|
|
|
|
|
break;
|
|
|
|
|
case GAME_STATE_RIVER:
|
|
|
|
|
delay = SERVER_DEAL_RIVER_CARD_DELAY_SEC;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
return delay;
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
|
2009-06-07 08:51:43 +00:00
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateHand::StartNewHand(boost::shared_ptr<ServerGame> server)
|
2009-06-07 08:51:43 +00:00
|
|
|
{
|
|
|
|
|
// Initialize hand.
|
2009-06-12 15:48:34 +00:00
|
|
|
Game &curGame = server->GetGame();
|
2009-06-07 08:51:43 +00:00
|
|
|
curGame.initHand();
|
|
|
|
|
|
|
|
|
|
// HACK: Skip GUI notification run
|
|
|
|
|
curGame.getCurrentHand()->getFlop()->skipFirstRunGui();
|
|
|
|
|
curGame.getCurrentHand()->getTurn()->skipFirstRunGui();
|
|
|
|
|
curGame.getCurrentHand()->getRiver()->skipFirstRunGui();
|
|
|
|
|
|
|
|
|
|
// Consider all players, even inactive.
|
|
|
|
|
PlayerListIterator i = curGame.getSeatsList()->begin();
|
|
|
|
|
PlayerListIterator end = curGame.getSeatsList()->end();
|
|
|
|
|
|
|
|
|
|
// Send cards to all players.
|
|
|
|
|
while (i != end)
|
|
|
|
|
{
|
|
|
|
|
// also send to inactive players, but not to disconnected players.
|
|
|
|
|
boost::shared_ptr<PlayerInterface> tmpPlayer = *i;
|
|
|
|
|
if (tmpPlayer->getNetSessionData().get())
|
|
|
|
|
{
|
|
|
|
|
int cards[2];
|
|
|
|
|
tmpPlayer->getMyCards(cards);
|
|
|
|
|
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> notifyCards(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
notifyCards->GetMsg()->present = PokerTHMessage_PR_handStartMessage;
|
|
|
|
|
HandStartMessage_t *netHandStart = ¬ifyCards->GetMsg()->choice.handStartMessage;
|
|
|
|
|
netHandStart->gameId = server->GetId();
|
|
|
|
|
netHandStart->yourCard1 = cards[0];
|
|
|
|
|
netHandStart->yourCard2 = cards[1];
|
|
|
|
|
netHandStart->smallBlind = curGame.getCurrentHand()->getSmallBlind();
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetLobbyThread().GetSender().Send(tmpPlayer->getNetSessionData(), notifyCards);
|
2009-06-07 08:51:43 +00:00
|
|
|
}
|
|
|
|
|
++i;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Start hand.
|
|
|
|
|
curGame.startHand();
|
|
|
|
|
|
|
|
|
|
// Auto small blind / big blind at the beginning of hand.
|
|
|
|
|
i = curGame.getActivePlayerList()->begin();
|
|
|
|
|
end = curGame.getActivePlayerList()->end();
|
|
|
|
|
|
|
|
|
|
while (i != end)
|
|
|
|
|
{
|
|
|
|
|
boost::shared_ptr<PlayerInterface> tmpPlayer = *i;
|
|
|
|
|
if (tmpPlayer->getMyButton() == BUTTON_SMALL_BLIND)
|
|
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> notifySmallBlind(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
notifySmallBlind->GetMsg()->present = PokerTHMessage_PR_playersActionDoneMessage;
|
|
|
|
|
PlayersActionDoneMessage_t *netSmallBlind = ¬ifySmallBlind->GetMsg()->choice.playersActionDoneMessage;
|
|
|
|
|
netSmallBlind->gameId = server->GetId();
|
|
|
|
|
netSmallBlind->gameState = NetGameState_statePreflopSmallBlind;
|
|
|
|
|
netSmallBlind->playerId = tmpPlayer->getMyUniqueID();
|
|
|
|
|
netSmallBlind->playerAction = tmpPlayer->getMyAction();
|
|
|
|
|
netSmallBlind->totalPlayerBet = tmpPlayer->getMySet();
|
|
|
|
|
netSmallBlind->playerMoney = tmpPlayer->getMyCash();
|
|
|
|
|
netSmallBlind->highestSet = server->GetGame().getCurrentHand()->getCurrentBeRo()->getHighestSet();
|
|
|
|
|
netSmallBlind->minimumRaise = server->GetGame().getCurrentHand()->getCurrentBeRo()->getMinimumRaise();
|
2009-06-12 15:48:34 +00:00
|
|
|
server->SendToAllPlayers(notifySmallBlind, SessionData::Game);
|
2009-06-07 08:51:43 +00:00
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
++i;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
i = curGame.getActivePlayerList()->begin();
|
|
|
|
|
end = curGame.getActivePlayerList()->end();
|
|
|
|
|
while (i != end)
|
|
|
|
|
{
|
|
|
|
|
boost::shared_ptr<PlayerInterface> tmpPlayer = *i;
|
|
|
|
|
if (tmpPlayer->getMyButton() == BUTTON_BIG_BLIND)
|
|
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> notifyBigBlind(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
notifyBigBlind->GetMsg()->present = PokerTHMessage_PR_playersActionDoneMessage;
|
|
|
|
|
PlayersActionDoneMessage_t *netBigBlind = ¬ifyBigBlind->GetMsg()->choice.playersActionDoneMessage;
|
|
|
|
|
netBigBlind->gameId = server->GetId();
|
|
|
|
|
netBigBlind->gameState = NetGameState_statePreflopBigBlind;
|
|
|
|
|
netBigBlind->playerId = tmpPlayer->getMyUniqueID();
|
|
|
|
|
netBigBlind->playerAction = tmpPlayer->getMyAction();
|
|
|
|
|
netBigBlind->totalPlayerBet = tmpPlayer->getMySet();
|
|
|
|
|
netBigBlind->playerMoney = tmpPlayer->getMyCash();
|
|
|
|
|
netBigBlind->highestSet = server->GetGame().getCurrentHand()->getCurrentBeRo()->getHighestSet();
|
|
|
|
|
netBigBlind->minimumRaise = server->GetGame().getCurrentHand()->getCurrentBeRo()->getMinimumRaise();
|
2009-06-12 15:48:34 +00:00
|
|
|
server->SendToAllPlayers(notifyBigBlind, SessionData::Game);
|
2009-06-07 08:51:43 +00:00
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
++i;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2007-10-18 17:40:12 +00:00
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
2009-05-31 13:17:02 +00:00
|
|
|
ServerGameStateWaitPlayerAction ServerGameStateWaitPlayerAction::s_state;
|
|
|
|
|
|
|
|
|
|
ServerGameStateWaitPlayerAction &
|
|
|
|
|
ServerGameStateWaitPlayerAction::Instance()
|
|
|
|
|
{
|
|
|
|
|
return s_state;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ServerGameStateWaitPlayerAction::ServerGameStateWaitPlayerAction()
|
|
|
|
|
{
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ServerGameStateWaitPlayerAction::~ServerGameStateWaitPlayerAction()
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
2009-05-30 22:20:40 +00:00
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateWaitPlayerAction::Enter(boost::shared_ptr<ServerGame> server)
|
2009-05-31 13:17:02 +00:00
|
|
|
{
|
|
|
|
|
#ifdef SERVER_TEST
|
|
|
|
|
int timeoutSec = 0;
|
|
|
|
|
#else
|
2009-06-12 15:48:34 +00:00
|
|
|
int timeoutSec = server->GetGameData().playerActionTimeoutSec + SERVER_PLAYER_TIMEOUT_ADD_DELAY_SEC;
|
2009-05-31 13:17:02 +00:00
|
|
|
#endif
|
|
|
|
|
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetStateTimer().expires_from_now(boost::posix_time::seconds(timeoutSec));
|
|
|
|
|
server->GetStateTimer().async_wait(
|
|
|
|
|
boost::bind(
|
|
|
|
|
&ServerGameStateWaitPlayerAction::TimerTimeout, this, boost::asio::placeholders::error, server));
|
2009-05-31 13:17:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateWaitPlayerAction::Exit(boost::shared_ptr<ServerGame> server)
|
2009-05-31 13:17:02 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetStateTimer().cancel();
|
2009-05-31 13:17:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateWaitPlayerAction::HandleNewSession(boost::shared_ptr<ServerGame> server, SessionWrapper session)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2009-05-30 22:20:40 +00:00
|
|
|
// Do not accept new sessions in this state.
|
2009-06-12 15:48:34 +00:00
|
|
|
server->MoveSessionToLobby(session, NTF_NET_REMOVED_ALREADY_RUNNING);
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
|
2009-06-20 18:41:03 +00:00
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateWaitPlayerAction::InternalProcessPacket(boost::shared_ptr<ServerGame> server, SessionWrapper session, boost::shared_ptr<NetPacket> packet)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
if (packet->GetMsg()->present == PokerTHMessage_PR_myActionRequestMessage)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
MyActionRequestMessage_t *netMyAction = &packet->GetMsg()->choice.myActionRequestMessage;
|
2007-10-18 17:40:12 +00:00
|
|
|
|
2009-08-02 15:11:40 +00:00
|
|
|
// TODO consider game id.
|
2009-06-12 15:48:34 +00:00
|
|
|
Game &curGame = server->GetGame();
|
2007-10-18 17:40:12 +00:00
|
|
|
boost::shared_ptr<PlayerInterface> tmpPlayer = curGame.getPlayerByUniqueId(session.playerData->GetUniqueId());
|
|
|
|
|
if (!tmpPlayer.get())
|
2007-10-18 20:36:49 +00:00
|
|
|
throw ServerException(__FILE__, __LINE__, ERR_NET_UNKNOWN_PLAYER_ID, 0);
|
2007-10-18 17:40:12 +00:00
|
|
|
|
|
|
|
|
// Check whether this is the correct round.
|
|
|
|
|
PlayerActionCode code = ACTION_CODE_VALID;
|
2009-08-02 15:11:40 +00:00
|
|
|
if (curGame.getCurrentHand()->getCurrentRound() != netMyAction->gameState)
|
2007-10-18 17:40:12 +00:00
|
|
|
code = ACTION_CODE_INVALID_STATE;
|
|
|
|
|
|
|
|
|
|
// Check whether this is the correct player.
|
2009-06-12 15:48:34 +00:00
|
|
|
boost::shared_ptr<PlayerInterface> curPlayer = server->GetGame().getCurrentPlayer();
|
2007-10-18 17:40:12 +00:00
|
|
|
if (code == ACTION_CODE_VALID
|
|
|
|
|
&& (curPlayer->getMyUniqueID() != tmpPlayer->getMyUniqueID()))
|
|
|
|
|
{
|
|
|
|
|
code = ACTION_CODE_NOT_YOUR_TURN;
|
|
|
|
|
}
|
|
|
|
|
|
2008-12-25 21:11:05 +00:00
|
|
|
// If the client omitted some values, fill them in.
|
2009-08-02 15:11:40 +00:00
|
|
|
if (netMyAction->myAction == PLAYER_ACTION_CALL && netMyAction->myRelativeBet == 0)
|
2008-12-25 21:11:05 +00:00
|
|
|
{
|
|
|
|
|
if (curGame.getCurrentHand()->getCurrentBeRo()->getHighestSet() >= tmpPlayer->getMySet() + tmpPlayer->getMyCash())
|
2009-08-02 15:11:40 +00:00
|
|
|
netMyAction->myAction = PLAYER_ACTION_ALLIN;
|
2008-12-25 21:11:05 +00:00
|
|
|
else
|
2009-08-02 15:11:40 +00:00
|
|
|
netMyAction->myRelativeBet = curGame.getCurrentHand()->getCurrentBeRo()->getHighestSet() - tmpPlayer->getMySet();
|
2008-12-25 21:11:05 +00:00
|
|
|
}
|
2009-08-02 15:11:40 +00:00
|
|
|
if (netMyAction->myAction == PLAYER_ACTION_ALLIN && netMyAction->myRelativeBet == 0)
|
|
|
|
|
netMyAction->myRelativeBet = tmpPlayer->getMyCash();
|
2008-12-25 21:11:05 +00:00
|
|
|
|
2007-10-18 17:40:12 +00:00
|
|
|
// Check whether the action is valid.
|
|
|
|
|
if (code == ACTION_CODE_VALID
|
|
|
|
|
&& (tmpPlayer->checkMyAction(
|
2009-08-02 15:11:40 +00:00
|
|
|
netMyAction->myAction,
|
|
|
|
|
netMyAction->myRelativeBet,
|
2007-10-18 17:40:12 +00:00
|
|
|
curGame.getCurrentHand()->getCurrentBeRo()->getHighestSet(),
|
|
|
|
|
curGame.getCurrentHand()->getCurrentBeRo()->getMinimumRaise(),
|
|
|
|
|
curGame.getCurrentHand()->getSmallBlind()) != 0))
|
|
|
|
|
{
|
|
|
|
|
code = ACTION_CODE_NOT_ALLOWED;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (code == ACTION_CODE_VALID)
|
|
|
|
|
{
|
2009-08-02 15:11:40 +00:00
|
|
|
PerformPlayerAction(*server, tmpPlayer, static_cast<PlayerAction>(netMyAction->myAction), netMyAction->myRelativeBet);
|
2009-06-12 15:48:34 +00:00
|
|
|
server->SetState(ServerGameStateHand::Instance());
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// Send reject message.
|
2009-08-02 15:11:40 +00:00
|
|
|
boost::shared_ptr<NetPacket> reject(new NetPacket(NetPacket::Alloc));
|
|
|
|
|
reject->GetMsg()->present = PokerTHMessage_PR_yourActionRejectedMessage;
|
|
|
|
|
YourActionRejectedMessage_t *netActionRejected = &reject->GetMsg()->choice.yourActionRejectedMessage;
|
|
|
|
|
netActionRejected->gameId = server->GetId();
|
|
|
|
|
netActionRejected->gameState = netMyAction->gameState;
|
|
|
|
|
netActionRejected->yourAction = netMyAction->myAction;
|
|
|
|
|
netActionRejected->yourRelativeBet = netMyAction->myRelativeBet;
|
|
|
|
|
netActionRejected->rejectionReason = code;
|
2009-06-12 15:48:34 +00:00
|
|
|
server->GetLobbyThread().GetSender().Send(session.sessionData, reject);
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
2009-06-12 15:48:34 +00:00
|
|
|
ServerGameStateWaitPlayerAction::TimerTimeout(const boost::system::error_code &ec, boost::shared_ptr<ServerGame> server)
|
2007-10-18 17:40:12 +00:00
|
|
|
{
|
2009-06-12 15:48:34 +00:00
|
|
|
if (!ec && &server->GetState() == this)
|
|
|
|
|
{
|
2009-06-19 20:48:57 +00:00
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
Game &curGame = server->GetGame();
|
|
|
|
|
// Retrieve current player.
|
|
|
|
|
boost::shared_ptr<PlayerInterface> curPlayer = curGame.getCurrentPlayer();
|
|
|
|
|
if (!curPlayer.get())
|
|
|
|
|
throw ServerException(__FILE__, __LINE__, ERR_NET_NO_CURRENT_PLAYER, 0);
|
2007-10-18 17:40:12 +00:00
|
|
|
|
2009-06-19 20:48:57 +00:00
|
|
|
// Player did not act fast enough. Act for him.
|
|
|
|
|
if (curGame.getCurrentHand()->getCurrentBeRo()->getHighestSet() == curPlayer->getMySet())
|
|
|
|
|
PerformPlayerAction(*server, curPlayer, PLAYER_ACTION_CHECK, 0);
|
|
|
|
|
else
|
|
|
|
|
PerformPlayerAction(*server, curPlayer, PLAYER_ACTION_FOLD, 0);
|
2007-10-18 17:40:12 +00:00
|
|
|
|
2009-06-19 20:48:57 +00:00
|
|
|
server->SetState(ServerGameStateHand::Instance());
|
|
|
|
|
}
|
|
|
|
|
catch (const PokerTHException &e)
|
|
|
|
|
{
|
2009-07-12 21:12:55 +00:00
|
|
|
LOG_ERROR("Game " << server->GetId() << " - Player timer exception: " << e.what());
|
2009-06-19 20:48:57 +00:00
|
|
|
server->RemoveAllSessions(); // Close this game on error.
|
|
|
|
|
}
|
2009-06-12 15:48:34 +00:00
|
|
|
}
|
2007-10-18 17:40:12 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
2009-06-15 22:34:07 +00:00
|
|
|
ServerGameStateFinal ServerGameStateFinal::s_state;
|
|
|
|
|
|
|
|
|
|
ServerGameStateFinal &
|
|
|
|
|
ServerGameStateFinal::Instance()
|
|
|
|
|
{
|
|
|
|
|
return s_state;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|